[ZNR] Implemented Inscription of Insight

This commit is contained in:
Evan Kranzler 2020-09-08 10:52:53 -04:00
parent ea137de0f5
commit ed65b8dea8
3 changed files with 119 additions and 0 deletions

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@ -0,0 +1,90 @@
package mage.cards.i;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.token.InscriptionOfInsightToken;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class InscriptionOfInsight extends CardImpl {
public InscriptionOfInsight(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U}");
// Kicker {2}{U}{U}
this.addAbility(new KickerAbility(new ManaCostsImpl<>("{2}{U}{U}")));
// Choose one. If this spell was kicked, choose any number instead.
this.getSpellAbility().getModes().setAllWhenKicked(true);
// Return up to two target creatures to their owners' hands.
this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 2));
// Scry 2, then draw two cards.
Mode mode = new Mode(new ScryEffect(2));
mode.addEffect(new DrawCardSourceControllerEffect(2).concatBy(", then"));
this.getSpellAbility().addMode(mode);
// Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
mode = new Mode(new InscriptionOfInsightEffect());
mode.addTarget(new TargetPlayer());
this.getSpellAbility().addMode(mode);
}
private InscriptionOfInsight(final InscriptionOfInsight card) {
super(card);
}
@Override
public InscriptionOfInsight copy() {
return new InscriptionOfInsight(this);
}
}
class InscriptionOfInsightEffect extends OneShotEffect {
InscriptionOfInsightEffect() {
super(Outcome.Benefit);
staticText = "Target player creates an X/X blue Illusion creature token, " +
"where X is the number of cards in their hand.";
}
private InscriptionOfInsightEffect(final InscriptionOfInsightEffect effect) {
super(effect);
}
@Override
public InscriptionOfInsightEffect copy() {
return new InscriptionOfInsightEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
if (player == null) {
return false;
}
int cardsInHand = player.getHand().size();
return new InscriptionOfInsightToken(player.getHand().size()).putOntoBattlefield(
1, game, source.getSourceId(), source.getFirstTarget()
);
}
}

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@ -165,6 +165,7 @@ public final class ZendikarRising extends ExpansionSet {
cards.add(new SetCardInfo("Highborn Vampire", 107, Rarity.COMMON, mage.cards.h.HighbornVampire.class));
cards.add(new SetCardInfo("Inordinate Rage", 144, Rarity.COMMON, mage.cards.i.InordinateRage.class));
cards.add(new SetCardInfo("Inscription of Abundance", 186, Rarity.RARE, mage.cards.i.InscriptionOfAbundance.class));
cards.add(new SetCardInfo("Inscription of Insight", 61, Rarity.RARE, mage.cards.i.InscriptionOfInsight.class));
cards.add(new SetCardInfo("Inscription of Ruin", 108, Rarity.RARE, mage.cards.i.InscriptionOfRuin.class));
cards.add(new SetCardInfo("Into the Roil", 62, Rarity.COMMON, mage.cards.i.IntoTheRoil.class));
cards.add(new SetCardInfo("Iridescent Hornbeetle", 187, Rarity.UNCOMMON, mage.cards.i.IridescentHornbeetle.class));

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@ -0,0 +1,28 @@
package mage.game.permanent.token;
import mage.MageInt;
import mage.constants.CardType;
import mage.constants.SubType;
/**
* @author TheElk801
*/
public final class InscriptionOfInsightToken extends TokenImpl {
public InscriptionOfInsightToken(int xValue) {
super("Illusion", "X/X blue Illusion creature token");
cardType.add(CardType.CREATURE);
color.setBlue(true);
subtype.add(SubType.ILLUSION);
power = new MageInt(xValue);
toughness = new MageInt(xValue);
}
public InscriptionOfInsightToken(final InscriptionOfInsightToken token) {
super(token);
}
public InscriptionOfInsightToken copy() {
return new InscriptionOfInsightToken(this);
}
}