Commit graph

161 commits

Author SHA1 Message Date
LevelX2
84df0f2c43 * Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
2013-06-14 23:45:30 +02:00
LevelX2
9894593d4c Mulligan message shows the number of cards the player mulligans to. 2013-06-03 21:46:17 +02:00
LevelX2
8914c204f6 Added logic for state base effects to remove copied cards in exile. Fixed a bug that triggeredEffects were null because player was no more in game. Added isInGame method for Player. 2013-05-30 15:24:45 +02:00
LevelX2
9a42d3d3f8 Trying to fix a ConcurrentModificationException during FFA match, if a player dies. 2013-05-28 07:41:08 +02:00
LevelX2
d6d9420e6e Fixed a bug in FFA games if player has lost and had cards in exile zones causing NPE. 2013-05-22 01:29:53 +02:00
LevelX2
101194acf7 Many changes to split cards handling (showing arrows and log text for fused spells., handling protection and other things correctly). 2013-05-11 20:11:58 +02:00
LevelX2
9e9256cd82 Fixed #209. Aura enchantments targeting controlled creatures go to graveyard as a stet based effect, if controller of the enchanted creature is another than enchantment's controller. 2013-04-23 23:10:44 +02:00
LevelX2
9c90d66d6d Fixed issue #197 effects of players lasted beyond their lost in a free for all game. 2013-04-19 23:07:08 +02:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
8b2c3e75e1 Some minor changes to game classes. 2013-04-15 17:56:06 +02:00
LevelX2
e1ffa37af9 Fixed NPE that broke the tests. 2013-04-10 21:58:27 +02:00
LevelX2
fe051b5d29 Fixed a bug that Free For All multiplayer games were never finished because no player got wins. Only losses were set. 2013-04-10 01:10:03 +02:00
LevelX2
f644ffe041 Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered. 2013-04-07 21:29:27 +02:00
LevelX2
d473796373 Fixed bug #187 were targets in graveyard got illegal (happens only in games vs. AI). Bug was caused by zoneChangeCounter increased by AI simulation. 2013-04-06 16:53:51 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
b46bdef429 Added the possibility to handle the enteres_the_battlefield event according to rule 614.12 (issue #164). 2013-03-22 15:00:06 +01:00
magenoxx
2e07f5f7c2 Fixed Issue#113:Optical effect that the creature has been controlled by the active player continuously since the turn began is removed too late 2013-03-19 11:28:54 +04:00
LevelX2
f005c75d7c Changed statement order the get the messages of the game log in a more natural order. 2013-03-15 15:59:27 +01:00
magenoxx
2b01a03418 Fixed Issue#89: Unattach event does not trigger if equipped creature is exiled 2013-03-15 14:11:57 +04:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
27b2a6c59d Added the suspend ability. 2013-03-04 00:06:41 +01:00
LevelX2
955f5ea391 Added CAN_TAKE_MULLIGAN game event. 2013-02-28 08:27:24 +01:00
LevelX2
50bb73fa08 Expanded handling of the ENTERS_THE_BATTLEFIELD event to fix issue #82. 2013-02-17 01:13:15 +01:00
LevelX2
df4d26b3fe Added return paramater to copyPermanent. 2013-01-19 18:08:36 +01:00
LevelX2
412577e6b4 Fix for issue #88 (incomplete handling of unattach effects caused by zone changes of permanents). 2012-12-30 11:09:06 +01:00
LevelX2
73d7d3d86e Added new Event EMPTY_MANA_POOL. Added selective remove method to ManaPool. New DynamicValue that counts ManaType of ManaPool. 2012-12-11 21:05:42 +01:00
LevelX2
bb5b9587e0 Fixed the causes that triggered abilities were applied more often than they should. Fixed the lose ability bug (test with Master of the Pearl Trident giving island walk). Tests now build without errors. Only rarely the Grounded/Drake Umbra lose ability test fails. 2012-12-05 01:16:28 +01:00
Plopman
3b176eedf2 Add Time Spiral, Candelabra Of Tawnos, Turnabout, High Tide, Intuition and Wipe Away, 2012-11-28 23:19:04 +01:00
Plopman
814bb081a7 Revert "Fix copy effect and gain triggerAbility effect"
This reverts commit bfd3bcaf78.
2012-11-19 11:38:05 +01:00
Plopman
bfd3bcaf78 Fix copy effect and gain triggerAbility effect 2012-11-19 11:25:15 +01:00
LevelX2
e60c728bbb new PlayerLostLifeWatcher and OpponentsLostLifeCount dynamic value for some RTR cards 2012-10-17 00:51:53 +02:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
magenoxx
3b3d02b3f8 Fixed Issue#67: Evernight Shade doesn't loose +1/+1 effects 2012-09-07 20:05:03 +04:00
magenoxx
c61e4f2b32 Fixed Issue#35. All tests pass now. 2012-08-22 22:36:19 +04:00
magenoxx
435798f7d5 Added copyCard method into Game interface 2012-07-23 08:25:41 +04:00
magenoxx
6a70d1ee6d minor 2012-07-23 01:29:29 +04:00
North
45268269aa [filters] removed one use filters 2012-07-22 18:02:26 +03:00
magenoxx
cdb3ccfc38 new effect discarding mechanism 2012-07-20 13:06:42 +04:00
magenoxx
1b045ccf37 Correct handling of extra turns. 2012-07-18 21:51:26 +04:00
magenoxx
ed0af0faee Added skip-all-turns-and-actions feature. Bound to F9. 2012-07-18 10:15:50 +04:00
North
43322d3c1a Merge branch 'filters' 2012-07-13 23:10:10 +03:00
magenoxx
d04008a7d4 Added game.getAbility(abilityId, sourceId) method 2012-07-12 05:48:48 +04:00
North
2198cae333 [filters] Replaced Subtype condition with Predicate 2012-07-11 23:59:41 +03:00
North
98feeb9968 [filters] replaced Name condition with Predicate 2012-07-11 00:19:46 +03:00
magenoxx
d602aac403 Refactoring 2012-06-27 01:17:03 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
e34ee2e7f6 Added downloading and displaying emblem images 2012-06-13 09:48:10 +04:00
magenoxx
9c8fe7268b Reworked emblems 2012-06-12 20:57:23 +04:00
magenoxx
c22f0cf503 Reworked emblems 2012-06-12 16:27:28 +04:00