LevelX2
b7c0c1e8b4
* Mindbreak Trap - Fixed a problem with exiling copied (e.g. by Storm)spells.
2017-01-15 16:04:45 +01:00
LevelX2
75cbfdf3b9
* Some changes to EnterTheBattlefield events, some other fixes ( fixes #2765 ).
2017-01-15 15:22:33 +01:00
LevelX2
6a70f53f1a
Merge pull request #2777 from Galatolol/master
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Added 4 cards
2017-01-14 00:15:32 +01:00
LevelX2
8f059ee71a
* Fixed a logical bug to DiscardTargetEffect.
2017-01-13 23:43:48 +01:00
LevelX2
350436dee2
* Fixed a bug with rule text generation (e.g. for Lapse of Certainty).
2017-01-13 22:38:04 +01:00
Galatolol
59cf0cf1f3
Fixed target and changed name of the effect
2017-01-13 20:57:44 +01:00
LevelX2
450eba06e8
Merge pull request #2772 from ingmargoudt/master
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replaced enum comparison from equals to ==
2017-01-13 17:26:50 +01:00
test
e18a429e92
* fixed the planeswalker search cards to work correctly with aven mindcensor like effects
2017-01-12 13:51:22 +01:00
Galatolol
0b6e7fdb7d
Added 4 cards
2017-01-11 20:35:50 +01:00
igoudt
ac8962cb29
replaced enum comparison from equals to ==
2017-01-11 09:53:16 +01:00
LevelX2
a2b8891188
Fixed a NPE of Meld effect.
2017-01-10 23:54:42 +01:00
Styxo
7aa57cc01f
[AER] Added white cards
2017-01-06 21:22:24 +01:00
Styxo
e057bde150
[Refactor] Merged some similar abilities together
2017-01-05 14:12:18 +01:00
Styxo
8fd28f70e6
[AER] Added Release Gremlins, Aetherwind Basker and Inspiration Monuments
2017-01-04 12:06:16 +01:00
Styxo
3c67e51db0
[REFACTOR] Removed duplicate code and an unused effect
2017-01-04 09:58:10 +01:00
Justin Herlehy
1c6914398b
Code Deduplication
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Move the cast from hand effect from the expertise cards to its own effect that can have different values assigned to it.
2017-01-03 23:49:16 -05:00
Styxo
a4a9e41464
[Refactor] Edited RevealLibraryPutIntoHandEffect, deleted the same effect class (EnvoyEffect) and changed some cards
2017-01-03 10:05:58 +01:00
Styxo
656e658fb4
[Refactor] Added DamageWithPowerEffect and change some cards
2017-01-03 09:23:35 +01:00
LevelX2
4ea6a0befb
Merge pull request #2730 from Galatolol/master
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Added 7 cards
2017-01-02 17:25:21 +01:00
LevelX2
2162fab114
* Fixed a problem of AI target handling (e.g. for Precursor Golem)
2017-01-01 14:56:34 +01:00
Galatolol
2db6ff1825
Fixed 3 cards
2017-01-01 12:11:11 +01:00
Galatolol
f577a4b614
Added 7 cards
2016-12-30 12:15:56 +01:00
LevelX2
ecc18072cf
Cyclopean Tomb - Update.
2016-12-28 02:02:57 +01:00
LevelX2
cebfadbf34
Merge pull request #2709 from MTGfan/master
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Cyclopean Tomb TODO: inside watcher get ID for card
2016-12-27 16:38:27 +01:00
LevelX2
8075ea2e50
* Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems.
2016-12-27 16:00:22 +01:00
LevelX2
ad5699f119
* Fixed a bug that the color choice was fixed if used in activated abilities (e.g. Obi-Wan Kenobi) beyond the first usgae.
2016-12-27 11:48:18 +01:00
LevelX2
a632f9c0e8
Fixed a problem that Dwarven Recruiter, Goblin Recruiter or Scouting Trek searched for the wrong subtype.
2016-12-24 11:55:30 +01:00
MTGfan
7e867f4fcf
Cyclopean Tomb TODO: remove counters part of effect
2016-12-21 19:46:46 -05:00
LevelX2
f0ba7d38a6
Merge pull request #2697 from sotovdev/master
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Refactoring SQl query + unwanted ArrayList creation
2016-12-21 15:48:01 +01:00
Styxo
2eb0a487a4
Added WishEffect, ExchangeLifeTargetEffect and did refactors
2016-12-20 13:31:39 +01:00
Styxo
cff83aefb1
Created LoseHalfLifeTargetEffect, DiscardedByOpponentTrigger and made some refactors
2016-12-19 12:39:26 +01:00
vraskulin
2e83930ace
Creating new ArrayList is unneccesarry
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We shouldn't create new arraylist with default size and no element in it to show that no elements found in database. It's one more object in heap, which will be never used. There is special method Collections.emptyList() - it's more readeable and returns empty immutable list
2016-12-19 12:23:23 +03:00
LevelX2
d85b9943f1
* Added logic to remove control effects that refer to permanents of a player that leaves the game.
2016-12-18 16:57:34 +01:00
MTGfan
26c176abaa
Guardian Angel and added Dynamic Value constructor to PreventDamageToTargetEffect
2016-12-14 17:20:00 -05:00
Justin Herlehy
557019e8a6
Merge pull request #2679 from JRHerlehy/master
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[CN2] Refactor Council's Dilemma voting.
2016-12-13 02:02:43 -08:00
Styxo
f88d3f0bbf
Refactored RevealCardsFromLibraryUntil and some cards to use it
2016-12-13 09:21:11 +01:00
JRHerlehy
b9d5fbcbe5
[CN2] Create new vote effect to reduce boilerplate code duplication on Council's Dilemma cards.
2016-12-12 20:58:31 -08:00
LevelX2
fe97f289f8
Ravnica: City of Guilds - Added the 5 missing cards with Radiance ability word.
2016-12-12 20:54:45 +01:00
LevelX2
4b4aef8ed5
* Orzhov Advokist - Fixed that the attack preventing effect did not work correctly.
2016-12-11 16:25:08 +01:00
LevelX2
561f120ce0
* Consecrete Land - Some changes.
2016-12-11 12:38:25 +01:00
MTGfan
4a2e1c5063
Merge remote-tracking branch 'upstream/master'
2016-12-08 21:37:02 -05:00
LevelX2
3d95849c10
Some fixes to the Monarch designation.
2016-12-07 17:14:08 +01:00
JRHerlehy
deb59d409d
Implement AER card Ajani Unyielding
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Moved Swords to Plowshares effect to common class to dedupe code.
2016-12-07 00:45:06 -08:00
Styxo
ba30a514d2
[AER] Added Ajani and Tezzeret from PW decks
2016-12-06 15:38:24 +01:00
MTGfan
cc1f4b563d
Consecrate Land currently not working
2016-12-01 14:20:40 -05:00
LevelX2
68d0e6b9fa
Added the monarch concept to xmage and all related cards.
2016-11-27 01:14:32 +01:00
LevelX2
db831202da
Merge pull request #2630 from MTGfan/master
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New AttachedPermanentToughnessValue and related updates plus misc
2016-11-26 10:40:39 +01:00
LevelX2
946b723361
* Fixed possible null pointer exceptions.
2016-11-26 10:22:23 +01:00
MTGfan
36d6c006ca
New AttachedPermanentToughnessValue, updated DamageAttachedControllerEffect to take DynamicValue (ex. to work with AttachedPermanentToughnessValue), and updated Creature Bond to use AttachedPermanentToughnessValue and DamageAttachedControllerEffect. Corrected Gaea's Liege, Kor Scythemaster, Soltari Lancer, and Spirit of the Night to use SourceAttackingCondition. Rmoved the AttackingCondition we creature for Gaea's Liege since it duplicated the already existing SourceAttackingCondition. For the other three using SourceAttackingCondition and the minor changes to the code for them should make their code more efficient.
2016-11-26 03:57:46 -05:00
Dilnu
3198558dd6
Fix March of the Machines
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Add a DependencyType for ArtifactAddingRemoving and use it to make March of the Machines come after artifact type adding effects.
2016-11-22 08:40:54 -05:00