[CN2] Create new vote effect to reduce boilerplate code duplication on Council's Dilemma cards.

This commit is contained in:
JRHerlehy 2016-12-12 20:58:31 -08:00
parent 78e730505e
commit b9d5fbcbe5
8 changed files with 192 additions and 159 deletions

View file

@ -27,12 +27,10 @@
*/
package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.abilities.effects.common.SacrificeOpponentsEffect;
import mage.abilities.effects.common.discard.DiscardEachPlayerEffect;
import mage.cards.CardImpl;
@ -44,6 +42,8 @@ import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author JRHerlehy
@ -68,7 +68,7 @@ public class CapitalPunishment extends CardImpl {
}
}
class CapitalPunishmentDilemmaEffect extends OneShotEffect {
class CapitalPunishmentDilemmaEffect extends CouncilsDilemmaVoteEffect {
public CapitalPunishmentDilemmaEffect() {
super(Outcome.Detriment);
@ -86,28 +86,17 @@ class CapitalPunishmentDilemmaEffect extends OneShotEffect {
//If no controller, exit out here and do not vote.
if (controller == null) return false;
int deathCount = 0, taxesCount = 0;
this.vote("death", "taxes", controller, game, source);
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.Detriment, "Choose death?", source, game)) {
deathCount++;
game.informPlayers(player.getName() + " has voted for death");
} else {
taxesCount++;
game.informPlayers(player.getName() + " has voted for taxes");
}
}
//Death Votes
if (voteOneCount > 0) {
Effect sacrificeEffect = new SacrificeOpponentsEffect(voteOneCount, new FilterControlledCreaturePermanent());
sacrificeEffect.apply(game, source);
}
if (deathCount > 0) {
Effect sacraficeEffect = new SacrificeOpponentsEffect(deathCount, new FilterControlledCreaturePermanent());
sacraficeEffect.apply(game, source);
}
if (taxesCount > 0) {
Effect discardEffect = new DiscardEachPlayerEffect(new StaticValue(taxesCount), false, TargetController.OPPONENT);
//Taxes Votes
if (voteTwoCount > 0) {
Effect discardEffect = new DiscardEachPlayerEffect(new StaticValue(voteTwoCount), false, TargetController.OPPONENT);
discardEffect.apply(game, source);
}

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@ -31,7 +31,7 @@ package mage.cards.e;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.abilities.effects.common.ExileSpellEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -74,7 +74,9 @@ public class Expropriate extends CardImpl {
}
}
class ExpropriateDilemmaEffect extends OneShotEffect {
class ExpropriateDilemmaEffect extends CouncilsDilemmaVoteEffect {
private Players moneyVoters = new Players();
public ExpropriateDilemmaEffect() {
super(Outcome.Benefit);
@ -96,62 +98,74 @@ class ExpropriateDilemmaEffect extends OneShotEffect {
//If not controller, exit out here and do not vote.
if (controller == null) return false;
int timeCount = 0, moneyCount = 0;
Players moneyVoters = new Players();
this.vote("time", "money", controller, game, source);
//Time Votes
if (voteOneCount > 0) {
this.turnsForTimeVote(voteOneCount, controller, game, source);
}
//Money Votes
if (voteTwoCount > 0) {
this.controlForMoneyVote(controller, game, source);
}
return true;
}
private void turnsForTimeVote(int timeCount, Player controller, Game game, Ability source) {
if (timeCount == 1) {
game.informPlayers(controller.getName() + " will take an extra turn");
} else {
game.informPlayers(controller.getName() + " will take " + timeCount + " extra turns");
}
do {
game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
timeCount--;
} while (timeCount > 0);
}
private void controlForMoneyVote(Player controller, Game game, Ability source) {
List<Permanent> chosenCards = new ArrayList<>();
for (UUID playerId : moneyVoters.keySet()) {
FilterPermanent filter = new FilterPermanent("permanent owned by " + game.getPlayer(playerId).getName());
filter.add(new OwnerIdPredicate(playerId));
Target target = new TargetPermanent(filter);
target.setNotTarget(true);
if (controller.choose(Outcome.GainControl, target, source.getSourceId(), game)) {
Permanent targetPermanent = game.getPermanent(target.getFirstTarget());
if (targetPermanent != null) chosenCards.add(targetPermanent);
}
}
for (Permanent permanent : chosenCards) {
ContinuousEffect effect = new ExpropriateControlEffect(controller.getId());
effect.setTargetPointer(new FixedTarget(permanent.getId()));
game.addEffect(effect, source);
game.informPlayers(controller.getName() + " gained control of " + permanent.getName() + " owned by " + game.getPlayer(permanent.getOwnerId()).getName());
}
}
@Override
protected void vote(String choiceOne, String choiceTwo, Player controller, Game game, Ability source) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.Benefit, "Choose time?", source, game)) {
timeCount++;
game.informPlayers(player.getName() + " has voted for time");
if (player.chooseUse(Outcome.Vote, "Choose " + choiceOne + "?", source, game)) {
voteOneCount++;
game.informPlayers(player.getName() + " has voted for " + choiceOne);
} else {
moneyCount++;
moneyVoters.addPlayer(player);
game.informPlayers(player.getName() + " has voted for money");
voteTwoCount++;
game.informPlayers(player.getName() + " has voted for " + choiceTwo);
}
}
}
if (timeCount > 0) {
if (timeCount == 1) {
game.informPlayers(controller.getName() + " will take an extra turn");
} else {
game.informPlayers(controller.getName() + " will take " + timeCount + " extra turns");
}
do {
game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
timeCount--;
} while (timeCount > 0);
}
if (moneyCount > 0) {
List<Permanent> chosenCards = new ArrayList<>();
for (UUID playerId : moneyVoters.keySet()) {
FilterPermanent filter = new FilterPermanent("permanent owned by " + game.getPlayer(playerId).getName());
filter.add(new OwnerIdPredicate(playerId));
Target target = new TargetPermanent(filter);
target.setNotTarget(true);
if (controller.choose(Outcome.GainControl, target, source.getSourceId(), game)) {
Permanent targetPermanent = game.getPermanent(target.getFirstTarget());
if (targetPermanent != null) chosenCards.add(targetPermanent);
}
}
for (Permanent permanent : chosenCards) {
ContinuousEffect effect = new ExpropriateControlEffect(controller.getId());
effect.setTargetPointer(new FixedTarget(permanent.getId()));
game.addEffect(effect, source);
game.informPlayers(controller.getName() + " gained control of " + permanent.getName() + " owned by " + game.getPlayer(permanent.getOwnerId()).getName());
}
} //End moneyCount if statement
return true;
}
@Override
@ -183,9 +197,7 @@ class ExpropriateControlEffect extends ContinuousEffectImpl {
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent != null && controllerId != null) {
return permanent.changeControllerId(controllerId, game);
}
return false;
return permanent != null && controllerId != null &&
permanent.changeControllerId(controllerId, game);
}
}

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@ -31,7 +31,7 @@ import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -73,7 +73,7 @@ public class LieutenantsOfTheGuard extends CardImpl {
}
}
class LieutenantsOfTheGuardDilemmaEffect extends OneShotEffect {
class LieutenantsOfTheGuardDilemmaEffect extends CouncilsDilemmaVoteEffect {
public LieutenantsOfTheGuardDilemmaEffect() {
super(Outcome.Benefit);
this.staticText = "starting with you, each player votes for strength or numbers. Put a +1/+1 counter on {this} for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote.";
@ -90,29 +90,18 @@ class LieutenantsOfTheGuardDilemmaEffect extends OneShotEffect {
//If no controller, exit out here and do not vote.
if (controller == null) return false;
int strengthCount = 0, numbersCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.BoostCreature, "Choose strength?", source, game)) {
strengthCount++;
game.informPlayers(player.getName() + " has voted for strength");
} else {
numbersCount++;
game.informPlayers(player.getName() + " has voted for numbers");
}
}
}
this.vote("strength", "numbers", controller, game, source);
Permanent permanent = game.getPermanent(source.getSourceId());
//Strength Votes
//If strength received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counters on it.
if (strengthCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(strengthCount), game);
if (voteOneCount > 0 && permanent != null)
permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount), game);
//Create the appropriate number of tokens for the controller.
if (numbersCount > 0) {
Effect tokenEffect = new CreateTokenEffect(new SoldierToken(), numbersCount);
//Numbers Votes
if (voteTwoCount > 0) {
Effect tokenEffect = new CreateTokenEffect(new SoldierToken(), voteTwoCount);
tokenEffect.apply(game, source);
}

View file

@ -31,7 +31,7 @@ import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.abilities.effects.common.DrawDiscardControllerEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
@ -74,7 +74,7 @@ public class MessengerJays extends CardImpl {
}
}
class MessengerJaysDilemmaEffect extends OneShotEffect {
class MessengerJaysDilemmaEffect extends CouncilsDilemmaVoteEffect {
public MessengerJaysDilemmaEffect() {
super(Outcome.Benefit);
@ -92,29 +92,19 @@ class MessengerJaysDilemmaEffect extends OneShotEffect {
//If no controller, exit out here and do not vote.
if (controller == null) return false;
int featherCount = 0, quillCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.BoostCreature, "Choose feather?", source, game)) {
featherCount++;
game.informPlayers(player.getName() + " has voted for feather");
} else {
quillCount++;
game.informPlayers(player.getName() + " has voted for quill");
}
}
}
this.vote("feather", "quill", controller, game, source);
Permanent permanent = game.getPermanent(source.getSourceId());
//Feathers Votes
//If feathers received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counter on it.
if (featherCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(featherCount), game);
if (voteOneCount > 0 && permanent != null)
permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount), game);
//Quill Votes
//Only let the controller loot the appropriate amount of cards if it was voted for.
if (quillCount > 0) {
Effect lootCardsEffect = new DrawDiscardControllerEffect(quillCount, quillCount);
if (voteTwoCount > 0) {
Effect lootCardsEffect = new DrawDiscardControllerEffect(voteTwoCount, voteTwoCount);
lootCardsEffect.apply(game, source);
}

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@ -27,12 +27,11 @@
*/
package mage.cards.o;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -43,6 +42,8 @@ import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author JRHerlehy
@ -70,7 +71,7 @@ public class OrchardElemental extends CardImpl {
}
}
class OrchardElementalDilemmaEffect extends OneShotEffect {
class OrchardElementalDilemmaEffect extends CouncilsDilemmaVoteEffect {
public OrchardElementalDilemmaEffect() {
super(Outcome.Benefit);
@ -87,27 +88,20 @@ class OrchardElementalDilemmaEffect extends OneShotEffect {
if (controller == null) return false;
int sproutCount = 0, harvestCount = 0;
this.vote("sprout", "harvest", controller, game, source);
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.BoostCreature, "Choose sprout?", source, game)) {
sproutCount++;
game.informPlayers(player.getName() + " has voted for sprout");
} else {
harvestCount++;
game.informPlayers(player.getName() + " has voted for harvest");
}
}
}
int sproutCount = 0, harvestCount = 0;
Permanent permanent = game.getPermanent(source.getSourceId());
if (sproutCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(sproutCount * 2), game);
//Sprout Votes
//If sprout received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counter on it.
if (voteOneCount > 0 && permanent != null)
permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount * 2), game);
if (harvestCount > 0) {
Effect gainLifeEffect = new GainLifeEffect(harvestCount * 3);
//Harvest Votes
if (voteTwoCount > 0) {
Effect gainLifeEffect = new GainLifeEffect(voteTwoCount * 3);
gainLifeEffect.apply(game, source);
}

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@ -27,11 +27,8 @@
*/
package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
@ -41,6 +38,8 @@ import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import java.util.UUID;
/**
*
* @author JRHerlehy
@ -65,7 +64,7 @@ public class SelvalasStampede extends CardImpl {
}
}
class SelvalasStampedeDilemmaEffect extends OneShotEffect {
class SelvalasStampedeDilemmaEffect extends CouncilsDilemmaVoteEffect {
public SelvalasStampedeDilemmaEffect() {
super(Outcome.Benefit);
@ -83,29 +82,18 @@ class SelvalasStampedeDilemmaEffect extends OneShotEffect {
//If no controller, exit here and do not vote.
if (controller == null) return false;
int wildCount = 0, freeCount = 0;
this.vote("wild", "free", controller, game, source);
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.Benefit, "Choose wild?", source, game)) {
wildCount++;
game.informPlayers(player.getName() + " has voted for wild");
} else {
freeCount++;
game.informPlayers(player.getName() + " has voted for free");
}
}
}
if (wildCount > 0) {
//Wild Votes
if (voteOneCount > 0) {
Cards revealedCards = new CardsImpl();
int cardsToReveal = voteOneCount;
while (wildCount > 0 && controller.getLibrary().size() > 0) {
while (cardsToReveal > 0 && controller.getLibrary().size() > 0) {
Card card = controller.getLibrary().removeFromTop(game);
if (card.getCardType().contains(CardType.CREATURE)) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
wildCount--;
cardsToReveal--;
} else {
revealedCards.add(card);
}
@ -116,8 +104,9 @@ class SelvalasStampedeDilemmaEffect extends OneShotEffect {
controller.shuffleLibrary(source, game);
}
if (freeCount > 0) {
TargetCardInHand target = new TargetCardInHand(0, freeCount, new FilterPermanentCard("permanent cards"));
//Free Votes
if (voteTwoCount > 0) {
TargetCardInHand target = new TargetCardInHand(0, voteTwoCount, new FilterPermanentCard("permanent cards"));
if (controller.choose(Outcome.PutCardInPlay, target, source.getSourceId(), game)) {
controller.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, source, game);
}

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@ -0,0 +1,69 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
* @author JRHerlehy
*/
public abstract class CouncilsDilemmaVoteEffect extends OneShotEffect {
protected int voteOneCount = 0, voteTwoCount = 0;
public CouncilsDilemmaVoteEffect(Outcome outcome) {
super(outcome);
}
public CouncilsDilemmaVoteEffect(final CouncilsDilemmaVoteEffect effect) {
super(effect);
}
protected void vote(String choiceOne, String choiceTwo, Player controller, Game game, Ability source) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.Vote, "Choose " + choiceOne + "?", source, game)) {
voteOneCount++;
game.informPlayers(player.getName() + " has voted for " + choiceOne);
} else {
voteTwoCount++;
game.informPlayers(player.getName() + " has voted for " + choiceTwo);
}
}
}
}
}

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@ -39,7 +39,8 @@ public enum Outcome {
Detriment(false),
Neutral(true),
Removal(false),
AIDontUseIt(false);
AIDontUseIt(false),
Vote(true);
private final boolean good;
private boolean canTargetAll;