forked from External/mage
[CN2] Create new vote effect to reduce boilerplate code duplication on Council's Dilemma cards.
This commit is contained in:
parent
78e730505e
commit
b9d5fbcbe5
8 changed files with 192 additions and 159 deletions
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@ -27,12 +27,10 @@
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
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import mage.abilities.effects.common.SacrificeOpponentsEffect;
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import mage.abilities.effects.common.discard.DiscardEachPlayerEffect;
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import mage.cards.CardImpl;
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@ -44,6 +42,8 @@ import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author JRHerlehy
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@ -68,7 +68,7 @@ public class CapitalPunishment extends CardImpl {
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}
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}
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class CapitalPunishmentDilemmaEffect extends OneShotEffect {
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class CapitalPunishmentDilemmaEffect extends CouncilsDilemmaVoteEffect {
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public CapitalPunishmentDilemmaEffect() {
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super(Outcome.Detriment);
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@ -86,28 +86,17 @@ class CapitalPunishmentDilemmaEffect extends OneShotEffect {
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//If no controller, exit out here and do not vote.
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if (controller == null) return false;
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int deathCount = 0, taxesCount = 0;
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this.vote("death", "taxes", controller, game, source);
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player.chooseUse(Outcome.Detriment, "Choose death?", source, game)) {
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deathCount++;
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game.informPlayers(player.getName() + " has voted for death");
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} else {
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taxesCount++;
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game.informPlayers(player.getName() + " has voted for taxes");
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}
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}
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//Death Votes
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if (voteOneCount > 0) {
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Effect sacrificeEffect = new SacrificeOpponentsEffect(voteOneCount, new FilterControlledCreaturePermanent());
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sacrificeEffect.apply(game, source);
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}
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if (deathCount > 0) {
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Effect sacraficeEffect = new SacrificeOpponentsEffect(deathCount, new FilterControlledCreaturePermanent());
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sacraficeEffect.apply(game, source);
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}
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if (taxesCount > 0) {
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Effect discardEffect = new DiscardEachPlayerEffect(new StaticValue(taxesCount), false, TargetController.OPPONENT);
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//Taxes Votes
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if (voteTwoCount > 0) {
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Effect discardEffect = new DiscardEachPlayerEffect(new StaticValue(voteTwoCount), false, TargetController.OPPONENT);
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discardEffect.apply(game, source);
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}
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@ -31,7 +31,7 @@ package mage.cards.e;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
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import mage.abilities.effects.common.ExileSpellEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -74,7 +74,9 @@ public class Expropriate extends CardImpl {
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}
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}
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class ExpropriateDilemmaEffect extends OneShotEffect {
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class ExpropriateDilemmaEffect extends CouncilsDilemmaVoteEffect {
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private Players moneyVoters = new Players();
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public ExpropriateDilemmaEffect() {
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super(Outcome.Benefit);
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@ -96,62 +98,74 @@ class ExpropriateDilemmaEffect extends OneShotEffect {
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//If not controller, exit out here and do not vote.
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if (controller == null) return false;
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int timeCount = 0, moneyCount = 0;
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Players moneyVoters = new Players();
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this.vote("time", "money", controller, game, source);
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//Time Votes
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if (voteOneCount > 0) {
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this.turnsForTimeVote(voteOneCount, controller, game, source);
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}
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//Money Votes
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if (voteTwoCount > 0) {
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this.controlForMoneyVote(controller, game, source);
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}
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return true;
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}
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private void turnsForTimeVote(int timeCount, Player controller, Game game, Ability source) {
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if (timeCount == 1) {
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game.informPlayers(controller.getName() + " will take an extra turn");
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} else {
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game.informPlayers(controller.getName() + " will take " + timeCount + " extra turns");
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}
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do {
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game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
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timeCount--;
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} while (timeCount > 0);
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}
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private void controlForMoneyVote(Player controller, Game game, Ability source) {
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List<Permanent> chosenCards = new ArrayList<>();
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for (UUID playerId : moneyVoters.keySet()) {
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FilterPermanent filter = new FilterPermanent("permanent owned by " + game.getPlayer(playerId).getName());
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filter.add(new OwnerIdPredicate(playerId));
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Target target = new TargetPermanent(filter);
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target.setNotTarget(true);
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if (controller.choose(Outcome.GainControl, target, source.getSourceId(), game)) {
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Permanent targetPermanent = game.getPermanent(target.getFirstTarget());
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if (targetPermanent != null) chosenCards.add(targetPermanent);
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}
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}
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for (Permanent permanent : chosenCards) {
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ContinuousEffect effect = new ExpropriateControlEffect(controller.getId());
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effect.setTargetPointer(new FixedTarget(permanent.getId()));
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game.addEffect(effect, source);
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game.informPlayers(controller.getName() + " gained control of " + permanent.getName() + " owned by " + game.getPlayer(permanent.getOwnerId()).getName());
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}
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}
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@Override
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protected void vote(String choiceOne, String choiceTwo, Player controller, Game game, Ability source) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player.chooseUse(Outcome.Benefit, "Choose time?", source, game)) {
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timeCount++;
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game.informPlayers(player.getName() + " has voted for time");
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if (player.chooseUse(Outcome.Vote, "Choose " + choiceOne + "?", source, game)) {
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voteOneCount++;
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game.informPlayers(player.getName() + " has voted for " + choiceOne);
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} else {
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moneyCount++;
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moneyVoters.addPlayer(player);
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game.informPlayers(player.getName() + " has voted for money");
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voteTwoCount++;
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game.informPlayers(player.getName() + " has voted for " + choiceTwo);
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}
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}
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}
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if (timeCount > 0) {
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if (timeCount == 1) {
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game.informPlayers(controller.getName() + " will take an extra turn");
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} else {
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game.informPlayers(controller.getName() + " will take " + timeCount + " extra turns");
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}
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do {
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game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
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timeCount--;
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} while (timeCount > 0);
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}
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if (moneyCount > 0) {
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List<Permanent> chosenCards = new ArrayList<>();
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for (UUID playerId : moneyVoters.keySet()) {
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FilterPermanent filter = new FilterPermanent("permanent owned by " + game.getPlayer(playerId).getName());
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filter.add(new OwnerIdPredicate(playerId));
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Target target = new TargetPermanent(filter);
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target.setNotTarget(true);
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if (controller.choose(Outcome.GainControl, target, source.getSourceId(), game)) {
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Permanent targetPermanent = game.getPermanent(target.getFirstTarget());
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if (targetPermanent != null) chosenCards.add(targetPermanent);
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}
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}
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for (Permanent permanent : chosenCards) {
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ContinuousEffect effect = new ExpropriateControlEffect(controller.getId());
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effect.setTargetPointer(new FixedTarget(permanent.getId()));
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game.addEffect(effect, source);
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game.informPlayers(controller.getName() + " gained control of " + permanent.getName() + " owned by " + game.getPlayer(permanent.getOwnerId()).getName());
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}
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} //End moneyCount if statement
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return true;
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}
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@Override
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@ -183,9 +197,7 @@ class ExpropriateControlEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent != null && controllerId != null) {
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return permanent.changeControllerId(controllerId, game);
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}
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return false;
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return permanent != null && controllerId != null &&
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permanent.changeControllerId(controllerId, game);
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}
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}
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@ -31,7 +31,7 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -73,7 +73,7 @@ public class LieutenantsOfTheGuard extends CardImpl {
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}
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}
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class LieutenantsOfTheGuardDilemmaEffect extends OneShotEffect {
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class LieutenantsOfTheGuardDilemmaEffect extends CouncilsDilemmaVoteEffect {
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public LieutenantsOfTheGuardDilemmaEffect() {
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super(Outcome.Benefit);
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this.staticText = "starting with you, each player votes for strength or numbers. Put a +1/+1 counter on {this} for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote.";
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@ -90,29 +90,18 @@ class LieutenantsOfTheGuardDilemmaEffect extends OneShotEffect {
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//If no controller, exit out here and do not vote.
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if (controller == null) return false;
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int strengthCount = 0, numbersCount = 0;
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player.chooseUse(Outcome.BoostCreature, "Choose strength?", source, game)) {
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strengthCount++;
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game.informPlayers(player.getName() + " has voted for strength");
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} else {
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numbersCount++;
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game.informPlayers(player.getName() + " has voted for numbers");
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}
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}
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}
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this.vote("strength", "numbers", controller, game, source);
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Permanent permanent = game.getPermanent(source.getSourceId());
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//Strength Votes
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//If strength received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counters on it.
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if (strengthCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(strengthCount), game);
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if (voteOneCount > 0 && permanent != null)
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permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount), game);
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//Create the appropriate number of tokens for the controller.
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if (numbersCount > 0) {
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Effect tokenEffect = new CreateTokenEffect(new SoldierToken(), numbersCount);
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//Numbers Votes
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if (voteTwoCount > 0) {
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Effect tokenEffect = new CreateTokenEffect(new SoldierToken(), voteTwoCount);
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tokenEffect.apply(game, source);
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}
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@ -31,7 +31,7 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
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import mage.abilities.effects.common.DrawDiscardControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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@ -74,7 +74,7 @@ public class MessengerJays extends CardImpl {
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}
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}
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class MessengerJaysDilemmaEffect extends OneShotEffect {
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class MessengerJaysDilemmaEffect extends CouncilsDilemmaVoteEffect {
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public MessengerJaysDilemmaEffect() {
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super(Outcome.Benefit);
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@ -92,29 +92,19 @@ class MessengerJaysDilemmaEffect extends OneShotEffect {
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//If no controller, exit out here and do not vote.
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if (controller == null) return false;
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int featherCount = 0, quillCount = 0;
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player.chooseUse(Outcome.BoostCreature, "Choose feather?", source, game)) {
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featherCount++;
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game.informPlayers(player.getName() + " has voted for feather");
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} else {
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quillCount++;
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game.informPlayers(player.getName() + " has voted for quill");
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}
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}
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}
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this.vote("feather", "quill", controller, game, source);
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Permanent permanent = game.getPermanent(source.getSourceId());
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//Feathers Votes
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//If feathers received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counter on it.
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if (featherCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(featherCount), game);
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if (voteOneCount > 0 && permanent != null)
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permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount), game);
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//Quill Votes
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//Only let the controller loot the appropriate amount of cards if it was voted for.
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if (quillCount > 0) {
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Effect lootCardsEffect = new DrawDiscardControllerEffect(quillCount, quillCount);
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if (voteTwoCount > 0) {
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Effect lootCardsEffect = new DrawDiscardControllerEffect(voteTwoCount, voteTwoCount);
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lootCardsEffect.apply(game, source);
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}
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@ -27,12 +27,11 @@
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*/
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package mage.cards.o;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -43,6 +42,8 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author JRHerlehy
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@ -70,7 +71,7 @@ public class OrchardElemental extends CardImpl {
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}
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}
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class OrchardElementalDilemmaEffect extends OneShotEffect {
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class OrchardElementalDilemmaEffect extends CouncilsDilemmaVoteEffect {
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public OrchardElementalDilemmaEffect() {
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super(Outcome.Benefit);
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@ -87,27 +88,20 @@ class OrchardElementalDilemmaEffect extends OneShotEffect {
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if (controller == null) return false;
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int sproutCount = 0, harvestCount = 0;
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this.vote("sprout", "harvest", controller, game, source);
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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if (player.chooseUse(Outcome.BoostCreature, "Choose sprout?", source, game)) {
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sproutCount++;
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game.informPlayers(player.getName() + " has voted for sprout");
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} else {
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harvestCount++;
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game.informPlayers(player.getName() + " has voted for harvest");
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}
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}
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}
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int sproutCount = 0, harvestCount = 0;
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (sproutCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(sproutCount * 2), game);
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//Sprout Votes
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//If sprout received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counter on it.
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if (voteOneCount > 0 && permanent != null)
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permanent.addCounters(CounterType.P1P1.createInstance(voteOneCount * 2), game);
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if (harvestCount > 0) {
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Effect gainLifeEffect = new GainLifeEffect(harvestCount * 3);
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//Harvest Votes
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if (voteTwoCount > 0) {
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Effect gainLifeEffect = new GainLifeEffect(voteTwoCount * 3);
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gainLifeEffect.apply(game, source);
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}
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@ -27,11 +27,8 @@
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
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import mage.cards.*;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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@ -41,6 +38,8 @@ import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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import java.util.UUID;
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/**
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*
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* @author JRHerlehy
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@ -65,7 +64,7 @@ public class SelvalasStampede extends CardImpl {
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}
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}
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class SelvalasStampedeDilemmaEffect extends OneShotEffect {
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class SelvalasStampedeDilemmaEffect extends CouncilsDilemmaVoteEffect {
|
||||
|
||||
public SelvalasStampedeDilemmaEffect() {
|
||||
super(Outcome.Benefit);
|
||||
|
|
@ -83,29 +82,18 @@ class SelvalasStampedeDilemmaEffect extends OneShotEffect {
|
|||
//If no controller, exit here and do not vote.
|
||||
if (controller == null) return false;
|
||||
|
||||
int wildCount = 0, freeCount = 0;
|
||||
this.vote("wild", "free", controller, game, source);
|
||||
|
||||
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
if (player.chooseUse(Outcome.Benefit, "Choose wild?", source, game)) {
|
||||
wildCount++;
|
||||
game.informPlayers(player.getName() + " has voted for wild");
|
||||
} else {
|
||||
freeCount++;
|
||||
game.informPlayers(player.getName() + " has voted for free");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (wildCount > 0) {
|
||||
//Wild Votes
|
||||
if (voteOneCount > 0) {
|
||||
Cards revealedCards = new CardsImpl();
|
||||
int cardsToReveal = voteOneCount;
|
||||
|
||||
while (wildCount > 0 && controller.getLibrary().size() > 0) {
|
||||
while (cardsToReveal > 0 && controller.getLibrary().size() > 0) {
|
||||
Card card = controller.getLibrary().removeFromTop(game);
|
||||
if (card.getCardType().contains(CardType.CREATURE)) {
|
||||
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
|
||||
wildCount--;
|
||||
cardsToReveal--;
|
||||
} else {
|
||||
revealedCards.add(card);
|
||||
}
|
||||
|
|
@ -116,8 +104,9 @@ class SelvalasStampedeDilemmaEffect extends OneShotEffect {
|
|||
controller.shuffleLibrary(source, game);
|
||||
}
|
||||
|
||||
if (freeCount > 0) {
|
||||
TargetCardInHand target = new TargetCardInHand(0, freeCount, new FilterPermanentCard("permanent cards"));
|
||||
//Free Votes
|
||||
if (voteTwoCount > 0) {
|
||||
TargetCardInHand target = new TargetCardInHand(0, voteTwoCount, new FilterPermanentCard("permanent cards"));
|
||||
if (controller.choose(Outcome.PutCardInPlay, target, source.getSourceId(), game)) {
|
||||
controller.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, source, game);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.abilities.effects.common;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.constants.Outcome;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author JRHerlehy
|
||||
*/
|
||||
public abstract class CouncilsDilemmaVoteEffect extends OneShotEffect {
|
||||
|
||||
protected int voteOneCount = 0, voteTwoCount = 0;
|
||||
|
||||
public CouncilsDilemmaVoteEffect(Outcome outcome) {
|
||||
super(outcome);
|
||||
}
|
||||
|
||||
public CouncilsDilemmaVoteEffect(final CouncilsDilemmaVoteEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
protected void vote(String choiceOne, String choiceTwo, Player controller, Game game, Ability source) {
|
||||
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
if (player.chooseUse(Outcome.Vote, "Choose " + choiceOne + "?", source, game)) {
|
||||
voteOneCount++;
|
||||
game.informPlayers(player.getName() + " has voted for " + choiceOne);
|
||||
} else {
|
||||
voteTwoCount++;
|
||||
game.informPlayers(player.getName() + " has voted for " + choiceTwo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -39,7 +39,8 @@ public enum Outcome {
|
|||
Detriment(false),
|
||||
Neutral(true),
|
||||
Removal(false),
|
||||
AIDontUseIt(false);
|
||||
AIDontUseIt(false),
|
||||
Vote(true);
|
||||
private final boolean good;
|
||||
private boolean canTargetAll;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue