Commit graph

347 commits

Author SHA1 Message Date
LevelX2
8d683a7e5c * Split cards - Fixed a bug when split cards get copied (e.g. by Isochron Scepter) refering still to the copied card. 2015-08-30 23:49:38 +02:00
LevelX2
758f56792e * Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328). 2015-08-28 11:44:14 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
aa1eb354ef * Removed some data from player restoring to fix unintended draws after a player concedes game (#1205) 2015-08-18 17:20:04 +02:00
LevelX2
b40c8535e9 * Reworked Perisist and Undying to not use replacement effects to add the needed counters. 2015-08-18 12:30:52 +02:00
LevelX2
325776c9ad Some changes to can't be the target of spells or abilities framework effects. 2015-08-13 12:01:01 +02:00
LevelX2
efb5e06e57 * Rollback - Fixed that UI is locked after a accepted rollback request (fixes #1158). 2015-08-02 12:39:02 +02:00
LevelX2
dbff7bedb9 * Some changes to skip turn handling (turn count and messages). 2015-07-27 17:21:52 +02:00
LevelX2
768fd17d93 * Some spelling changes. 2015-07-26 09:19:46 +02:00
LevelX2
7d3ff0551d Added a test. 2015-07-23 15:58:10 +02:00
LevelX2
0db7c5cff4 * Fixed a bug of the rollback turns feature locking sometimes the UI. 2015-07-16 16:54:32 +02:00
LevelX2
be9ed165f5 Fixed that after using the roll back function the wrong player can be used as next player (fixes #1032). 2015-07-16 15:45:47 +02:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
LevelX2
77b3706c9f * Fixed that permanents that became creatures are not removed from combat if the creature making effect is removed during combat (fixes 366). 2015-07-08 23:40:15 +02:00
LevelX2
0cbe590cac * Fixed that mana auto-payment settings were not correctly set from previous settings on game start. 2015-07-02 13:18:12 +02:00
LevelX2
a174bef27b * Fixed a bug with Infernal Scarring that the ability did not trigger that let you draw a card as the enchanted creature died. 2015-06-30 12:29:17 +02:00
LevelX2
f45c5cedeb Fixed handling and initialization of Fixedtarget object. Fixing a problem of ReturnToBattlefieldUnderYourControlTargetEffect that caused objects to return taht already left the zone they should be moved from. 2015-06-29 18:34:53 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
87f919ecac * Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there. 2015-06-21 23:49:16 +02:00
LevelX2
1668783ba2 Added damage done watcher. 2015-06-20 19:53:41 +02:00
LevelX2
e509a35795 Fixed a bug that existing continuous effects were not applied before state based effects were checked. 2015-06-20 01:07:35 +02:00
LevelX2
ad186480a3 * Quenchable Fire - Fixed that the delayed triggered effect could not be removed by the special action. 2015-06-13 00:18:32 +02:00
LevelX2
3b61a10237 Fixed some bugs and added a AI Test player class. 2015-06-08 18:31:54 +02:00
LevelX2
907ec7abb0 Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit. 2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
81187ba1c7 Fixed a problem with removing player attachments. 2015-06-05 13:35:33 +02:00
LevelX2
36eebfa317 * Fixed that player enchnatments were not correctly removed as they left the battlefield causing problems if they were cast again later in the game (fixes #1006). 2015-06-05 00:50:31 +02:00
LevelX2
f9f674b8f7 * Fixed that removed players (e.g. by lethal damage) changed the players in range wrongly immediatly instead of at the start of the next turn. 2015-06-02 15:01:52 +02:00
LevelX2
5a5722b248 * Skarrgan Firebird - Fixed that the condtion check of the activated ability was inverted. 2015-05-29 00:18:51 +02:00
LevelX2
8d31a38d1d Fixed world enchantment rule. 2015-05-28 11:59:19 +02:00
LevelX2
ccae89e181 Implemented World Rule state based action. 2015-05-27 00:53:29 +02:00
LevelX2
ce64a22c15 Some more rework of player.moveCard (mainly to graveyard). 2015-05-23 15:35:40 +02:00
LevelX2
6097e297fe * Prevention effects - Fixed that prevention effects also prevented damage that was not preventable (fixes #983). 2015-05-21 00:25:37 +02:00
LevelX2
f5245ade01 * Game timer - Fixed that the timer count down was not shown while selecting the starting player and deciding for mulligan. 2015-05-20 23:27:00 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
LevelX2
5c041753a6 * Progenitor Mimic - Fixed that the copy effect did not work correctly (fixes #958). 2015-05-08 14:45:14 +02:00
LevelX2
4d62d62768 * Fixed a bug that triggered abilities went under certain circumstances to stack at the wrong time (fixes the not working Sharuum The Hegemnon + Clone + Blood Artist combo). 2015-05-07 18:12:58 +02:00
LevelX2
f9c48cc4d5 * Some updates to cards that check the controller of the source of an event. Now prevention and replacement effect controller of non permanents are determine. But it can be wrong under some control changing circumstances. Only solution would be to have always the causing ability instead of only the sourceId (fixes #804). 2015-04-30 16:15:39 +02:00
LevelX2
77f3035443 Some changes to effect handling to fix failing tests. 2015-04-15 15:21:47 +02:00
LevelX2
d3dba58358 * Fixed that continuous effects of copied cards with limited duration stop to work as the copied card stops to exist. 2015-04-10 00:39:06 +02:00
LevelX2
72b4849488 Fixed a bug of new handling of copied cards. 2015-04-04 09:57:45 +02:00
betasteward
18a4a98f1a moved copied cards to GameState 2015-04-03 13:37:11 -04:00
LevelX2
37a0c321b6 Merge origin/master
Conflicts:
	Mage/src/mage/abilities/effects/common/ReturnFromExileForSourceEffect.java
2015-04-03 16:53:09 +02:00
LevelX2
dbb9be6703 * Arashin Sovereign - Fixed that the player had no option to let the card go to the graveyard. 2015-04-03 16:28:40 +02:00
betasteward
a878d4879b added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
betasteward
6405c8d2f0 move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
LevelX2
740611119b * Mikaeus, the Unhallowed - Fixed that the given undying ability did not trigger. 2015-03-22 19:47:46 +01:00
betasteward
9ad8530dee moved faceDown property from Card to CardState 2015-03-12 22:09:12 -04:00
betasteward
620a3b9a52 Moved some setters from Card to Permanent 2015-02-24 15:37:33 -05:00
LevelX2
3142866ede * Fixed a possible null pointer exception concerning Aura enchantments without targets log message. 2015-02-12 13:52:34 +01:00