LevelX2
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8d683a7e5c
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* Split cards - Fixed a bug when split cards get copied (e.g. by Isochron Scepter) refering still to the copied card.
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2015-08-30 23:49:38 +02:00 |
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LevelX2
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758f56792e
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* Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328).
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2015-08-28 11:44:14 +02:00 |
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LevelX2
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532d4e0af0
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* Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328).
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2015-08-22 19:29:57 +02:00 |
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LevelX2
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aa1eb354ef
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* Removed some data from player restoring to fix unintended draws after a player concedes game (#1205)
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2015-08-18 17:20:04 +02:00 |
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LevelX2
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b40c8535e9
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* Reworked Perisist and Undying to not use replacement effects to add the needed counters.
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2015-08-18 12:30:52 +02:00 |
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LevelX2
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325776c9ad
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Some changes to can't be the target of spells or abilities framework effects.
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2015-08-13 12:01:01 +02:00 |
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LevelX2
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efb5e06e57
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* Rollback - Fixed that UI is locked after a accepted rollback request (fixes #1158).
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2015-08-02 12:39:02 +02:00 |
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LevelX2
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dbff7bedb9
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* Some changes to skip turn handling (turn count and messages).
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2015-07-27 17:21:52 +02:00 |
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LevelX2
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768fd17d93
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* Some spelling changes.
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2015-07-26 09:19:46 +02:00 |
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LevelX2
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7d3ff0551d
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Added a test.
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2015-07-23 15:58:10 +02:00 |
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LevelX2
|
0db7c5cff4
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* Fixed a bug of the rollback turns feature locking sometimes the UI.
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2015-07-16 16:54:32 +02:00 |
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LevelX2
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be9ed165f5
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Fixed that after using the roll back function the wrong player can be used as next player (fixes #1032).
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2015-07-16 15:45:47 +02:00 |
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LevelX2
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b80e27f3b3
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* Fixed handling of Phyrexian mana.
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2015-07-09 01:43:26 +02:00 |
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LevelX2
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77b3706c9f
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* Fixed that permanents that became creatures are not removed from combat if the creature making effect is removed during combat (fixes 366).
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2015-07-08 23:40:15 +02:00 |
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LevelX2
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0cbe590cac
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* Fixed that mana auto-payment settings were not correctly set from previous settings on game start.
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2015-07-02 13:18:12 +02:00 |
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LevelX2
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a174bef27b
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* Fixed a bug with Infernal Scarring that the ability did not trigger that let you draw a card as the enchanted creature died.
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2015-06-30 12:29:17 +02:00 |
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LevelX2
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f45c5cedeb
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Fixed handling and initialization of Fixedtarget object. Fixing a problem of ReturnToBattlefieldUnderYourControlTargetEffect that caused objects to return taht already left the zone they should be moved from.
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2015-06-29 18:34:53 +02:00 |
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LevelX2
|
df3e6db569
|
Please test! Some changes to the display of user choices, showing also a longer text in tooltip window.
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2015-06-28 21:55:48 +02:00 |
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LevelX2
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87f919ecac
|
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
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2015-06-21 23:49:16 +02:00 |
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LevelX2
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1668783ba2
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Added damage done watcher.
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2015-06-20 19:53:41 +02:00 |
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LevelX2
|
e509a35795
|
Fixed a bug that existing continuous effects were not applied before state based effects were checked.
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2015-06-20 01:07:35 +02:00 |
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LevelX2
|
ad186480a3
|
* Quenchable Fire - Fixed that the delayed triggered effect could not be removed by the special action.
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2015-06-13 00:18:32 +02:00 |
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LevelX2
|
3b61a10237
|
Fixed some bugs and added a AI Test player class.
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2015-06-08 18:31:54 +02:00 |
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LevelX2
|
907ec7abb0
|
Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
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2015-06-07 17:14:43 +02:00 |
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LevelX2
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8acf28eed1
|
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
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2015-06-07 00:53:08 +02:00 |
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LevelX2
|
81187ba1c7
|
Fixed a problem with removing player attachments.
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2015-06-05 13:35:33 +02:00 |
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LevelX2
|
36eebfa317
|
* Fixed that player enchnatments were not correctly removed as they left the battlefield causing problems if they were cast again later in the game (fixes #1006).
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2015-06-05 00:50:31 +02:00 |
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LevelX2
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f9f674b8f7
|
* Fixed that removed players (e.g. by lethal damage) changed the players in range wrongly immediatly instead of at the start of the next turn.
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2015-06-02 15:01:52 +02:00 |
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LevelX2
|
5a5722b248
|
* Skarrgan Firebird - Fixed that the condtion check of the activated ability was inverted.
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2015-05-29 00:18:51 +02:00 |
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LevelX2
|
8d31a38d1d
|
Fixed world enchantment rule.
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2015-05-28 11:59:19 +02:00 |
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LevelX2
|
ccae89e181
|
Implemented World Rule state based action.
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2015-05-27 00:53:29 +02:00 |
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LevelX2
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ce64a22c15
|
Some more rework of player.moveCard (mainly to graveyard).
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2015-05-23 15:35:40 +02:00 |
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LevelX2
|
6097e297fe
|
* Prevention effects - Fixed that prevention effects also prevented damage that was not preventable (fixes #983).
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2015-05-21 00:25:37 +02:00 |
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LevelX2
|
f5245ade01
|
* Game timer - Fixed that the timer count down was not shown while selecting the starting player and deciding for mulligan.
|
2015-05-20 23:27:00 +02:00 |
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LevelX2
|
9c97953b6b
|
Added some font color to object and player names output to game logging and feedback area.
|
2015-05-09 21:18:00 +02:00 |
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LevelX2
|
5c041753a6
|
* Progenitor Mimic - Fixed that the copy effect did not work correctly (fixes #958).
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2015-05-08 14:45:14 +02:00 |
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LevelX2
|
4d62d62768
|
* Fixed a bug that triggered abilities went under certain circumstances to stack at the wrong time (fixes the not working Sharuum The Hegemnon + Clone + Blood Artist combo).
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2015-05-07 18:12:58 +02:00 |
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LevelX2
|
f9c48cc4d5
|
* Some updates to cards that check the controller of the source of an event. Now prevention and replacement effect controller of non permanents are determine. But it can be wrong under some control changing circumstances. Only solution would be to have always the causing ability instead of only the sourceId (fixes #804).
|
2015-04-30 16:15:39 +02:00 |
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LevelX2
|
77f3035443
|
Some changes to effect handling to fix failing tests.
|
2015-04-15 15:21:47 +02:00 |
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LevelX2
|
d3dba58358
|
* Fixed that continuous effects of copied cards with limited duration stop to work as the copied card stops to exist.
|
2015-04-10 00:39:06 +02:00 |
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LevelX2
|
72b4849488
|
Fixed a bug of new handling of copied cards.
|
2015-04-04 09:57:45 +02:00 |
|
betasteward
|
18a4a98f1a
|
moved copied cards to GameState
|
2015-04-03 13:37:11 -04:00 |
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LevelX2
|
37a0c321b6
|
Merge origin/master
Conflicts:
Mage/src/mage/abilities/effects/common/ReturnFromExileForSourceEffect.java
|
2015-04-03 16:53:09 +02:00 |
|
LevelX2
|
dbb9be6703
|
* Arashin Sovereign - Fixed that the player had no option to let the card go to the graveyard.
|
2015-04-03 16:28:40 +02:00 |
|
betasteward
|
a878d4879b
|
added optimization for simulations - don't construct Strings for messages that will never be used
|
2015-03-31 09:44:22 -04:00 |
|
betasteward
|
6405c8d2f0
|
move zoneChangeCounter to GameState - Card is now immutable
|
2015-03-29 08:30:31 -04:00 |
|
LevelX2
|
740611119b
|
* Mikaeus, the Unhallowed - Fixed that the given undying ability did not trigger.
|
2015-03-22 19:47:46 +01:00 |
|
betasteward
|
9ad8530dee
|
moved faceDown property from Card to CardState
|
2015-03-12 22:09:12 -04:00 |
|
betasteward
|
620a3b9a52
|
Moved some setters from Card to Permanent
|
2015-02-24 15:37:33 -05:00 |
|
LevelX2
|
3142866ede
|
* Fixed a possible null pointer exception concerning Aura enchantments without targets log message.
|
2015-02-12 13:52:34 +01:00 |
|