Commit graph

18 commits

Author SHA1 Message Date
LoneFox
1427227445 Use ChosenSubtypePredicate for some existing cards 2015-07-28 12:57:49 +03:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
betasteward
fe2cd395a6 moved info from CardImpl to CardState and PermanentImpl + created InfoEffect for displaying rule info on Card 2015-03-10 14:57:55 -04:00
North
14fa5b0f57 [refactor] removed generic parmaeter from CardImpl 2014-06-02 21:15:53 +03:00
North
c5f7db441e [refactor] removed generic parameter from Effects 2014-06-02 13:12:58 +03:00
LevelX2
f430a45157 * Fixed while loops running endless if player left game. 2013-10-20 02:40:31 +02:00
LevelX2
1dabfbb07b Fixed cards with endless loops if a player left game while he has to make a choice. 2013-10-02 08:08:09 +02:00
LevelX2
c6f7d0c713 * Riders of Gavony, Adaptive Automaton, Door of Destinies, Xenograft - Added info to card tooltip about the chosen creature type. 2013-09-16 22:07:57 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
176210dc8d Added some simple logic for AI to choose a creature type. 2013-01-16 23:42:37 +01:00
North
d7e63120e5 [CardRepository] replaced getCardNames, getCardNonLandNames and getCreatureTypes 2012-11-03 23:44:24 +02:00
North
8ef941abf0 [refactoring] Added AsEnteresBattlefieldAbility 2012-07-18 01:48:32 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
32e29392d2 [AVR] Second Guest + tests. Refactored filters. 2012-05-24 09:01:31 +04:00
magenoxx
ee2417f730 Fixed Issue 332 2011-10-25 12:12:13 +04:00
North
aa55beeb4e removed <filter>.getDefault() 2011-10-23 12:17:14 +03:00
North
e708c2b74a Fixes to rule text 2011-09-02 20:34:45 +03:00
magenoxx
85430928d8 [M12] Adaptive Automaton 2011-08-21 19:30:10 +04:00