LoneFox
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1427227445
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Use ChosenSubtypePredicate for some existing cards
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2015-07-28 12:57:49 +03:00 |
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LevelX2
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9c97953b6b
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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betasteward
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fe2cd395a6
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moved info from CardImpl to CardState and PermanentImpl + created InfoEffect for displaying rule info on Card
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2015-03-10 14:57:55 -04:00 |
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North
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14fa5b0f57
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[refactor] removed generic parmaeter from CardImpl
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2014-06-02 21:15:53 +03:00 |
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North
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c5f7db441e
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[refactor] removed generic parameter from Effects
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2014-06-02 13:12:58 +03:00 |
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LevelX2
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f430a45157
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* Fixed while loops running endless if player left game.
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2013-10-20 02:40:31 +02:00 |
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LevelX2
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1dabfbb07b
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Fixed cards with endless loops if a player left game while he has to make a choice.
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2013-10-02 08:08:09 +02:00 |
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LevelX2
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c6f7d0c713
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* Riders of Gavony, Adaptive Automaton, Door of Destinies, Xenograft - Added info to card tooltip about the chosen creature type.
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2013-09-16 22:07:57 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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176210dc8d
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Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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North
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d7e63120e5
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[CardRepository] replaced getCardNames, getCardNonLandNames and getCreatureTypes
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2012-11-03 23:44:24 +02:00 |
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North
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8ef941abf0
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[refactoring] Added AsEnteresBattlefieldAbility
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2012-07-18 01:48:32 +03:00 |
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North
|
239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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magenoxx
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32e29392d2
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[AVR] Second Guest + tests. Refactored filters.
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2012-05-24 09:01:31 +04:00 |
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magenoxx
|
ee2417f730
|
Fixed Issue 332
|
2011-10-25 12:12:13 +04:00 |
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North
|
aa55beeb4e
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removed <filter>.getDefault()
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2011-10-23 12:17:14 +03:00 |
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North
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e708c2b74a
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Fixes to rule text
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2011-09-02 20:34:45 +03:00 |
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magenoxx
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85430928d8
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[M12] Adaptive Automaton
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2011-08-21 19:30:10 +04:00 |
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