LevelX2
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663c31cec6
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* Fixed a bug that sometimes a conceding player could be set as the winner of the game.
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2013-10-21 20:48:25 +02:00 |
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LevelX2
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5f85d52837
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Some changes to server logging messages.
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2013-10-21 00:38:01 +02:00 |
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LevelX2
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089fbf15b1
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Some additions to game log.
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2013-10-03 22:40:14 +02:00 |
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LevelX2
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8674bbf10d
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Added current life info to turn info in game log.
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2013-09-27 16:13:13 +02:00 |
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LevelX2
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3817b6ebe1
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Fixed that if player left/lost in a ffa game, the players in range dor all other players are updated immediately.
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2013-09-21 18:07:58 +02:00 |
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LevelX2
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f6744cd29a
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* BestowAbility - Fixed that the Bestow card stays as creature on the battlefield when the creature it was enchanting leaves the battlefield.
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2013-09-20 01:07:45 +02:00 |
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LevelX2
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857da3a08a
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Fixed a bug that triggred abilities of permanents that were controlled by a player that is not the owner could sometime trigger for a wrong player (Fixes #271).
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2013-09-14 17:20:45 +02:00 |
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LevelX2
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8e19052d6d
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Added extra turn attribute to GameState.
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2013-09-12 17:18:22 +02:00 |
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LevelX2
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594b6c1c75
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Fixed possible NPE by getting game start or end time (Fixes #323).
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2013-09-12 13:06:56 +02:00 |
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LevelX2
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818f528c7f
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Fixed possible Game worker error: NoSuchElementException during game start (Fixes #318).
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2013-09-12 13:03:01 +02:00 |
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LevelX2
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c6e4df60ba
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Fixed possible NPE during handling of choosing start player (Fixes #317).
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2013-09-12 12:50:14 +02:00 |
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LevelX2
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5785c23b4d
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Added BestowAbility for Theros.
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2013-09-07 16:03:48 +02:00 |
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LevelX2
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6066cc2308
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Removed unused Constants class.
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2013-09-05 16:27:12 +02:00 |
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LevelX2
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7f6eca171e
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Redesigned handling of chat start message.
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2013-09-05 16:25:14 +02:00 |
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LevelX2
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ae44981cfa
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Added a game end dialog, that shows the result of the finished game.
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2013-08-07 16:50:25 +02:00 |
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Plopman
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cf7b06c611
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[Commander] Implement commander mulligan
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2013-07-26 21:21:01 +02:00 |
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LevelX2
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1d6ee80e4c
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Fixed that if a player leaves a multiplayer game during combat, his creatures are removed from combat (fixes #275).
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2013-07-25 15:43:28 +02:00 |
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LevelX2
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94109b5e2e
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Fixed that won effect did not work if winning player was not first player in player list.
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2013-07-23 17:22:49 +02:00 |
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LevelX2
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ac23750310
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* Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code.
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2013-07-20 16:58:02 +02:00 |
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Plopman
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9499c65fe6
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[Commander] Added possibility to cast Commander
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2013-07-17 20:37:31 +02:00 |
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LevelX2
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f63a64e6cf
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[minor] Some text renaming.
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2013-07-16 00:06:15 +02:00 |
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LevelX2
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4721c6aaca
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Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
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2013-07-15 19:56:01 +02:00 |
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LevelX2
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f1ce18cccf
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Changes Legendary and Planeswalker uniqueness rule to new rule behaviour from 20130713.
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2013-07-15 15:01:40 +02:00 |
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LevelX2
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0eaf9dd268
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Some change to match timer (in progress).
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2013-07-06 00:43:39 +02:00 |
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LevelX2
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7b260c960b
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Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
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2013-07-02 22:15:49 +02:00 |
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Plopman
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980298d0ef
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Modify TriggeredManaAbility for choices
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2013-06-25 20:29:26 +02:00 |
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LevelX2
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738efcc47f
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Added option to select time limit (also none) on match or tournament creation.
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2013-06-21 21:34:06 +02:00 |
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magenoxx
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42dd9d81b4
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Timers (In progress)
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2013-06-19 17:12:31 +04:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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fb0d9c0f9d
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* Renegade Doppelganger - Fixed a bug that the copy effect did not end at end of turn and the copy was permanently renewed.
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2013-06-15 09:43:01 +02:00 |
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LevelX2
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84df0f2c43
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* Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
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2013-06-14 23:45:30 +02:00 |
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LevelX2
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9894593d4c
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Mulligan message shows the number of cards the player mulligans to.
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2013-06-03 21:46:17 +02:00 |
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LevelX2
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8914c204f6
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Added logic for state base effects to remove copied cards in exile. Fixed a bug that triggeredEffects were null because player was no more in game. Added isInGame method for Player.
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2013-05-30 15:24:45 +02:00 |
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LevelX2
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9a42d3d3f8
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Trying to fix a ConcurrentModificationException during FFA match, if a player dies.
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2013-05-28 07:41:08 +02:00 |
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LevelX2
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d6d9420e6e
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Fixed a bug in FFA games if player has lost and had cards in exile zones causing NPE.
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2013-05-22 01:29:53 +02:00 |
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LevelX2
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101194acf7
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Many changes to split cards handling (showing arrows and log text for fused spells., handling protection and other things correctly).
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2013-05-11 20:11:58 +02:00 |
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LevelX2
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9e9256cd82
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Fixed #209. Aura enchantments targeting controlled creatures go to graveyard as a stet based effect, if controller of the enchanted creature is another than enchantment's controller.
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2013-04-23 23:10:44 +02:00 |
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LevelX2
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9c90d66d6d
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Fixed issue #197 effects of players lasted beyond their lost in a free for all game.
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2013-04-19 23:07:08 +02:00 |
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LevelX2
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1e5100e0d6
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Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
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2013-04-17 23:44:50 +02:00 |
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LevelX2
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8b2c3e75e1
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Some minor changes to game classes.
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2013-04-15 17:56:06 +02:00 |
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LevelX2
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e1ffa37af9
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Fixed NPE that broke the tests.
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2013-04-10 21:58:27 +02:00 |
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LevelX2
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fe051b5d29
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Fixed a bug that Free For All multiplayer games were never finished because no player got wins. Only losses were set.
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2013-04-10 01:10:03 +02:00 |
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LevelX2
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f644ffe041
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Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
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2013-04-07 21:29:27 +02:00 |
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LevelX2
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d473796373
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Fixed bug #187 were targets in graveyard got illegal (happens only in games vs. AI). Bug was caused by zoneChangeCounter increased by AI simulation.
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2013-04-06 16:53:51 +02:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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b46bdef429
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Added the possibility to handle the enteres_the_battlefield event according to rule 614.12 (issue #164).
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2013-03-22 15:00:06 +01:00 |
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magenoxx
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2e07f5f7c2
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Fixed Issue#113:Optical effect that the creature has been controlled by the active player continuously since the turn began is removed too late
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2013-03-19 11:28:54 +04:00 |
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LevelX2
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f005c75d7c
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Changed statement order the get the messages of the game log in a more natural order.
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2013-03-15 15:59:27 +01:00 |
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magenoxx
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2b01a03418
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Fixed Issue#89: Unattach event does not trigger if equipped creature is exiled
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2013-03-15 14:11:57 +04:00 |
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