Commit graph

247 commits

Author SHA1 Message Date
LevelX2
568984615f * Changes to logging. 2014-08-05 07:39:13 +02:00
LevelX2
9f6555240a * Changes to logging. 2014-08-03 15:01:33 +02:00
LevelX2
cbb6117b8e Replaced some replacement effects with restriction effects. Added new method to restriction effect. Improved canAttack methods (not finished yet). 2014-08-01 15:59:59 +02:00
LevelX2
d70a35961b * Show playable cards - Fixed that this feature created NPEs because it was already called if no proper game step is set (small update). 2014-08-01 12:42:29 +02:00
LevelX2
2c6aaf272f * Show playable cards - Fixed that this feature created NPEs because it was already called if no proper game step is set. 2014-08-01 12:21:56 +02:00
LevelX2
25e2fb59e1 Support of play_land event for get playable cards. 2014-07-26 15:01:17 +02:00
LevelX2
4efb832b8d * Fixed a bug in getPlayableInHand(). 2014-07-26 00:48:13 +02:00
magenoxx
1caaad831e Issue#467: usable activated ability in hand now also displayed yellow (e.g. Cycling) 2014-07-24 13:21:52 +04:00
LevelX2
245582303c * Show playable cards - Fixed possible Null Pointer Exception. 2014-07-23 08:09:06 +02:00
LevelX2
c70828bda0 Added debug messages to narrow down #440. 2014-07-21 15:19:50 +02:00
LevelX2
142e95fe42 * Fixed provisional game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren). 2014-07-21 13:03:41 +02:00
LevelX2
bfca0b2b04 * Discard - Fixed that discard cost are valid if Rest in Peace is in play. 2014-07-19 10:23:58 +02:00
magenoxx
a8476d3613 [UI] Fixed Issue#467: yellow frame is displayed for instances when declaring attackers 2014-07-18 13:17:33 +04:00
magenoxx
4b547e7a06 javadoc fixes 2014-07-17 15:16:46 +04:00
LevelX2
6238bca8e5 * Fixed a bug that if you concede a game while your turn was controlled by another player (e.g. Mindslaver) the control by the other player was still active in the next game of the match. 2014-07-17 00:41:16 +02:00
LevelX2
de47dbad43 Some formatting and change of handling of adjust methods of StackAbility. 2014-07-14 17:41:30 +02:00
magenoxx
acd6514bab Made a workaround for Issue#457 to prevent from StackOverflowError 2014-07-14 17:30:31 +04:00
LevelX2
b602be2b53 * Fixed that spells with target amount distribution did not fizzle if all their targets were illegal at resolution (e.g. Electrolyze). 2014-07-12 19:31:57 +02:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
LevelX2
810434932b * Planeswalker - Changed handling of LoyayltyAbilities to a times used based handling. 2014-07-10 08:52:21 +02:00
LevelX2
458ce8c1e6 * Removed general undo if playerImpl.playLand returns false. 2014-07-01 08:34:14 +02:00
LevelX2
09afaaf9ab * Prevent undo if game has already ended. Probably related to #433. 2014-06-30 17:36:09 +02:00
LevelX2
513b012dc0 * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
LevelX2
7d2b1c076a * Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa). 2014-06-20 14:19:03 +02:00
LevelX2
36ebe56b7f * Undo of mana abilities - Fixed a problem that caused that undo was not done properly (e.g. filterlands (Flooded Grove), Nykthos, Shrine to Nyx, Grinning Ignus, Oppressive Rays, Propaganda). 2014-06-14 12:23:02 +02:00
LevelX2
b964758325 * Game log - added move message for permanents moved to graveyard by state based effects. Some formatting. 2014-06-12 17:48:55 +02:00
LevelX2
ec65c89267 Some minor changes. 2014-06-12 08:28:08 +02:00
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
LevelX2
53b8f1977a * Fixed more possible endless loops of while iterations not ending if a asked player left game. 2014-06-05 23:18:39 +02:00
North
1867a150c1 [refactor] removed generic parameter from Player 2014-06-03 11:19:49 +03:00
LevelX2
7198804796 * Game log - Some minor changes to card move game log messages. 2014-06-02 14:58:06 +02:00
LevelX2
ab721bc1c2 Added can cast cards from graveyard flag to player. 2014-05-31 22:15:52 +02:00
LevelX2
8bd3109c87 * Fixed some game locking loops if a player concedes while resolving an effect (e.g. Scry, Discard). Some changes to game log for info about moving cards to library. 2014-05-29 10:27:52 +02:00
LevelX2
944bebbe16 Fixed a spelling error on the shuffle info message. 2014-05-28 01:04:35 +02:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
63208c33ed Fixed canPlay method to care abou alternate casting costs. 2014-05-26 16:58:49 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
LevelX2
06eaa5ab99 * Added possibility for continuous layer effects to add static abilities (e.g. Flash) to non static cards. 2014-05-11 20:48:11 +02:00
LevelX2
e93cd580dd * Fixed that player turn counter was not reset if game was reset (e.g. Karn Liberated). 2014-05-10 18:21:22 +02:00
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
LevelX2
d7a8bd64e2 * Phyrexian Unlife - Fixed that the first ability is a continuous effect instead wrongly a replacement effect. 2014-04-26 18:35:37 +02:00
LevelX2
6d89011e47 [JOU] Added 6 cards. Fixed some bugs for JOU cards. 2014-04-17 16:40:18 +02:00
LevelX2
1155cf2049 * Wrench Mind - Fixed a bug that locked the UI while discarding. 2014-04-12 23:27:16 +02:00
LevelX2
126d628d63 Added Infernal Tudor, Hanna Ships Navigator, Hazezon Tamar. 2014-04-06 17:26:54 +02:00
LevelX2
a558c052ef Added Myr Servitor, Salvaging Station, Porphyry Nodes, and Gaea's Blessing. 2014-04-01 17:33:58 +02:00
LevelX2
de2a8b66b6 * Discard - Fixed a bug that forced palyer to discard the complete hand instead of the defined amount if discarded card was exiled instead of put into graveyard (e.g. Leyland of the Void and Blighting). 2014-04-01 13:03:38 +02:00
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
LevelX2
f7a48d9a0a * Game log - Some minor changes to game log output. 2014-03-28 15:06:31 +01:00
LevelX2
9a443aa056 Added Fist of Suns and Haze of Rage. 2014-03-25 16:43:48 +01:00