LevelX2
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568984615f
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* Changes to logging.
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2014-08-05 07:39:13 +02:00 |
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LevelX2
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9f6555240a
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* Changes to logging.
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2014-08-03 15:01:33 +02:00 |
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LevelX2
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cbb6117b8e
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Replaced some replacement effects with restriction effects. Added new method to restriction effect. Improved canAttack methods (not finished yet).
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2014-08-01 15:59:59 +02:00 |
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LevelX2
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d70a35961b
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* Show playable cards - Fixed that this feature created NPEs because it was already called if no proper game step is set (small update).
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2014-08-01 12:42:29 +02:00 |
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LevelX2
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2c6aaf272f
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* Show playable cards - Fixed that this feature created NPEs because it was already called if no proper game step is set.
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2014-08-01 12:21:56 +02:00 |
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LevelX2
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25e2fb59e1
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Support of play_land event for get playable cards.
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2014-07-26 15:01:17 +02:00 |
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LevelX2
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4efb832b8d
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* Fixed a bug in getPlayableInHand().
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2014-07-26 00:48:13 +02:00 |
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magenoxx
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1caaad831e
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Issue#467: usable activated ability in hand now also displayed yellow (e.g. Cycling)
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2014-07-24 13:21:52 +04:00 |
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LevelX2
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245582303c
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* Show playable cards - Fixed possible Null Pointer Exception.
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2014-07-23 08:09:06 +02:00 |
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LevelX2
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c70828bda0
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Added debug messages to narrow down #440.
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2014-07-21 15:19:50 +02:00 |
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LevelX2
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142e95fe42
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* Fixed provisional game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren).
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2014-07-21 13:03:41 +02:00 |
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LevelX2
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bfca0b2b04
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* Discard - Fixed that discard cost are valid if Rest in Peace is in play.
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2014-07-19 10:23:58 +02:00 |
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magenoxx
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a8476d3613
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[UI] Fixed Issue#467: yellow frame is displayed for instances when declaring attackers
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2014-07-18 13:17:33 +04:00 |
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magenoxx
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4b547e7a06
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javadoc fixes
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2014-07-17 15:16:46 +04:00 |
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LevelX2
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6238bca8e5
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* Fixed a bug that if you concede a game while your turn was controlled by another player (e.g. Mindslaver) the control by the other player was still active in the next game of the match.
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2014-07-17 00:41:16 +02:00 |
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LevelX2
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de47dbad43
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Some formatting and change of handling of adjust methods of StackAbility.
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2014-07-14 17:41:30 +02:00 |
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magenoxx
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acd6514bab
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Made a workaround for Issue#457 to prevent from StackOverflowError
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2014-07-14 17:30:31 +04:00 |
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LevelX2
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b602be2b53
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* Fixed that spells with target amount distribution did not fizzle if all their targets were illegal at resolution (e.g. Electrolyze).
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2014-07-12 19:31:57 +02:00 |
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magenoxx
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5fcc3b1ba8
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[UI] Displaying playable cards in hand
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2014-07-11 19:35:01 +04:00 |
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LevelX2
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810434932b
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* Planeswalker - Changed handling of LoyayltyAbilities to a times used based handling.
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2014-07-10 08:52:21 +02:00 |
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LevelX2
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458ce8c1e6
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* Removed general undo if playerImpl.playLand returns false.
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2014-07-01 08:34:14 +02:00 |
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LevelX2
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09afaaf9ab
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* Prevent undo if game has already ended. Probably related to #433.
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2014-06-30 17:36:09 +02:00 |
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LevelX2
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513b012dc0
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* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
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2014-06-25 01:34:11 +02:00 |
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LevelX2
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7d2b1c076a
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:19:03 +02:00 |
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LevelX2
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36ebe56b7f
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* Undo of mana abilities - Fixed a problem that caused that undo was not done properly (e.g. filterlands (Flooded Grove), Nykthos, Shrine to Nyx, Grinning Ignus, Oppressive Rays, Propaganda).
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2014-06-14 12:23:02 +02:00 |
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LevelX2
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b964758325
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* Game log - added move message for permanents moved to graveyard by state based effects. Some formatting.
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2014-06-12 17:48:55 +02:00 |
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LevelX2
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ec65c89267
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Some minor changes.
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2014-06-12 08:28:08 +02:00 |
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LevelX2
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d244551e3b
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* Added Morph ability.
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2014-06-09 17:53:55 +02:00 |
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LevelX2
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53b8f1977a
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* Fixed more possible endless loops of while iterations not ending if a asked player left game.
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2014-06-05 23:18:39 +02:00 |
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North
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1867a150c1
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[refactor] removed generic parameter from Player
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2014-06-03 11:19:49 +03:00 |
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LevelX2
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7198804796
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* Game log - Some minor changes to card move game log messages.
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2014-06-02 14:58:06 +02:00 |
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LevelX2
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ab721bc1c2
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Added can cast cards from graveyard flag to player.
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2014-05-31 22:15:52 +02:00 |
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LevelX2
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8bd3109c87
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* Fixed some game locking loops if a player concedes while resolving an effect (e.g. Scry, Discard). Some changes to game log for info about moving cards to library.
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2014-05-29 10:27:52 +02:00 |
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LevelX2
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944bebbe16
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Fixed a spelling error on the shuffle info message.
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2014-05-28 01:04:35 +02:00 |
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LevelX2
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c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
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d9e4e99a0f
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Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
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63208c33ed
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Fixed canPlay method to care abou alternate casting costs.
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2014-05-26 16:58:49 +02:00 |
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LevelX2
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71fb7bf25b
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Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
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2014-05-24 02:56:35 +02:00 |
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LevelX2
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06eaa5ab99
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* Added possibility for continuous layer effects to add static abilities (e.g. Flash) to non static cards.
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2014-05-11 20:48:11 +02:00 |
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LevelX2
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e93cd580dd
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* Fixed that player turn counter was not reset if game was reset (e.g. Karn Liberated).
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2014-05-10 18:21:22 +02:00 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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LevelX2
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d7a8bd64e2
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* Phyrexian Unlife - Fixed that the first ability is a continuous effect instead wrongly a replacement effect.
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2014-04-26 18:35:37 +02:00 |
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LevelX2
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6d89011e47
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[JOU] Added 6 cards. Fixed some bugs for JOU cards.
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2014-04-17 16:40:18 +02:00 |
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LevelX2
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1155cf2049
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* Wrench Mind - Fixed a bug that locked the UI while discarding.
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2014-04-12 23:27:16 +02:00 |
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LevelX2
|
126d628d63
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Added Infernal Tudor, Hanna Ships Navigator, Hazezon Tamar.
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2014-04-06 17:26:54 +02:00 |
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LevelX2
|
a558c052ef
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Added Myr Servitor, Salvaging Station, Porphyry Nodes, and Gaea's Blessing.
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2014-04-01 17:33:58 +02:00 |
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LevelX2
|
de2a8b66b6
|
* Discard - Fixed a bug that forced palyer to discard the complete hand instead of the defined amount if discarded card was exiled instead of put into graveyard (e.g. Leyland of the Void and Blighting).
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2014-04-01 13:03:38 +02:00 |
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LevelX2
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9ff5bcbd92
|
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
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2014-03-31 02:24:59 +02:00 |
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LevelX2
|
f7a48d9a0a
|
* Game log - Some minor changes to game log output.
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2014-03-28 15:06:31 +01:00 |
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LevelX2
|
9a443aa056
|
Added Fist of Suns and Haze of Rage.
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2014-03-25 16:43:48 +01:00 |
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