Evan Kranzler
356ee9ac4e
updated Deep Freeze
2018-04-18 14:35:37 -04:00
Plopman
36d69a96be
Fix some card text
2018-04-16 21:03:16 +02:00
Evan Kranzler
240ac2c813
Implemented In Bolas's Clutches
2018-04-16 13:21:52 -04:00
spjspj
57354d83bb
Beginning of implementation of Planechase.
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10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 19:38:37 +10:00
JRHerlehy
01c273ad20
Code DeDupe
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Reorder Dominaria Set file to alphabetical to allow card gen script to execute as expected.
2018-04-04 22:11:22 -07:00
Marc Zwart
1053db617b
fixed missing linebreaks
2018-04-03 14:31:59 +02:00
Marc Zwart
3e32287f00
fixed Token/TokenImpl imports and references
2018-04-03 14:05:41 +02:00
igoudt
00f91391e9
Homarid Drake, reprints, and rewriting his or her to their
2018-03-22 16:52:26 +01:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
66bd5294e8
* Removed effect's ApplyEffectsAfter functionality. It's now always applied.
2018-03-17 13:43:31 +01:00
LevelX2
c2a4890603
* Fixed that commander replacement effect was wrongly only applied once (903.9). Simplified some replacement effects that move objects to other zones. ( fixes #4585 ).
2018-03-11 21:48:37 +01:00
L_J
5bd58ca56e
Included duration for BecomesChosenCreatureTypeSourceEffect
2018-03-04 10:38:38 +00:00
L_J
d2c39a1339
Included duration for BecomesChosenCreatureTypeTargetEffect
2018-03-04 10:37:22 +00:00
Plopman
51f52dcc8b
Fix MaximumHandSizeControllerEffect setText function
2018-02-19 23:13:41 +01:00
LevelX2
b752eacfaa
* Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game ( #4263 ).
2018-02-04 17:51:12 +01:00
Ben Dawes
2f4b6ca713
BecomeCreatureAllEffect used to always calculate the permanent set to apply to every time it is applied
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Now we calculate it either at init-time (for abilities with affected object sets) OR at apply-time (Static abilities etc.)
2018-01-27 11:51:16 +00:00
LevelX2
6693929557
* Some refactoring.
2018-01-13 14:45:50 +01:00
LevelX2
7189cb868f
[RIX] Added 9 cards.
2018-01-06 12:40:25 +01:00
LevelX2
145fe8ca15
[Rix] Added 5 cards.
2018-01-04 18:00:08 +01:00
LevelX2
519eae42fc
* Fixed some problems with abilities that let permanents become artifact creatures but only added creature card type instead of artifact and creature card type ( fixes #4290 ).
2017-12-31 11:31:58 +01:00
Oleg Agafonov
6afbcb638b
Updated cards for new choice dialog
2017-12-28 04:25:17 +04:00
Zzooouhh
c63da1bb67
Made choosing at least one color mandatory
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10/1/2005: You can choose any single color or any combination of more than one color. You can't choose colorless.
2017-11-11 12:17:42 +01:00
Evan Kranzler
54b8f10c3c
text fixes and test fixes to fix how tests test text, then more text next
2017-10-07 16:08:06 -04:00
Evan Kranzler
14107b3d55
2 text 2 fixrious
2017-10-07 11:02:36 -04:00
Evan Kranzler
0075535650
so many text fixes
2017-10-06 22:00:06 -04:00
Evan Kranzler
bc2bfba02a
more text fixes
2017-10-06 18:28:22 -04:00
Evan Kranzler
1453fa46a7
Fixed Urborg's functionality, also fixed Scarwood Hag not removing forestwalk properly ( #4088 )
2017-10-03 15:54:42 -04:00
Evan Kranzler
67bc2fb6bb
Updated some power-setting and toughness-setting effects to the correct layers
2017-10-02 16:58:48 -04:00
Evan Kranzler
ec3af50090
Implemented Rohgahh of Kher Keep
2017-10-01 11:24:52 -04:00
Evan Kranzler
b25f8c8881
fixed Mind Control and related cards not properly changing control when stolen from another player's library
2017-09-29 18:28:06 -04:00
Evan Kranzler
db6045c39a
Implemented Mistform Dreamer
2017-09-28 11:29:49 -04:00
igoudt
b12b0e29b8
change subtype.contains() to hasSubtype()
2017-09-25 21:21:13 +02:00
Evan Kranzler
3cc178196e
Refactored more subtypes usages to enum
2017-09-08 11:05:58 -04:00
Evan Kranzler
252c941b4f
Refactored more subtypes usages to enum
2017-09-08 09:57:51 -04:00
Evan Kranzler
0656f97d7c
Merge branch 'master' of https://github.com/magefree/mage into magefree-master
...
# Conflicts:
# Utils/mtg-cards-data.txt
2017-09-07 11:36:07 -04:00
Evan Kranzler
d0744486ad
small change
2017-08-23 09:40:11 -04:00
Evan Kranzler
c61651da69
Fixed bug #3777
2017-08-22 21:44:14 -04:00
igoudt
2ca7927580
AddCardSubtypeAllEffect uses SubType enum
2017-08-08 17:11:21 +02:00
igoudt
4dc3419efa
fix some subtypes for becomesBasiclandTargetEffect
2017-08-07 22:26:17 +02:00
igoudt
8d52e995e8
change BEcomesBasicLandTargetEffect to use SubType
2017-08-07 21:58:59 +02:00
igoudt
ead0141b5b
fix spreading seas
2017-08-06 22:58:20 +02:00
igoudt
5d99bacf73
fix subtype in game state
2017-08-06 22:11:26 +02:00
igoudt
449e82a796
fixing choosing creature types
2017-08-02 08:04:26 +02:00
LevelX2
7a1245e2fe
Fixed a problem of DiesTriggeredAbility that produced null pointer exception.
2017-07-31 20:42:32 +02:00
LevelX2
0ef94a588c
* Fixed some null pointer or other exception bugs.
2017-07-29 19:13:42 +02:00
LevelX2
94be7cb4da
* Grave Betrayal - Reworked card movement and color and subtype applying.
2017-07-23 11:05:32 +02:00
igoudt
105f346ebc
subtypes for cards 'A'
2017-07-18 08:55:40 +02:00
ingmargoudt
09f0c9ad97
huge rework on subtypes ( #3668 )
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* huge rework on subtypes
* update for coat of arms
* fix test
2017-07-16 16:57:39 -05:00
igoudt
905829561e
talk to interfaces rather than implementations
2017-07-16 11:08:09 +02:00
LevelX2
eb9a18c07a
* Fixed a problem that you can see the second card from top of libraray while able to cancel the cast of the top card ( fixes #3196 ).
2017-07-12 17:05:44 +02:00