Commit graph

141 commits

Author SHA1 Message Date
Evan Kranzler
356ee9ac4e updated Deep Freeze 2018-04-18 14:35:37 -04:00
Plopman
36d69a96be Fix some card text 2018-04-16 21:03:16 +02:00
Evan Kranzler
240ac2c813 Implemented In Bolas's Clutches 2018-04-16 13:21:52 -04:00
spjspj
57354d83bb Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 19:38:37 +10:00
JRHerlehy
01c273ad20 Code DeDupe
Reorder Dominaria Set file to alphabetical to allow card gen script to execute as expected.
2018-04-04 22:11:22 -07:00
Marc Zwart
1053db617b fixed missing linebreaks 2018-04-03 14:31:59 +02:00
Marc Zwart
3e32287f00 fixed Token/TokenImpl imports and references 2018-04-03 14:05:41 +02:00
igoudt
00f91391e9 Homarid Drake, reprints, and rewriting his or her to their 2018-03-22 16:52:26 +01:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
LevelX2
66bd5294e8 * Removed effect's ApplyEffectsAfter functionality. It's now always applied. 2018-03-17 13:43:31 +01:00
LevelX2
c2a4890603 * Fixed that commander replacement effect was wrongly only applied once (903.9). Simplified some replacement effects that move objects to other zones. (fixes #4585). 2018-03-11 21:48:37 +01:00
L_J
5bd58ca56e
Included duration for BecomesChosenCreatureTypeSourceEffect 2018-03-04 10:38:38 +00:00
L_J
d2c39a1339
Included duration for BecomesChosenCreatureTypeTargetEffect 2018-03-04 10:37:22 +00:00
Plopman
51f52dcc8b Fix MaximumHandSizeControllerEffect setText function 2018-02-19 23:13:41 +01:00
LevelX2
b752eacfaa * Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game (#4263). 2018-02-04 17:51:12 +01:00
Ben Dawes
2f4b6ca713 BecomeCreatureAllEffect used to always calculate the permanent set to apply to every time it is applied
Now we calculate it either at init-time (for abilities with affected object sets) OR at apply-time (Static abilities etc.)
2018-01-27 11:51:16 +00:00
LevelX2
6693929557 * Some refactoring. 2018-01-13 14:45:50 +01:00
LevelX2
7189cb868f [RIX] Added 9 cards. 2018-01-06 12:40:25 +01:00
LevelX2
145fe8ca15 [Rix] Added 5 cards. 2018-01-04 18:00:08 +01:00
LevelX2
519eae42fc * Fixed some problems with abilities that let permanents become artifact creatures but only added creature card type instead of artifact and creature card type (fixes #4290). 2017-12-31 11:31:58 +01:00
Oleg Agafonov
6afbcb638b Updated cards for new choice dialog 2017-12-28 04:25:17 +04:00
Zzooouhh
c63da1bb67
Made choosing at least one color mandatory
10/1/2005: You can choose any single color or any combination of more than one color. You can't choose colorless.
2017-11-11 12:17:42 +01:00
Evan Kranzler
54b8f10c3c text fixes and test fixes to fix how tests test text, then more text next 2017-10-07 16:08:06 -04:00
Evan Kranzler
14107b3d55 2 text 2 fixrious 2017-10-07 11:02:36 -04:00
Evan Kranzler
0075535650 so many text fixes 2017-10-06 22:00:06 -04:00
Evan Kranzler
bc2bfba02a more text fixes 2017-10-06 18:28:22 -04:00
Evan Kranzler
1453fa46a7 Fixed Urborg's functionality, also fixed Scarwood Hag not removing forestwalk properly (#4088) 2017-10-03 15:54:42 -04:00
Evan Kranzler
67bc2fb6bb Updated some power-setting and toughness-setting effects to the correct layers 2017-10-02 16:58:48 -04:00
Evan Kranzler
ec3af50090 Implemented Rohgahh of Kher Keep 2017-10-01 11:24:52 -04:00
Evan Kranzler
b25f8c8881 fixed Mind Control and related cards not properly changing control when stolen from another player's library 2017-09-29 18:28:06 -04:00
Evan Kranzler
db6045c39a Implemented Mistform Dreamer 2017-09-28 11:29:49 -04:00
igoudt
b12b0e29b8 change subtype.contains() to hasSubtype() 2017-09-25 21:21:13 +02:00
Evan Kranzler
3cc178196e Refactored more subtypes usages to enum 2017-09-08 11:05:58 -04:00
Evan Kranzler
252c941b4f Refactored more subtypes usages to enum 2017-09-08 09:57:51 -04:00
Evan Kranzler
0656f97d7c Merge branch 'master' of https://github.com/magefree/mage into magefree-master
# Conflicts:
#	Utils/mtg-cards-data.txt
2017-09-07 11:36:07 -04:00
Evan Kranzler
d0744486ad small change 2017-08-23 09:40:11 -04:00
Evan Kranzler
c61651da69 Fixed bug #3777 2017-08-22 21:44:14 -04:00
igoudt
2ca7927580 AddCardSubtypeAllEffect uses SubType enum 2017-08-08 17:11:21 +02:00
igoudt
4dc3419efa fix some subtypes for becomesBasiclandTargetEffect 2017-08-07 22:26:17 +02:00
igoudt
8d52e995e8 change BEcomesBasicLandTargetEffect to use SubType 2017-08-07 21:58:59 +02:00
igoudt
ead0141b5b fix spreading seas 2017-08-06 22:58:20 +02:00
igoudt
5d99bacf73 fix subtype in game state 2017-08-06 22:11:26 +02:00
igoudt
449e82a796 fixing choosing creature types 2017-08-02 08:04:26 +02:00
LevelX2
7a1245e2fe Fixed a problem of DiesTriggeredAbility that produced null pointer exception. 2017-07-31 20:42:32 +02:00
LevelX2
0ef94a588c * Fixed some null pointer or other exception bugs. 2017-07-29 19:13:42 +02:00
LevelX2
94be7cb4da * Grave Betrayal - Reworked card movement and color and subtype applying. 2017-07-23 11:05:32 +02:00
igoudt
105f346ebc subtypes for cards 'A' 2017-07-18 08:55:40 +02:00
ingmargoudt
09f0c9ad97 huge rework on subtypes (#3668)
* huge rework on subtypes

* update for coat of arms

* fix test
2017-07-16 16:57:39 -05:00
igoudt
905829561e talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
LevelX2
eb9a18c07a * Fixed a problem that you can see the second card from top of libraray while able to cancel the cast of the top card (fixes #3196). 2017-07-12 17:05:44 +02:00