forked from External/mage
fix some subtypes for becomesBasiclandTargetEffect
This commit is contained in:
parent
8d52e995e8
commit
4dc3419efa
12 changed files with 45 additions and 28 deletions
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@ -27,7 +27,6 @@
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*/
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package mage.cards.a;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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@ -44,6 +43,8 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author ilcartographer
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@ -65,7 +66,7 @@ public class AquitectsWill extends CardImpl {
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this.getSpellAbility().addTarget(new TargetLandPermanent());
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// That land is an Island in addition to its other types for as long as it has a flood counter on it.
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this.getSpellAbility().addEffect(new AquitectsWillEffect(Duration.Custom, false, false, "Island"));
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this.getSpellAbility().addEffect(new AquitectsWillEffect(Duration.Custom, false, false, SubType.ISLAND));
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// If you control a Merfolk, draw a card.
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this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
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@ -86,7 +87,7 @@ public class AquitectsWill extends CardImpl {
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class AquitectsWillEffect extends BecomesBasicLandTargetEffect {
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public AquitectsWillEffect(Duration duration, boolean chooseLandType, boolean loseType, String... landNames) {
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public AquitectsWillEffect(Duration duration, boolean chooseLandType, boolean loseType, SubType... landNames) {
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super(duration, chooseLandType, loseType, landNames);
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staticText = "That land is an Island in addition to its other types for as long as it has a flood counter on it";
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}
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@ -27,7 +27,6 @@
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*/
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package mage.cards.f;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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@ -48,6 +47,8 @@ import mage.counters.CounterType;
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import mage.filter.common.FilterLandPermanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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@ -67,7 +68,7 @@ public class Floodchaser extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent(SubType.ISLAND,"an Island"))));
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// {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Island"), new ManaCostsImpl("{U}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.ISLAND), new ManaCostsImpl("{U}"));
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ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance(1)));
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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@ -27,7 +27,6 @@
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*/
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -55,6 +54,8 @@ import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author anonymous
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@ -81,7 +82,7 @@ public class GaeasLiege extends CardImpl {
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new InvertCondition(SourceAttackingCondition.instance),
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"As long as {this} isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as {this} is attacking, its power and toughness are each equal to the number of Forests defending player controls.")));
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// {tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, "Forest"), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, SubType.FOREST), new TapSourceCost());
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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}
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@ -27,7 +27,6 @@
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*/
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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@ -37,9 +36,12 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.target.Target;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author cbt33, Loki (Contaminated Ground), Plopman (Larceny)
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@ -56,7 +58,7 @@ public class GracefulAntelope extends CardImpl {
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// Plainswalk
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this.addAbility(new PlainswalkAbility());
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// Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield,"Plains"), true);
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, SubType.PLAINS), true);
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Target target = new TargetLandPermanent();
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ability.addTarget(target);
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this.addAbility(ability);
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@ -27,7 +27,6 @@
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*/
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package mage.cards.k;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -37,9 +36,12 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author LoneFox
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@ -53,7 +55,7 @@ public class KavuRecluse extends CardImpl {
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this.toughness = new MageInt(2);
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// {T}: Target land becomes a Forest until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Forest"), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.FOREST), new TapSourceCost());
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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}
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@ -27,7 +27,6 @@
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -37,9 +36,12 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author LoneFox
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@ -53,7 +55,7 @@ public class SlimyKavu extends CardImpl {
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this.toughness = new MageInt(2);
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// {T}: Target land becomes a Swamp until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Swamp"), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.SWAMP), new TapSourceCost());
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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}
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@ -27,7 +27,6 @@
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -48,6 +47,8 @@ import mage.target.Target;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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@ -75,7 +76,7 @@ public class StreambedAquitects extends CardImpl {
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this.addAbility(ability);
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// {tap}: Target land becomes an Island until end of turn.
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Island"), new TapSourceCost());
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.ISLAND), new TapSourceCost());
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target = new TargetLandPermanent();
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ability.addTarget(target);
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this.addAbility(ability);
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@ -27,7 +27,6 @@
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*/
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package mage.cards.t;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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@ -39,12 +38,15 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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@ -66,7 +68,7 @@ public class TheloniteMonk extends CardImpl {
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this.toughness = new MageInt(2);
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// {tap}, Sacrifice a green creature: Target land becomes a Forest.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, "Forest"), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, SubType.FOREST), new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter)));
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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@ -27,7 +27,6 @@
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*/
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package mage.cards.t;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -37,9 +36,12 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author LoneFox
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@ -55,7 +57,7 @@ public class TidalWarrior extends CardImpl {
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this.toughness = new MageInt(1);
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// {tap}: Target land becomes an Island until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Island"), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.ISLAND), new TapSourceCost());
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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}
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@ -27,9 +27,6 @@
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*/
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package mage.cards.t;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -40,11 +37,16 @@ import mage.cards.CardSetInfo;
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import mage.choices.ChoiceImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetLandPermanent;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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*
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* @author LoneFox
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@ -76,7 +78,7 @@ public class TundraKavu extends CardImpl {
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class TundraKavuEffect extends BecomesBasicLandTargetEffect {
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public TundraKavuEffect() {
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super(Duration.EndOfTurn, false, true, "");
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super(Duration.EndOfTurn, false, true);
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staticText = "Target land becomes a Plains or an Island until end of turn.";
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}
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@ -105,7 +107,7 @@ class TundraKavuEffect extends BecomesBasicLandTargetEffect {
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return;
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}
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}
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landTypes.add(choice.getChoice());
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landTypes.add(SubType.byDescription(choice.getChoice()));
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} else {
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this.discard();
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}
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@ -27,7 +27,6 @@
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*/
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package mage.cards.z;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -49,6 +48,8 @@ import mage.target.common.TargetControlledPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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@ -70,7 +71,7 @@ public class ZombieTrailblazer extends CardImpl {
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// Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Swamp"), new TapTargetCost(new TargetControlledPermanent(filter)));
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new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.SWAMP), new TapTargetCost(new TargetControlledPermanent(filter)));
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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@ -50,8 +50,8 @@ import java.util.UUID;
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public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
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protected boolean chooseLandType;
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protected List<SubType> landTypes = new ArrayList();
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protected List<SubType> landTypesToAdd = new ArrayList();
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protected List<SubType> landTypes = new ArrayList<>();
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protected List<SubType> landTypesToAdd = new ArrayList<>();
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protected boolean loseOther; // loses all other abilities, card types, and creature types
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public BecomesBasicLandTargetEffect(Duration duration) {
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