jeffwadsworth
08d9e8cfa0
- Fixed #7031 .
2020-09-17 09:41:40 -05:00
Evan Kranzler
3b52b4b833
[ZNR] Implemented Grakmaw, Skyclave Ravager
2020-09-12 18:20:49 -04:00
Evan Kranzler
e6c1d502fc
[ZNR] Implemented Myriad Construct
2020-09-09 09:54:46 -04:00
Evan Kranzler
661119e462
[ZNR] Implemented Emeria's Call / Emeria, Shattered Skyclave
2020-09-08 17:28:17 -04:00
Evan Kranzler
ed65b8dea8
[ZNR] Implemented Inscription of Insight
2020-09-08 10:52:53 -04:00
Evan Kranzler
895453169b
[ZNR] Implemented Felidar Retreat
2020-09-08 10:32:42 -04:00
Evan Kranzler
9cf96bd391
[ZNR] Implemented Attended Healer
2020-09-07 16:08:19 -04:00
Evan Kranzler
f977decf6e
[ZNR] Implemented Relic Robber
2020-09-06 15:06:35 -04:00
LevelX2
61315ec741
* Improved some FixedTarget initializations.
2020-08-31 10:54:59 +02:00
Evan Kranzler
f4da18df89
[ZNR] Implemented Nahiri, Heir of the Ancients
2020-08-27 12:07:43 -04:00
LevelX2
6b4336a00a
* Fixed some tooltip rule texts.
2020-08-24 22:45:54 +02:00
LevelX2
d51acbf090
* Removed unused imports.
2020-08-22 11:51:34 +02:00
jeffwadsworth
3b90c48c75
- Refactored BlocksTriggeredAbility to BlocksSourceTriggeredAbility
2020-08-10 11:49:03 -05:00
Oleg Agafonov
7599acf1c8
Removed duplicated sets that was split into multiple (Champs, Game Day, Launch Party, Media Inserts, Super Series)
2020-08-08 11:00:07 +04:00
Oleg Agafonov
9e6a348cb1
Merge branch 'master' into refactor_promo_sets
2020-08-07 02:48:40 +02:00
Oleg Agafonov
00411b4a9b
* Regeneration abilities improved:
...
* Fixed that regeneration shield isn't added to permanent on aura sacrifice cost (example: Stamina, Carapace, see #2221 );
* Fixed that regeneration shields accumulated in attached aura instead permanent (bug example: re-attached aura gives old shields to new permanent, see #6846 );
* Added card hint with regeneration shields amount (#6846 );
2020-08-02 14:01:58 +04:00
Oleg Agafonov
c7595ca476
* Regeneration abilities - added card hint about activated and used regeneration;
2020-08-01 21:29:08 +04:00
Oleg Agafonov
0824d2901a
* Transform abilities - fixed duplicated triggered abilities from transformed permanents;
...
* Accursed Witch // Infectious Curse - fixed wrong cost modification effect (#6684 );
2020-07-30 12:13:32 +04:00
LevelX2
a2ae232b43
* Fixed some corner cases for Worl Enchantment State-Based actions (704.5k).
2020-07-18 12:23:19 +02:00
LevelX2
aad36dda19
* Fixed possible problem with setting of the spellAbility during card copies (related to eecaa232f5).
2020-07-14 23:18:47 +02:00
LevelX2
eecaa232f5
* Fixed a problem where for copies of cards/permanent the included spell ability was not correctly copied and the copied card had the spell ability twice. That could cause in some rare cases problems with spell ids of copies (this fixes #6824 ) or did allow on the other side some unproper handling of things (Animate Dead).
2020-07-14 21:28:45 +02:00
arcox
9c7982e8f6
Update *.sh and *.java files to use Unix line endings
2020-07-09 13:07:26 -04:00
Oleg Agafonov
6c3162f140
Optimized sql for deck editor
2020-07-09 03:08:44 +04:00
Oleg Agafonov
99ceeb5076
Tokens improves:
...
* [M21] added tokens;
* [M21] added tokens download support;
* Fixed wrong images for some tokens (Angel, Beast, Bird, Cat, etc);
2020-07-09 02:38:37 +04:00
Evan Kranzler
73026b57b1
implemented Neyith of the Dire Hunt
2020-06-30 21:29:59 -04:00
jeffwadsworth
d1cbfc51e1
- Refactored DiesTriggeredAbility to DiesSourceTriggeredAbility
2020-06-29 10:51:34 -05:00
Oleg Agafonov
4bdd8910a8
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# Mage.Sets/src/mage/cards/d/DreamLeash.java
2020-06-29 13:32:26 +04:00
Oleg Agafonov
e4ebf50d42
* Artifact you control effects - added card hints;
2020-06-29 09:28:46 +04:00
LevelX2
d2d892a7cb
* Fixed that permanents under non owner control sine they are on the battlefield were no exiled if the controller left the game (e.g. Captive Audience) ( fixes #5593 ).
2020-06-27 23:47:04 +02:00
htrajan
6fa1ad3aaa
[M21] Implement more cards ( #6730 )
...
* EnthrallingHold
* ArchfiendsVessel
* ConspicuousSnoop
* HoodedBlightfang
* commit set updates
* fix text
* fix Archfiend's Vessel cast from graveyard trigger and Enthralling Hold text
2020-06-26 20:55:43 -04:00
gp66
a003f95c35
m20 demon token
2020-06-25 08:46:27 -05:00
Evan Kranzler
a5f9b8fb64
Implemented Sethron, Hurloon General
2020-06-25 09:22:09 -04:00
Oleg Agafonov
aeef4e1193
Fixed some tokens image
2020-06-25 09:52:54 +04:00
Oleg Agafonov
dea739ecb0
Merge pull request #6683 from gp66/fix-iko-tokens
...
Fix iko tokens
2020-06-25 07:35:17 +02:00
18ths
40036271da
Implemented Allosaurus Shepherd and Blessed Sanctuary ( #6711 )
...
* added allosaurus shepherd and blessed sanctuary
* fixed nonascii apostrophes
* added continuous effect dependency
2020-06-24 10:17:32 -05:00
gp66
b538aea848
beast token iko
2020-06-20 14:26:01 -05:00
Oleg Agafonov
52579fd1f3
Fixed tests
2020-06-20 07:06:34 +04:00
Evan Kranzler
3839b0c665
Implemented Goblin Wizardry
2020-06-16 22:14:57 -04:00
Evan Kranzler
e8a99ec7f3
Implemented Experimental Overload
2020-06-15 20:09:31 -04:00
LevelX2
2788eab082
* Fixed card type displaying order ( fixes #6055 ).
2020-06-15 21:11:54 +02:00
Oleg Agafonov
4006e9e909
* Images: fixed that some tokens uses wrong images of Elemental ( #5834 );
2020-06-15 21:30:23 +04:00
Oleg Agafonov
f2f1abd0f3
* Images: fixed wrong Wurm token image for some sets ( #5604 );
2020-06-15 20:59:53 +04:00
Oleg Agafonov
c2487aec7d
[C20] tokens support and fixes:
...
* Added tokens for C20;
* Added tokens images download for C20;
* Fixed that some tokens uses wrong images or images from wrong set (example: Elemental);
2020-06-15 20:29:52 +04:00
Oleg Agafonov
2b21298377
* UI: fixed that tokens in M15 render mode did not use a variety of images (all same named tokens uses same image);
2020-06-15 20:21:30 +04:00
Evan Kranzler
7cf52ce136
Implemented Pursued Whale
2020-06-10 20:21:03 -04:00
Evan Kranzler
e879233ea1
Implemented Jolrael, Mwonvuli Recluse
2020-06-09 10:03:23 -04:00
htrajan
a897df7c79
Implement 6 cmc pws (except Teferi) and rin ( #6611 )
...
[M21] Implement 6 cmc pws (except Teferi) and rin
2020-06-07 06:13:20 +04:00
Evan Kranzler
74b6626020
changed Hound to Dog
2020-06-05 20:17:41 -04:00
LevelX2
f65f4a4344
* Fixed that calling the destroy method for an object of the class permanent did move the card in game but shouldn't ( #6571 ).
2020-06-03 15:06:12 +02:00
Oleg Agafonov
c656bea31c
Ability refactor: removed deprecated code
2020-05-28 23:38:16 +04:00