Commit graph

8 commits

Author SHA1 Message Date
Oleg Agafonov
c076f4925f Turn under control reworked:
- game: added support for human games (cards like Emrakul, the Promised End, #12878);
 - game: added support of 720.1. to reset control in the turn beginning instead cleanup step (related to #12115);
 - game: added game logs for priorities in cleanup step;
 - game: fixed game freezes and wrong skip settings usages (related to #12878);
 - gui: added playable and choose-able marks for controlling player's cards and permanents, including switched hands;
 - gui: added controlling player name in all choice dialogs;
 - info: control of computer players is it not yet supported;
2025-01-07 12:38:01 +04:00
Susucre
1ae48593a8 have separate turn events for extra beginning.
I did check the BEGINNING_PHASE_PRE usage, and found none that wanted to watch the extra beginning phases.

Of note, we may want to have separate 'beginning of turn'/'beginning of game' events, if there is ever a way to skip beginning phases.
2024-04-25 18:58:32 +02:00
Susucre
ff4bd9b430 fix Obeka, Splitter of Seconds' extra phase calling beginning of turn method 2024-04-25 12:16:37 +02:00
Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/game/turn/BeginningPhase.java (Browse further)