Commit graph

23 commits

Author SHA1 Message Date
LevelX2
0affb45264 * Curse of Opulence - Fixed a bug that could create game error (index out of bounds). 2017-08-17 20:35:36 +02:00
LevelX2
cd6c7623ed * Added missing imports, imports reorg. 2017-07-23 16:29:29 +02:00
LevelX2
4806738cfb * Some more use of StaticFilter objects. 2017-07-23 14:59:13 +02:00
igoudt
905829561e talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
LevelX2
b71c618294 [AKH] Added exert ability, Ahn-Crop Crasher and Combat Celebrant. 2017-04-06 23:10:24 +02:00
ingmargoudt
5a57731968 added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call 2017-03-04 00:16:36 +01:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
c0cf22bbf7 Refactoring
See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
spjspj
9f66125cf9 spjspj - Fix for must attack effects not forcing attacks in multiplayer 2016-12-03 18:26:40 +11:00
LevelX2
7481b7f5b2 Fixed possible endless loop if player left game during combat. 2016-11-27 07:54:02 +01:00
LevelX2
a1123b3c0b * Myriad some cleanup (#2420). 2016-10-04 15:29:52 +02:00
LevelX2
e81f26d539 Some fixes to prevent null pointer exceptions. 2016-09-24 03:48:48 +02:00
Dilnu
87a6d3a1ee Fix the combat code to support Slayer's Cleaver
Update the checks for unfulfilled conditions to confirm the blocking
creatures actually are fulfilled.
Update the check for whether a blocker is already being used correctly
to confirm that there isn’t a stricter condition that is unfulfilled.

This change also updates the Slayer’s Cleaver test to make it more
robust.
2016-09-18 16:28:01 -04:00
LevelX2
916836d0c9 * Fixed a problem with creatures forced to block while not able to do because the attacker has restrictions (e.g. menace). 2016-03-20 10:27:57 +01:00
LevelX2
bd43cf0e1e * Fixed possible exception when planswalker were removed from battlefield. 2016-03-07 16:28:24 +01:00
LevelX2
9f35637e6d Fixed that a planeswalker that left the battlefield was not correctly removed from combat. 2016-02-25 21:41:38 +01:00
LevelX2
6458a95912 * Stinkdrinker Bandit - Fixed triggered ability only triggering for controlled creatures now. 2016-02-03 00:25:17 +01:00
icetc
cc7b7ec2a2 Added card Okk. Incluedes a new restriction effect called "canBlockCheckAfter", an update to the combat sequence where this restriction is taken into considiration and a new test which assert the behaviour of the effect. 2016-02-01 13:36:56 +01:00
LevelX2
64dea27bb3 *Fixed that tap events were send multiple times if attacker was tapped untapped and tapped again (etc.). So you could abuse e.g. Vampire Envoy. 2016-01-21 17:15:10 +01:00
LevelX2
56485d7ee6 * Fixed a bug of block requirement check. 2016-01-15 22:59:29 +01:00
LevelX2
4d01eb143a Redesigned handling of attack allowed check related to the complete attack. 2015-12-08 12:20:37 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/game/combat/Combat.java (Browse further)