Alex W. Jackson
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081b2f2f39
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Replace more custom effects with SavedDamageValue
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2022-04-02 02:11:12 -04:00 |
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Oleg Agafonov
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db239a1055
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Refactor: replaced sourceId by source and introduced source param in some methods;
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2020-12-12 20:23:19 +04:00 |
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jeffwadsworth
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79592d2b0a
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- Fixed #6861
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2020-08-12 09:24:40 -05:00 |
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Oleg Agafonov
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11976b5c89
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Refactor: move player.damage params to default (same as permanent.damage);
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2020-01-14 09:15:33 +04:00 |
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Evan Kranzler
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9a603fbaab
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replaced StaticValue with singletons
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2020-01-05 11:33:21 -05:00 |
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GrayedFox
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3953f3dbdd
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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MTGfan
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36d6c006ca
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New AttachedPermanentToughnessValue, updated DamageAttachedControllerEffect to take DynamicValue (ex. to work with AttachedPermanentToughnessValue), and updated Creature Bond to use AttachedPermanentToughnessValue and DamageAttachedControllerEffect. Corrected Gaea's Liege, Kor Scythemaster, Soltari Lancer, and Spirit of the Night to use SourceAttackingCondition. Rmoved the AttackingCondition we creature for Gaea's Liege since it duplicated the already existing SourceAttackingCondition. For the other three using SourceAttackingCondition and the minor changes to the code for them should make their code more efficient.
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2016-11-26 03:57:46 -05:00 |
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poixen
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46eb6c0525
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Restructured Mage module
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2015-11-29 21:56:49 +01:00 |
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