foul-magics/Mage/src/main/java/mage/abilities/effects/common/DamageAttachedControllerEffect.java
2020-08-12 09:24:40 -05:00

74 lines
2.4 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
* @author LoneFox
*/
public class DamageAttachedControllerEffect extends OneShotEffect {
protected DynamicValue amount;
public DamageAttachedControllerEffect(int amount) {
super(Outcome.Damage);
this.amount = StaticValue.get(amount);
}
public DamageAttachedControllerEffect(DynamicValue amount) {
super(Outcome.Damage);
this.amount = amount;
}
public DamageAttachedControllerEffect(final DamageAttachedControllerEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public DamageAttachedControllerEffect copy() {
return new DamageAttachedControllerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
// In the case that the enchantment is blinked
Permanent enchantment = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
if (enchantment == null) {
// It was not blinked, use the standard method
enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
}
if (enchantment == null) {
return false;
}
Permanent enchanted = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo());
if (enchanted == null) {
return false;
}
Player player = game.getPlayer(enchanted.getControllerId());
if (player != null) {
player.damage(amount.calculate(game, source, this), source.getSourceId(), game);
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
if ("equal to".equals(amount.toString())) {
return "{this} deals damage " + amount + " that creatures toughness to that creature's controller";
}
return "{this} deals " + amount + " damage to that creature's controller";
}
}