[TLA] Implement Bumi, Unleashed

This commit is contained in:
Grath 2025-11-02 17:58:37 -05:00
parent 9ba96ddf11
commit ffb270eac7
2 changed files with 133 additions and 0 deletions

View file

@ -0,0 +1,131 @@
package mage.cards.b;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.UntapAllLandsControllerEffect;
import mage.abilities.effects.common.combat.CantAttackAllEffect;
import mage.abilities.effects.keyword.EarthbendTargetEffect;
import mage.constants.*;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.turn.TurnMod;
import mage.target.common.TargetControlledLandPermanent;
/**
*
* @author Grath
*/
public final class BumiUnleashed extends CardImpl {
public BumiUnleashed(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{G}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.NOBLE);
this.subtype.add(SubType.ALLY);
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// Trample
this.addAbility(TrampleAbility.getInstance());
// When Bumi enters, earthbend 4.
Ability ability = new EntersBattlefieldTriggeredAbility(new EarthbendTargetEffect(4));
ability.addTarget(new TargetControlledLandPermanent());
this.addAbility(ability);
// Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
ability = new DealsCombatDamageToAPlayerTriggeredAbility(new UntapAllLandsControllerEffect(), false);
ability.addEffect(new BumiUnleashedEffect());
this.addAbility(ability);
}
private BumiUnleashed(final BumiUnleashed card) {
super(card);
}
@Override
public BumiUnleashed copy() {
return new BumiUnleashed(this);
}
}
//Based on LastNightTogetherEffect
class BumiUnleashedEffect extends OneShotEffect {
BumiUnleashedEffect() {
super(Outcome.Benefit);
staticText = "After this main phase, there is an additional combat phase. Only land creatures can attack during that combat phase";
}
private BumiUnleashedEffect(final BumiUnleashedEffect effect) {
super(effect);
}
@Override
public BumiUnleashedEffect copy() {
return new BumiUnleashedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
// At the start of that combat, add a restriction effect preventing other creatures from attacking.
TurnMod combat = new TurnMod(game.getState().getActivePlayerId()).withExtraPhase(TurnPhase.COMBAT);
game.getState().getTurnMods().add(combat);
BumiUnleashedDelayedCantAttackAbility delayedTriggeredAbility = new BumiUnleashedDelayedCantAttackAbility(combat.getId());
game.addDelayedTriggeredAbility(delayedTriggeredAbility, source);
return true;
}
}
class BumiUnleashedDelayedCantAttackAbility extends DelayedTriggeredAbility {
private final UUID connectedTurnMod;
BumiUnleashedDelayedCantAttackAbility(UUID connectedTurnMod) {
super(null, Duration.EndOfTurn);
FilterCreaturePermanent filterRestriction = new FilterCreaturePermanent();
filterRestriction.add(Predicates.not(CardType.LAND.getPredicate()));
this.addEffect(new CantAttackAllEffect(Duration.EndOfCombat, filterRestriction));
this.usesStack = false; // don't show this to the user
this.connectedTurnMod = connectedTurnMod;
}
BumiUnleashedDelayedCantAttackAbility(BumiUnleashedDelayedCantAttackAbility ability) {
super(ability);
this.connectedTurnMod = ability.connectedTurnMod;
}
@Override
public BumiUnleashedDelayedCantAttackAbility copy() {
return new BumiUnleashedDelayedCantAttackAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.PHASE_CHANGED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return (event.getType() == GameEvent.EventType.PHASE_CHANGED && this.connectedTurnMod.equals(event.getSourceId()));
}
@Override
public String getRule() {
return "Only land creatures can attack during that combat phase";
}
}

View file

@ -49,6 +49,8 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
cards.add(new SetCardInfo("Beetle-Headed Merchants", 86, Rarity.COMMON, mage.cards.b.BeetleHeadedMerchants.class));
cards.add(new SetCardInfo("Bender's Waterskin", 255, Rarity.COMMON, mage.cards.b.BendersWaterskin.class));
cards.add(new SetCardInfo("Bumi Bash", 125, Rarity.COMMON, mage.cards.b.BumiBash.class));
cards.add(new SetCardInfo("Bumi, Unleashed", 211, Rarity.MYTHIC, mage.cards.b.BumiUnleashed.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Bumi, Unleashed", 348, Rarity.MYTHIC, mage.cards.b.BumiUnleashed.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Buzzard-Wasp Colony", 88, Rarity.UNCOMMON, mage.cards.b.BuzzardWaspColony.class));
cards.add(new SetCardInfo("Cat-Gator", 91, Rarity.UNCOMMON, mage.cards.c.CatGator.class));
cards.add(new SetCardInfo("Cat-Owl", 212, Rarity.COMMON, mage.cards.c.CatOwl.class));