forked from External/mage
Implemented Angel of Vitality
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104
Mage.Sets/src/mage/cards/a/AngelOfVitality.java
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104
Mage.Sets/src/mage/cards/a/AngelOfVitality.java
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@ -0,0 +1,104 @@
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package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class AngelOfVitality extends CardImpl {
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public AngelOfVitality(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.ANGEL);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// If you would gain life, you gain that much life plus 1 instead.
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this.addAbility(new SimpleStaticAbility(new AngelOfVitalityEffect()));
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// Angel of Vitality gets +2/+2 as long as you have 25 or more life.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield),
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AngelOfVitalityCondition.instance, "{this} gets +2/+2 as long as you have 25 or more life"
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)));
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}
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private AngelOfVitality(final AngelOfVitality card) {
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super(card);
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}
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@Override
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public AngelOfVitality copy() {
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return new AngelOfVitality(this);
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}
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}
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class AngelOfVitalityEffect extends ReplacementEffectImpl {
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AngelOfVitalityEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "If you would gain life, you gain that much life plus one instead";
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}
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private AngelOfVitalityEffect(final AngelOfVitalityEffect effect) {
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super(effect);
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}
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@Override
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public AngelOfVitalityEffect copy() {
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return new AngelOfVitalityEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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event.setAmount(event.getAmount() + 1);
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.GAIN_LIFE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return event.getPlayerId().equals(source.getControllerId()) && (source.getControllerId() != null);
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}
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}
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enum AngelOfVitalityCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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return player != null && player.getLife() >= 25;
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}
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}
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@ -27,6 +27,7 @@ public final class CoreSet2020 extends ExpansionSet {
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this.ratioBoosterMythic = 8;
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this.maxCardNumberInBooster = 280;
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cards.add(new SetCardInfo("Angel of Vitality", 4, Rarity.UNCOMMON, mage.cards.a.AngelOfVitality.class));
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cards.add(new SetCardInfo("Chandra, Acolyte of Flame", 126, Rarity.RARE, mage.cards.c.ChandraAcolyteOfFlame.class));
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cards.add(new SetCardInfo("Chandra, Awakened Inferno", 127, Rarity.MYTHIC, mage.cards.c.ChandraAwakenedInferno.class));
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cards.add(new SetCardInfo("Chandra, Novice Pyromancer", 128, Rarity.UNCOMMON, mage.cards.c.ChandraNovicePyromancer.class));
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