diff --git a/Mage.Sets/src/mage/cards/a/AngelOfVitality.java b/Mage.Sets/src/mage/cards/a/AngelOfVitality.java new file mode 100644 index 00000000000..bc7838f9b4a --- /dev/null +++ b/Mage.Sets/src/mage/cards/a/AngelOfVitality.java @@ -0,0 +1,104 @@ +package mage.cards.a; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.Condition; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.ReplacementEffectImpl; +import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.players.Player; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class AngelOfVitality extends CardImpl { + + public AngelOfVitality(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}"); + + this.subtype.add(SubType.ANGEL); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // If you would gain life, you gain that much life plus 1 instead. + this.addAbility(new SimpleStaticAbility(new AngelOfVitalityEffect())); + + // Angel of Vitality gets +2/+2 as long as you have 25 or more life. + this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( + new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield), + AngelOfVitalityCondition.instance, "{this} gets +2/+2 as long as you have 25 or more life" + ))); + } + + private AngelOfVitality(final AngelOfVitality card) { + super(card); + } + + @Override + public AngelOfVitality copy() { + return new AngelOfVitality(this); + } +} + +class AngelOfVitalityEffect extends ReplacementEffectImpl { + + AngelOfVitalityEffect() { + super(Duration.WhileOnBattlefield, Outcome.Benefit); + staticText = "If you would gain life, you gain that much life plus one instead"; + } + + private AngelOfVitalityEffect(final AngelOfVitalityEffect effect) { + super(effect); + } + + @Override + public AngelOfVitalityEffect copy() { + return new AngelOfVitalityEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + return true; + } + + @Override + public boolean replaceEvent(GameEvent event, Ability source, Game game) { + event.setAmount(event.getAmount() + 1); + return false; + } + + @Override + public boolean checksEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.GAIN_LIFE; + } + + @Override + public boolean applies(GameEvent event, Ability source, Game game) { + return event.getPlayerId().equals(source.getControllerId()) && (source.getControllerId() != null); + } +} + +enum AngelOfVitalityCondition implements Condition { + instance; + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + return player != null && player.getLife() >= 25; + } +} diff --git a/Mage.Sets/src/mage/sets/CoreSet2020.java b/Mage.Sets/src/mage/sets/CoreSet2020.java index 07e56281d4b..cc6b83d6cb2 100644 --- a/Mage.Sets/src/mage/sets/CoreSet2020.java +++ b/Mage.Sets/src/mage/sets/CoreSet2020.java @@ -27,6 +27,7 @@ public final class CoreSet2020 extends ExpansionSet { this.ratioBoosterMythic = 8; this.maxCardNumberInBooster = 280; + cards.add(new SetCardInfo("Angel of Vitality", 4, Rarity.UNCOMMON, mage.cards.a.AngelOfVitality.class)); cards.add(new SetCardInfo("Chandra, Acolyte of Flame", 126, Rarity.RARE, mage.cards.c.ChandraAcolyteOfFlame.class)); cards.add(new SetCardInfo("Chandra, Awakened Inferno", 127, Rarity.MYTHIC, mage.cards.c.ChandraAwakenedInferno.class)); cards.add(new SetCardInfo("Chandra, Novice Pyromancer", 128, Rarity.UNCOMMON, mage.cards.c.ChandraNovicePyromancer.class));