[FIN] Golbez returns card to hand, not battlefield - can't getPermanent on a Card.

This commit is contained in:
Grath 2025-09-06 11:38:07 -04:00
parent 4dd5054314
commit d0ee2fef06

View file

@ -81,7 +81,7 @@ enum GolbezCrystalCollectorValue implements DynamicValue {
public int calculate(Game game, Ability sourceAbility, Effect effect) { public int calculate(Game game, Ability sourceAbility, Effect effect) {
return Optional return Optional
.ofNullable(effect.getTargetPointer().getFirst(game, sourceAbility)) .ofNullable(effect.getTargetPointer().getFirst(game, sourceAbility))
.map(game::getPermanent) .map(game::getCard)
.map(MageObject::getPower) .map(MageObject::getPower)
.map(MageInt::getValue) .map(MageInt::getValue)
.orElse(0); .orElse(0);