From d0ee2fef063e36fcf988abe42b64be4ccfd9f26f Mon Sep 17 00:00:00 2001 From: Grath <1895280+Grath@users.noreply.github.com> Date: Sat, 6 Sep 2025 11:38:07 -0400 Subject: [PATCH] [FIN] Golbez returns card to hand, not battlefield - can't getPermanent on a Card. --- Mage.Sets/src/mage/cards/g/GolbezCrystalCollector.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/g/GolbezCrystalCollector.java b/Mage.Sets/src/mage/cards/g/GolbezCrystalCollector.java index d4e79a069d1..9d70650028f 100644 --- a/Mage.Sets/src/mage/cards/g/GolbezCrystalCollector.java +++ b/Mage.Sets/src/mage/cards/g/GolbezCrystalCollector.java @@ -81,7 +81,7 @@ enum GolbezCrystalCollectorValue implements DynamicValue { public int calculate(Game game, Ability sourceAbility, Effect effect) { return Optional .ofNullable(effect.getTargetPointer().getFirst(game, sourceAbility)) - .map(game::getPermanent) + .map(game::getCard) .map(MageObject::getPower) .map(MageInt::getValue) .orElse(0);