diff --git a/Mage.Sets/src/mage/cards/s/SmokeBomb.java b/Mage.Sets/src/mage/cards/s/SmokeBomb.java new file mode 100644 index 00000000000..20b74dc6f0a --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SmokeBomb.java @@ -0,0 +1,55 @@ +package mage.cards.s; + +import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.common.delayed.ReflexiveTriggeredAbility; +import mage.abilities.costs.common.SacrificeSourceCost; +import mage.abilities.effects.common.DoWhenCostPaid; +import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect; +import mage.abilities.effects.common.continuous.GainAbilityAllEffect; +import mage.abilities.keyword.FlashAbility; +import mage.abilities.keyword.ShroudAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.TargetController; +import mage.filter.StaticFilters; +import mage.target.common.TargetControlledCreaturePermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SmokeBomb extends CardImpl { + + public SmokeBomb(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); + + // Flash + this.addAbility(FlashAbility.getInstance()); + + // All creatures have shroud. + this.addAbility(new SimpleStaticAbility(new GainAbilityAllEffect( + ShroudAbility.getInstance(), Duration.WhileOnBattlefield, + StaticFilters.FILTER_PERMANENT_CREATURES + ))); + + // At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can't be blocked this turn. + ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(new CantBeBlockedTargetEffect(), false); + ability.addTarget(new TargetControlledCreaturePermanent()); + this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DoWhenCostPaid( + ability, new SacrificeSourceCost(), "", false + ), TargetController.YOU, false)); + } + + private SmokeBomb(final SmokeBomb card) { + super(card); + } + + @Override + public SmokeBomb copy() { + return new SmokeBomb(this); + } +} diff --git a/Mage.Sets/src/mage/sets/AssassinsCreed.java b/Mage.Sets/src/mage/sets/AssassinsCreed.java index 74c9515f896..c3d7b897150 100644 --- a/Mage.Sets/src/mage/sets/AssassinsCreed.java +++ b/Mage.Sets/src/mage/sets/AssassinsCreed.java @@ -74,6 +74,7 @@ public final class AssassinsCreed extends ExpansionSet { cards.add(new SetCardInfo("Royal Assassin", 93, Rarity.RARE, mage.cards.r.RoyalAssassin.class)); cards.add(new SetCardInfo("Settlement Blacksmith", 280, Rarity.UNCOMMON, mage.cards.s.SettlementBlacksmith.class)); cards.add(new SetCardInfo("Silent Clearing", 115, Rarity.RARE, mage.cards.s.SilentClearing.class)); + cards.add(new SetCardInfo("Smoke Bomb", 75, Rarity.UNCOMMON, mage.cards.s.SmokeBomb.class)); cards.add(new SetCardInfo("Stone Quarry", 300, Rarity.UNCOMMON, mage.cards.s.StoneQuarry.class)); cards.add(new SetCardInfo("Submerged Boneyard", 301, Rarity.UNCOMMON, mage.cards.s.SubmergedBoneyard.class)); cards.add(new SetCardInfo("Sunbaked Canyon", 111, Rarity.RARE, mage.cards.s.SunbakedCanyon.class));