forked from External/mage
[READY FOR REVIEW] Implement a "multi-amount" dialog (#7528)
* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana) * Added tests and AI support; * Test framework: added aliases support in TargetAmount dialogs; Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
This commit is contained in:
parent
042aa61ad4
commit
600cac6fc7
35 changed files with 1209 additions and 232 deletions
|
|
@ -84,6 +84,10 @@ public class PlayerQueryEventSource implements EventSource<PlayerQueryEvent>, Se
|
|||
dispatcher.fireEvent(PlayerQueryEvent.amountEvent(playerId, message, min, max));
|
||||
}
|
||||
|
||||
public void multiAmount(UUID playerId, List<String> messages, int min, int max, Map<String, Serializable> options) {
|
||||
dispatcher.fireEvent(PlayerQueryEvent.multiAmountEvent(playerId, messages, min, max, options));
|
||||
}
|
||||
|
||||
public void chooseChoice(UUID playerId, Choice choice) {
|
||||
dispatcher.fireEvent(PlayerQueryEvent.chooseChoiceEvent(playerId, choice));
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue