forked from External/mage
Fixing saga implementation
Related to #4875, still need to rework how the SBA removes the saga with respect to the final trigger
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3 changed files with 72 additions and 59 deletions
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@ -157,6 +157,8 @@ public interface Card extends MageObject {
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Counters getCounters(GameState state);
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void addAbility(Ability ability);
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boolean addCounters(Counter counter, Ability source, Game game);
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boolean addCounters(Counter counter, Ability source, Game game, List<UUID> appliedEffects);
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