forked from External/mage
* Triton Tactics - Fixed that the delayed effect is only applied in the current turn if possible not also in the next turn, if Triton Tactis was played after combat phase.
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1 changed files with 1 additions and 1 deletions
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@ -140,7 +140,7 @@ class TritonTacticsUntapTargetEffect extends OneShotEffect<TritonTacticsUntapTar
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class TritonTacticsTriggeredAbility extends DelayedTriggeredAbility<TritonTacticsTriggeredAbility> {
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public TritonTacticsTriggeredAbility() {
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super(new TritonTacticsEndOfCombatEffect(), Duration.EndOfCombat, true);
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super(new TritonTacticsEndOfCombatEffect(), Duration.EndOfTurn, true);
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}
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public TritonTacticsTriggeredAbility(TritonTacticsTriggeredAbility ability) {
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