* Triton Tactics - Fixed that the delayed effect is only applied in the current turn if possible not also in the next turn, if Triton Tactis was played after combat phase.

This commit is contained in:
LevelX2 2014-05-06 12:37:46 +02:00
parent cd4d00e31a
commit 3caacdfec8

View file

@ -140,7 +140,7 @@ class TritonTacticsUntapTargetEffect extends OneShotEffect<TritonTacticsUntapTar
class TritonTacticsTriggeredAbility extends DelayedTriggeredAbility<TritonTacticsTriggeredAbility> {
public TritonTacticsTriggeredAbility() {
super(new TritonTacticsEndOfCombatEffect(), Duration.EndOfCombat, true);
super(new TritonTacticsEndOfCombatEffect(), Duration.EndOfTurn, true);
}
public TritonTacticsTriggeredAbility(TritonTacticsTriggeredAbility ability) {