* Coordinated Assault - Fixed missing target definition, so the effects can be applied to targets.

This commit is contained in:
LevelX2 2013-09-20 08:25:01 +02:00
parent 44fd58999c
commit 27d81accd8

View file

@ -36,6 +36,7 @@ import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.target.common.TargetCreaturePermanent;
/**
*
@ -55,6 +56,7 @@ public class CoordinatedAssault extends CardImpl<CoordinatedAssault> {
this.getSpellAbility().addEffect(effect);
effect = new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, "and gain first strike until end of turn");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0,2));
}
public CoordinatedAssault(final CoordinatedAssault card) {