forked from External/mage
Implemented Brawl
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Mage.Sets/src/mage/cards/b/Brawl.java
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Mage.Sets/src/mage/cards/b/Brawl.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author L_J
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*/
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public class Brawl extends CardImpl {
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public Brawl(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{R}{R}");
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// Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BrawlEffect(), new TapSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addEffect(
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new GainAbilityAllEffect(ability, Duration.EndOfTurn, new FilterCreaturePermanent())
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.setText("Until end of turn, all creatures gain \"{T}: This creature deals damage equal to its power to target creature.\"")
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);
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}
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public Brawl(final Brawl card) {
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super(card);
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}
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@Override
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public Brawl copy() {
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return new Brawl(this);
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}
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}
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class BrawlEffect extends OneShotEffect {
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public BrawlEffect() {
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super(Outcome.Damage);
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staticText = "{this} deals damage equal to its power to target creature";
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}
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public BrawlEffect(final BrawlEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent == null) {
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sourcePermanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
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}
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if (sourcePermanent == null) {
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return false;
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}
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int damage = sourcePermanent.getPower().getValue();
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent != null) {
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permanent.damage(damage, sourcePermanent.getId(), game, false, true);
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return true;
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}
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Player player = game.getPlayer(source.getFirstTarget());
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if (player != null) {
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player.damage(damage, sourcePermanent.getId(), game, false, true);
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return true;
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}
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return false;
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}
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@Override
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public BrawlEffect copy() {
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return new BrawlEffect(this);
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}
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}
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