diff --git a/Mage.Sets/src/mage/cards/b/Brawl.java b/Mage.Sets/src/mage/cards/b/Brawl.java new file mode 100644 index 00000000000..f780c7d0374 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/Brawl.java @@ -0,0 +1,116 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.b; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.continuous.GainAbilityAllEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.filter.common.FilterCreaturePermanent; +import mage.target.common.TargetCreaturePermanent; + +/** + * + * @author L_J + */ +public class Brawl extends CardImpl { + + public Brawl(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{R}{R}"); + + // Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BrawlEffect(), new TapSourceCost()); + ability.addTarget(new TargetCreaturePermanent()); + this.getSpellAbility().addEffect( + new GainAbilityAllEffect(ability, Duration.EndOfTurn, new FilterCreaturePermanent()) + .setText("Until end of turn, all creatures gain \"{T}: This creature deals damage equal to its power to target creature.\"") + ); + } + + public Brawl(final Brawl card) { + super(card); + } + + @Override + public Brawl copy() { + return new Brawl(this); + } +} + +class BrawlEffect extends OneShotEffect { + public BrawlEffect() { + super(Outcome.Damage); + staticText = "{this} deals damage equal to its power to target creature"; + } + + public BrawlEffect(final BrawlEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent sourcePermanent = game.getPermanent(source.getSourceId()); + if (sourcePermanent == null) { + sourcePermanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD); + } + if (sourcePermanent == null) { + return false; + } + + int damage = sourcePermanent.getPower().getValue(); + + Permanent permanent = game.getPermanent(source.getFirstTarget()); + if (permanent != null) { + permanent.damage(damage, sourcePermanent.getId(), game, false, true); + return true; + } + Player player = game.getPlayer(source.getFirstTarget()); + if (player != null) { + player.damage(damage, sourcePermanent.getId(), game, false, true); + return true; + } + return false; + } + + @Override + public BrawlEffect copy() { + return new BrawlEffect(this); + } + +}