Cameron Merkel
0c9518712a
Minor improvements to AddCountersAllEffect ( #11690 )
...
* Basic cleanup (remove unused imports, make class variable final, fix typo in comment)
* Reduce log spam, use plural for "counter" when necessary
2024-01-20 13:35:13 -05:00
Matthew Wilson
784a5fb1e4
Fix Sanctuary Blade ability causing a trigger ( #11682 )
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* Fix Sanctuary Blade ability causing a trigger
* Remove unnecessary logic and correct test
* Re-add strict choose mode
---------
Co-authored-by: Matthew Wilson <matthew_w@vaadin.com>
2024-01-20 13:20:17 -05:00
Oleg Agafonov
8e395f964d
miss changes from foretold fix in #11646
2024-01-20 16:52:44 +04:00
xenohedron
8cef411c70
fix LoseLifeControllerAttachedEffect ( #11680 )
...
add test for Pooling Venom
2024-01-19 18:32:01 -05:00
Oleg Agafonov
e4157fefb8
AI: improved combat support:
...
* added support to attack battle permanents (#10246 );
* fixed that AI was able to attack multiple targets by single creature (#7434 );
* added docs;
* added todos with another bugs or possible problems with AI combat;
2024-01-20 00:17:14 +04:00
theelk801
b29bb6026f
[MKM] Implement Museum Nightwatch
2024-01-19 09:55:58 -05:00
theelk801
fe97d3d77b
[MKM] Implement No Witnesses
2024-01-17 16:29:17 -05:00
theelk801
1a8dce83d0
rename face-up/face-down events
2024-01-17 15:56:11 -05:00
theelk801
c0de1cec19
fix test failure
2024-01-17 15:51:54 -05:00
theelk801
9d8991f5af
[MKM] Implement Gadget Technician
2024-01-17 15:11:12 -05:00
theelk801
d34b12ecdf
[MKM] Implement Defenestrated Phantom
2024-01-17 10:02:22 -05:00
Ebola16
85c17c786f
gui: decrease luminosity for LOG_TT_COLOR_MULTI ( #11663 )
2024-01-16 00:26:10 -05:00
Oleg Agafonov
08b99fcbf7
AI: removed outdated AIMinimax project ( #7075 ), removed some useless player classes, code and config files, improved docs;
2024-01-15 05:03:21 +04:00
Oleg Agafonov
6ac2f44cc1
game, refactor: improved player related code, fixed miss reset fields between games like commanderIds ( #11081 , #11628 )
2024-01-15 05:03:21 +04:00
xenohedron
a090a2a9d0
refactor/cleanup DoIfCostPaid ( #11656 )
2024-01-14 19:57:24 -05:00
xenohedron
aa642324d7
refactor: sacrifice permanent triggered abilities ( #11655 )
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* refactor constructors in SacrificePermanentTriggeredAbility
enables general use
* refactor some custom classes
* reorder method signature, add docs
* refactor another batch of custom classes
* cleanup remaining custom classes
2024-01-14 19:57:11 -05:00
xenohedron
341d8b9add
fix #11643 (choice for add mana of any type produced)
2024-01-13 16:26:54 -05:00
Oleg Agafonov
95481cd736
Mana Maze - fixed game error on usage ( closes #11572 , closes #11575 );
2024-01-13 11:42:22 +04:00
xenohedron
44893028f5
refactor: Constructor access modifier cleanup ( #11644 )
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* ContinuousRuleModifyingEffectImpl
* OneShotEffect
* ContinuousEffectImpl
* fix CRLF
* *EffectImpl
* *Effect
* DoIfCostPaid
* cleanup token copy constructors -> private
* fix build error from misspelled class name
2024-01-13 00:53:22 -05:00
xenohedron
60ad6c2325
new common predicate class
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ManaValueLessThanOrEqualToSourcePowerPredicate
2024-01-10 23:55:43 -05:00
Jeff Wadsworth
58739cf2d6
Fixed #11623
2024-01-10 17:24:42 -06:00
Oleg Agafonov
72d6a7134d
Merge fix
2024-01-08 23:28:17 +04:00
Oleg Agafonov
eedb9e6054
server, tests: improved game error and AI logs, added docs, added error stats in load test's result table (related to #11572 );
2024-01-08 23:21:44 +04:00
PurpleCrowbar
19e829a959
Fix typo in creature types
2024-01-08 16:46:52 +00:00
Oleg Agafonov
b3c55555a1
tests: fixed error on load tests end (related to #11572 ), improved logs, improved session lifecycle on load tests;
...
tests: added additional test for Mana Maze and deep copy (related to #11572 );
docs: added more info to network related code;
2024-01-08 04:14:27 +04:00
xenohedron
98a3d8b947
fix that Manamorphose can't be used to cast Imperiosaur ( #11620 )
2024-01-07 14:22:20 -05:00
xenohedron
5376e81d90
minor cleanup to ManaPool
2024-01-07 14:21:59 -05:00
xenohedron
c55be4b7c8
minor adjustment to Convoke ui
2024-01-07 14:21:59 -05:00
PurpleCrowbar
41bdd5258c
Add LCI token images
2024-01-07 19:19:34 +00:00
xenohedron
906145bad6
fix error in FightTargetsEffect
2024-01-06 15:13:00 -05:00
jimga150
068f5db976
[PIP] Implement Mr. House, President and CEO ( #11610 )
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* move Cybernetic Datasmith's robot token to RobotCantBlockToken since Mr. House has a more generic version
* Update tokens database
2024-01-06 15:09:14 -05:00
xenohedron
aa4d1654c7
fix unwanted null check in FightTargetsEffect
2024-01-06 15:05:14 -05:00
xenohedron
784a0f564b
fix #11606 (PreventDamageToSourceEffect zcc check)
2024-01-06 14:57:56 -05:00
Oleg Agafonov
e79f562f4a
server: improved logs for some use cases (related to #11572 )
2024-01-05 23:13:20 +04:00
Oleg Agafonov
fac5f8c752
dev: removed magediag file, now game/tourney logs goes to default console/file (related to #11572 )
2024-01-05 23:13:20 +04:00
xenohedron
518407be73
fix regression: Michiko Konda, Truth Seeker
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missing a check in SourceDealsDamageToYouTriggeredAbility::checkTrigger
added test
2024-01-03 01:14:46 -05:00
xenohedron
0631521787
merge cleanup
2024-01-03 00:21:09 -05:00
xenohedron
248b78677c
remove unused param from ProwlAbility
2024-01-02 19:23:16 -05:00
xenohedron
e6bd35eb77
refactor selecting cards from multiple zones ( #11584 )
...
* refactor selecting cards from multiple zones
fix MV <= controlled lands predicate
fix filter checks without source parameter
* fix test choice
2023-12-31 14:25:25 -05:00
jimga150
53d62c7f44
[LCC] Implement Pantlaza, Sun-Favored ( #11590 )
2023-12-31 14:24:55 -05:00
xenohedron
9b3ff32a33
Rework sacrifice effects to support "can't be sacrificed" ( #11587 )
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* add TargetSacrifice and canBeSacrificed
* SacrificeTargetCost refactor, now uses TargetSacrifice, constructors simplified, subclasses aligned
* fix text errors introduced by refactor
* refactor SacrificeEffect, SacrificeAllEffect, SacrificeOpponentsEffect
* cleanup keyword abilities involving sacrifice
* fix a bunch of custom effect classes involving sacrifice
* fix test choices
* update Assault Suit implementation
* fix filter check arguments
* add documentation to refactored common classes
* [CLB] Implement Jon Irenicus, Shattered One
* implement "{this} can't be sacrificed"
* add tests for Assault Suit and Jon Irenicus
* refactor out PlayerToRightGainsControlOfSourceEffect
* implement [LTC] Hithlain Rope
* add choose hint to all TargetSacrifice
---------
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
Co-authored-by: PurpleCrowbar <26198472+PurpleCrowbar@users.noreply.github.com>
2023-12-31 14:10:37 -05:00
xenohedron
1bdacc6676
cleanup: CardsImpl and related ( #11585 )
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* minor cleanup of unused params in ExileZone
* cleanup CardsImpl
standardize logic for different methods
remove unused ownerId param
2023-12-29 22:39:56 -05:00
xenohedron
062a9514fb
refactor: ReturnFromGraveyardAtRandomEffect ( #11582 )
2023-12-26 16:15:37 -05:00
ssk97
429043d7b5
[WHO] Implement Adipose Offspring ( #11570 )
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* EmergeAbility take a string instead of a ManaCosts object
* Save Emerge's sacrificed creature MOR in a costs tag
* Implement Adipose Offspring
* Fix costs tag clearing while permanent still on the battlefield
* improved version of game.getPermanentOrLKIBattlefield with MageObjectReference
* Use correct Alien token
* cleanup imports
* merge fix
2023-12-26 15:22:43 -05:00
xenohedron
1737a0a9eb
Changeling - improved combo support for creature type triggers and changeling spells (example: Volo, Itinerant Scholar) ( #11569 )
2023-12-23 16:42:05 +04:00
Oleg Agafonov
9ad456239e
GUI: stack - added card icon with targets info (announced and triggered targets, target choices);
2023-12-23 16:26:37 +04:00
Jeff Wadsworth
7adbf45258
Added Tarrian's Journal // The Tomb of Aclazotz
2023-12-23 00:01:59 -06:00
xenohedron
eec5c5b2e2
refactor: deduplicate combat damage steps ( #11566 )
2023-12-21 22:44:01 -05:00
xenohedron
66716a4314
cleanup usage of SubType from string
2023-12-21 22:07:16 -05:00
xenohedron
e449282c8f
text fixes
2023-12-17 21:38:17 -05:00