ssk97
78649c1a62
Remove KickerAbility.getSpellKickedCount ( #12553 )
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* Remove KickerAbility.getSpellKickedCount
* Check spell LKI instead of only current spell object
* Remove bad LKI storage under wrong ID
2024-07-22 23:13:48 -04:00
theelk801
f3d5f6d06a
[BLB] Implement Blacksmith's Talent
2024-07-20 16:04:43 -04:00
theelk801
0f33ac298c
[BLB] Implement Wax-Wane Witness
2024-07-19 17:45:22 -04:00
theelk801
b92c22d602
[BLB] Implement Ruthless Negotiation
2024-07-19 16:15:02 -04:00
theelk801
2a39589dd3
[BLC] Implement Octomancer
2024-07-19 12:21:37 -04:00
theelk801
26022d9682
[BLC] Implement Perch Protection
2024-07-19 12:15:47 -04:00
theelk801
57503550fe
[BLB] Implement Jolly Gerbils
2024-07-18 20:47:12 -04:00
Oleg Agafonov
a974af3c61
GUI: improved choose creature type dialog - important creature types added to the start of the list and marked as my/opponent ( closes #8478 )
2024-07-19 03:17:53 +04:00
Oleg Agafonov
7b2e9b390c
GUI: added card hints in choose replacement effect dialog
2024-07-19 00:06:18 +04:00
theelk801
afe3516a32
[BLB] Implement Blooming Blast
2024-07-18 15:22:18 -04:00
theelk801
82c2540b18
[BLB] Implement Stocking the Pantry
2024-07-18 15:22:17 -04:00
Oleg Agafonov
77df387e06
GUI: improved pick choice (dialogs with searchable list, related to #12420 ):
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- dialog: added mana symbols and html support in headers and list;
- dialog: added custom hints for each list's item (use setHintData);
- dialog: added game object hint type (use object id as hint value);
- dialog: added fast way to add key, value, sort and hint data (use choice.withItem());
- cheats: added commands list in popup hint;
2024-07-18 23:04:47 +04:00
Oleg Agafonov
d0c907242c
Merge fix
2024-07-18 21:44:42 +04:00
Oleg Agafonov
bf3f26ccc1
server: database improves:
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- fixed broken database in some use cases (example: AI and choose name dialog, related to #11285 );
- added docs and debug tools for sql queries, caches and memory analyse (see DebugUtil);
- refactor code to use shared settings;
- deleted outdated and un-used code (db logs, stats, etc);
2024-07-18 21:22:10 +04:00
Evan Kranzler
7fe6ba9c57
Implement "Promise a gift" mechanic ( #12578 )
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* [BLB] Implement Wear Down
* [BLB] Implement Valley Rally
* [BLB] Implement Dawn's Truce
* add initial test
* [BLB] Implement Kitnap
* [BLB] Implement Long River's Pull
* [BLB] Implement Peerless Recycling
* [BLB] Implement Into the Flood Maw
* add more tests
* add verify skip
* remove skip
* a few requested changes
* [BLB] Implement Nocturnal Hunger
* add test for gifting a food token
* [BLB] Implement Starforged Sword
* add comment to activation ket
* add test for adding extra cards
2024-07-18 09:15:45 -04:00
ssk97
96b08ee6bf
Fix effects where the source's controller sacrifices it ( #12583 )
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* Fix effects where the source's controller sacrifices it. Added test. Fixes #12582
* Update Evoke rules text
2024-07-18 00:28:50 -04:00
xenohedron
680f14b49d
add hint for YouGainedOrLostLifeCondition
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update Starseer Mentor to use common condition
2024-07-17 23:57:02 -04:00
theelk801
51f2f051bb
[BLB] Implement For the Common Good
2024-07-17 17:18:10 -04:00
theelk801
3d92428453
[BLB] Implement Stormchaser's Talent
2024-07-17 14:25:16 -04:00
theelk801
f7eeb75545
[BLB] Implement Star Charter
2024-07-17 10:19:13 -04:00
xenohedron
bac604fa4c
simplify Hired Claw, add hint
2024-07-15 21:49:38 -04:00
Evan Kranzler
204f67c5f0
Implement offspring mechanic ( #12572 )
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* implement offspring mechanic
* create offspring test
2024-07-12 23:38:29 -04:00
theelk801
dc096e4b1b
[BLB] Implement Darkstar Augur
2024-07-12 14:12:15 -04:00
Susucre
3fdeb8c2fc
implement [BLB] Starseer Mentor
2024-07-12 18:18:02 +02:00
Susucre
233d714e00
simplify "you gained life this turn" condition constructor
2024-07-12 17:42:00 +02:00
theelk801
06cb5ef69a
[BLB] Implement Downwind Ambusher
2024-07-12 10:18:49 -04:00
Susucre
c36b3959a8
implement and test ExpendTriggeredAbility
2024-07-11 17:57:16 +02:00
theelk801
7c54362e9d
[BLB] Implement Wandertale Mentor
2024-07-11 10:04:23 -04:00
theelk801
d32b138615
[BLB] Implement Brightblade Stoat
2024-07-10 23:12:55 -04:00
Evan Kranzler
43e95fd0cf
[BLB] Implement forage mechanic ( #12569 )
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* [BLB] Implement Corpseberry Cultivator
* [BLB] Implement Thornvault Forager
* fix verify failure
2024-07-10 22:57:22 -04:00
Evan Kranzler
f036bc75fb
refactor: dedicated condition for threshold ( #12570 )
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* create threshold condition, refactor cards to use it
* fix threshold condition
* a couple more text fixes
---------
Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2024-07-10 20:21:17 -04:00
theelk801
cadeeeee66
[BLB] Implement Tender Wildguide
2024-07-10 16:27:03 -04:00
xenohedron
65217d7f89
merge fix
2024-07-09 23:44:51 -04:00
xenohedron
219eac2087
text fixes
2024-07-09 23:40:48 -04:00
xenohedron
ec399ba09f
cleanup CardsInHandCondition
2024-07-09 23:29:43 -04:00
xenohedron
122df0d6fb
fix regression on The End
2024-07-09 23:04:38 -04:00
xenohedron
03e90f9f5b
adjust ValiantTriggeredAbility
2024-07-09 22:44:47 -04:00
theelk801
6a323a467c
[BLB] Implement Seedglaive Mentor
2024-07-09 16:36:01 -04:00
theelk801
1d9cc2a87f
[DSK] Implement Chainsaw
2024-07-06 14:56:15 -04:00
theelk801
2b970d676c
[DSK] Implement Toby, Beastie Befriender
2024-07-06 14:42:40 -04:00
Susucre
3acab4a76d
implement [DSK] Screaming Nemesis
2024-07-06 18:55:53 +02:00
Susucre
9bc1289341
implement [ACR] Senu, Keen-Eyed Protector ; small refactor on AttacksAndIsNotBlockedTriggeredAbility's setTargetPointer
2024-07-06 18:29:53 +02:00
ssk97
74804a468e
Additional fixes for target adjusters, part of #12528 ( #12550 )
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* Add support for non-permanent targets to EachOpponentPermanentTargetsAdjuster, add ownership check
* Rename EachOpponentPermanentTargetsAdjuster to ForEachOpponentTargetsAdjuster
2024-07-02 11:57:56 +04:00
ssk97
7cb669603f
[WHO] Time Reaper, Add target adjuster for "that player controls/owns" damage trigger targets ( #12528 )
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* Implement Time Reaper, start rework
* Create DamagedPlayerControlsTargetAdjuster, convert Aberrant to use it
* Always add targets for EachOpponentPermanentTargetsAdjuster
* Improve target name, finish Time Reaper
* Convert some cards
* Improve documentation, more cards
* More cards, fix cards that needed to use owner instead of controller
* Fix unfinished AlelaCunningConqueror changes
* more cards
* All remaining cards
* Fix target type
* Remove outdated attempt at TargetController.SOURCE_EFFECT_TARGET_POINTER
* Finish removal of SOURCE_EFFECT_TARGET_POINTER
* Change targetAdjuster blueprint target to be set inside setTargetAdjuster, add error checking
* Always add Target Adjuster after Target
* Add comment
* Fix TolarianContemptTest to skip opponent with no valid targets
* Forgot to git add the new abstract GenericTargetAdjuster
* Test now possible after merge, fix missed ChangeOfPlans adjuster order
* Text and optional-ness fixes
* Always set target pointer
2024-07-02 08:46:14 +04:00
Oleg Agafonov
bccf323c0f
refactor: clean, added comments and todos to meld related code, fixed miss copy (related to #12544 )
2024-07-01 22:43:58 +04:00
Oleg Agafonov
ce15d190e1
refactor: additional todos for players lists
2024-07-01 16:25:55 +04:00
Oleg Agafonov
1e2d179410
multiple player/opponent choose - fixed that game ask players in random order instead APNAP ( closes #12532 );
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game: fixed wrong player restore for TestPlayer and SimulatedPlayer2;
2024-07-01 13:22:58 +04:00
Oleg Agafonov
eee1462eba
Aclazotz, Deepest Betrayal // Temple of the Dead - added card hint for second side, refactored to use standard methods
2024-07-01 13:11:23 +04:00
Susucre
2709614508
tweak [BLB] Salvation Swan's effect, and add test with Meld.
2024-06-30 13:57:31 +02:00
xenohedron
9863e23435
refactor: ChoiceImpl constructor must specify whether required
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changed a few others to required where clearly applicable
2024-06-29 22:57:47 -04:00