xenohedron
614be8e928
fix Do or Die (related to #12245 )
2024-05-14 22:38:06 -04:00
xenohedron
a0c3c7a7de
fix #12245 (Fight or Flight)
2024-05-14 22:34:24 -04:00
xenohedron
5d19fe7583
fix #12247 (Danse Macabre)
2024-05-14 22:34:24 -04:00
PurpleCrowbar
a95b988ac7
Add SCD token images
2024-05-15 03:18:53 +01:00
Oleg Agafonov
9d2f5fbadd
cheats: added more examples for init.txt usage
2024-05-14 09:13:18 +04:00
grimreap124
7e7287e7eb
GUI: added stacked feature for a non-creature tokens like Food and Treasure ( #12242 )
2024-05-14 08:55:54 +04:00
theelk801
9f7b7654a4
fix verify failure
2024-05-13 13:49:36 -04:00
theelk801
1f58fc554b
[MAT] add all versions
2024-05-13 12:41:47 -04:00
theelk801
2c685030b9
[REX] add all versions
2024-05-13 12:40:01 -04:00
theelk801
2c1b1aa0ef
[MH3] Implement Devourer of Destiny
2024-05-13 12:33:01 -04:00
theelk801
43769e68f8
[MH3] Implement Breaker of Creation
2024-05-13 12:26:36 -04:00
Oleg Agafonov
dd8fd1a4b0
Merge fix
2024-05-12 14:39:46 +04:00
Oleg Agafonov
ebe04dc3a6
tests: added tests for Chandra Ablaze card and some AI logic;
2024-05-12 14:37:10 +04:00
Oleg Agafonov
d28b9e6d05
tests: added additional tests for Dryad Militant card and Madness abilities, added docs;
2024-05-12 12:33:48 +04:00
Oleg Agafonov
8c0ed8a749
tests: additional test for Double Season and test framework
2024-05-11 14:27:59 +04:00
Oleg Agafonov
085ed5a7a7
tests: improved tests for Double Season (new tests and docs);
2024-05-11 11:39:02 +04:00
Oleg Agafonov
ea86d3e3ef
dev: clean up old files
2024-05-10 20:25:21 +04:00
Oleg Agafonov
095e481560
Transmutation Font - fixed game error on usage
2024-05-10 15:34:23 +04:00
Oleg Agafonov
36d54bc7a9
cheats: improved card commands to support names like ED-E, Lonesome Eyebot (related to #12238 )
2024-05-09 11:43:37 +04:00
jimga150
551d5d8633
Gain abilities - improved combo support with Evoke, Dash and Prowl (example: Hunting Velociraptor, fixed #11714 ) ( #12237 )
2024-05-09 09:26:42 +04:00
PurpleCrowbar
432063d5bd
Fix Blim, Comedic Genius
2024-05-08 16:34:47 +01:00
Oleg Agafonov
88279afcd5
merge fix
2024-05-08 06:38:52 +04:00
Oleg Agafonov
e3ae00f696
tests: added reproducible tests for short lki and move to battlefield problems (related to #12195 )
2024-05-08 06:19:14 +04:00
Susucre
5c457410db
add event more sacrifice tests
2024-05-07 16:50:13 +02:00
Susucre
4d076058bc
add even more sacrifice tests
...
Still no replication of the bug.
2024-05-07 15:27:16 +02:00
Susucre
02f19d9896
add one more test on sacrifice + dies trigger.
...
Bug still not reproduced.
2024-05-07 13:53:07 +02:00
Oleg Agafonov
d138e33b04
GUI: fixed wrong font sizes in table's and feedback panel popup hints
2024-05-07 15:33:40 +04:00
Oleg Agafonov
d3437c9b1e
GUI: fixed that size settings changes do not work in-game sometimes (broken fonts in feedback panel);
2024-05-07 15:25:15 +04:00
Susucre
907ac5c3e1
add Tests for Dies triggers on Sacrifice.
...
Run each one 10k times without fail, no reproducing the bug.
2024-05-07 12:28:41 +02:00
xenohedron
a97dec3e97
fix SourceTargetsPermanentCondition
2024-05-06 00:15:42 -04:00
Oleg Agafonov
d1cca988c4
refactor, ai: removed outdated and unused code (suggest actions for AI simulations);
2024-05-05 20:47:54 +04:00
jimga150
07915394c7
[REX] Implement Indominus Rex, Alpha ( #12119 )
...
* Implement Indominus Rex, Alpha
* Add draw ability
* Add test
* Add draw verification
* fix errant comment
* null check
* switch to EntersBattlefieldAbility
* Fix test, dont have to pick triggers now
* use AsEntersBattlefieldAbility
* move tests and rename
* use appliedEffects in addCounter call
* change AI hint
* use game in getAbilities call
* make ability text static, remove counter check
* add comments on ability cards and add test case with subset of checked abilities
* Update order of operations--discard, then add counters
* add more tests (Nullhide Ferox, Madness)
* check cards after move to graveyard
* test for graveyard movement
* check for hexproof base class and add test
* refactor Indominus to make ability counters for each ability it comes across that is an instance of one of the checked abilites (counting HexproofBaseAbility)
* remove commented code
2024-05-04 23:25:35 -04:00
xenohedron
dc13384c52
new LifeCompareCondition, with tests ( #12221 )
2024-05-04 23:25:07 -04:00
skiwkr
3ea0e88268
Implement [WHO] Flesh Duplicate; Zygon Infiltrator ( #12053 )
...
---------
Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2024-05-04 17:35:00 -04:00
karapuzz14
bb783a318e
Added [YDMU] Alchemy: Dominaria set. Implemented Vinesoul Spider, Slimefoot, Thallid Transplant. ( #12157 )
2024-05-04 17:34:25 -04:00
xenohedron
017e3eb62a
fix filter in Deification
2024-05-04 17:32:33 -04:00
xenohedron
7c08c2458f
dev: adjust gitignore
2024-05-04 15:35:24 -04:00
Oleg Agafonov
15c8f14702
dev: clean git's ignore file - removed duplicates and outdated, added docs
2024-05-04 22:27:11 +04:00
Susucre
b9511afa50
implement [MH3] Phelia, Exuberant Shepherd
2024-05-04 19:27:24 +02:00
Susucre
d8959f1588
fix [OTJ] Fortune, Loyal Steed — DelayedAbility's zcc was wrong when started from another trigger ( #12154 )
2024-05-04 19:26:11 +02:00
xenohedron
fa728eafb1
refactor: Cleanup CopyTargetStackObjectEffect ( #12220 )
...
* simplify constructors
* rename class
* adjust to accommodate any stack object
* adjust all usages to main common class
2024-05-04 00:47:16 -04:00
Cameron Merkel
b1b83dc5b8
[MKM] Implement Coveted Falcon ( #12057 )
...
* [MKM] Implement Coveted Falcon
* Rework to use OneShotEffect with new approach
* Use static ZCC to be safe
* Add tests
* Remove check in GainControlTargetEffect
2024-05-04 00:46:58 -04:00
Susucre
2522f712e9
refactor: cleanup TargetCardInExile ( #12218 )
2024-05-03 22:15:13 -04:00
jimga150
82069ef2e8
[MAT] Implement Deification, fix access to counter removal damage checkers ( #12215 )
...
* Make ChoosePlaneswalkerTypeEffect
* Make REMOVE_COUNTER and REMOVE_COUNTERS events so they can be replaced/modified
* Deification initial attempt, need to filter for damage
* add optional damage flag to removeCounters
* wrap logs in sim check
* check that planeswalker is chosen subtype
* cast to RemoveCountersEvent and reduce indents
* use counterRemovedDueToDamage
* add tests
* make other counterRemovedDueToDamage headers public
* remove logs
* remove isSimulation check from informPlayers
* remove logger
* make chosen planeswalker type predicate
* move event modification to replaceEvent
2024-05-03 22:15:00 -04:00
Susucre
85cad4ff1e
cleanup AbilityType for easier check that an ability is an activated ability ( #12153 )
...
* cleanup AbilityType
* further cleanup
* cleanup instanceof
* tweak formatting
* rework Rex
* fix mistake in PlayerImpl
* cleanup 'instanceof' for 'ActivatedManaAbilityImpl'
2024-05-03 22:13:34 -04:00
Susucre
62cc49ffa3
amend TODO comment, end of it was not saved
2024-05-03 17:26:24 +02:00
Susucre
8b302b7f10
skip Mutate card in PIP.
2024-05-03 16:45:34 +02:00
Susucre
534d1be175
add PayVariableEnergyCost, fixing [PIP] HELIOS One & [MH3] Chtonian Nightmare
...
fix #12217
2024-05-03 16:44:19 +02:00
Susucre
fc6c7b36e5
disable broken "Pay X Energy" cards
2024-05-03 11:01:07 +02:00
xenohedron
a2881362c1
temporarily ignore test that needs fixing
2024-05-03 01:33:51 -04:00