theelk801
a9d904fbd7
[CMM] update spoiler and reprints
2023-07-21 20:33:09 -04:00
theelk801
b1e055df75
[CMM] Implement Boon of the Spirit Realm
2023-07-21 20:30:57 -04:00
theelk801
f5fbfe012b
[CMM] Implement Ondu Spiritdancer
2023-07-21 20:26:10 -04:00
theelk801
8dd583fbe0
[CMM] Implement Taunting Sliver
2023-07-21 20:22:49 -04:00
theelk801
5f01f973cb
[CMM] Implement Ugin's Mastery
2023-07-21 20:19:47 -04:00
theelk801
8c245fafc4
[CMM] Implement Rise of the Eldrazi
2023-07-21 20:11:23 -04:00
theelk801
564a24f7a3
[CMM] Implement Lazotep Sliver
2023-07-21 20:08:15 -04:00
theelk801
5b95d75842
[CMM] Implement Composer of Spring
2023-07-21 19:54:51 -04:00
theelk801
3f7b6a241a
[CMM] Implement Abstruse Archaic
2023-07-21 19:47:15 -04:00
theelk801
daebfe6748
[WHO] Implement Exterminate!
2023-07-21 08:58:53 -04:00
theelk801
30966564cb
[WHO] add set
2023-07-21 08:53:05 -04:00
theelk801
57d2449a33
[CMM] update spoiler and reprints
2023-07-21 08:48:53 -04:00
xenohedron
8b6373eebf
Quick fix for Weathered Bodyguards
2023-07-20 19:00:32 -04:00
xenohedron
6e0c5e6f05
Fix Witch-king of Angmar (watcher field clear)
2023-07-20 18:44:45 -04:00
PurpleCrowbar
375dfa86d9
Add LTC token images
2023-07-20 05:10:21 +01:00
PurpleCrowbar
599473be12
[LTC] Implement Gwaihir, Greatest of the Eagles
2023-07-20 04:48:46 +01:00
PurpleCrowbar
e8d833f0ba
Add LTR token images
2023-07-20 04:26:35 +01:00
xenohedron
ad86a52ba4
update some text generation logic
2023-07-19 20:38:48 -04:00
xenohedron
f944408252
fix text: BecomesColorTargetEffect
2023-07-19 20:26:20 -04:00
xenohedron
46567ce2a5
Fix Wizard's Rockets
2023-07-19 20:04:13 -04:00
xenohedron
f4e77d0f9a
Fix Surrounded by Orcs
2023-07-19 20:02:45 -04:00
PurpleCrowbar
41ec219efb
[LTC] Implement Raise the Palisade
2023-07-19 20:56:17 +01:00
PurpleCrowbar
394bd7552e
[LTC] Implement Lord of the Nazgul
2023-07-19 04:47:09 +01:00
ssk97
a6e23f9704
additional fixes for Kaito's watcher ( #10646 )
2023-07-18 10:19:40 +04:00
Susucre
574321f034
game: added Pillar of the Paruns custom mode ( #10633 )
...
* Introduce a new custom match mode: Each player with a Pillar of the Paruns in play.
2023-07-18 08:55:46 +04:00
PurpleCrowbar
6a244c09a7
[LTC] Implement Shelob, Dread Weaver ( #10645 )
2023-07-18 05:46:54 +01:00
ssk97
c3f7a9ab21
Simplify implementation and fix bugs of Kaito, Dancing Shadow ( #10639 )
...
Implement PermanentReferenceInCollectionPredicate used by that
convert existing cards to use new Predicate as needed
Replaces PermanentInListPredicate for longer term effects
2023-07-17 23:47:37 -04:00
Susucre
8128e9935d
add Renown hint (similar to Monstrous one) ( #10644 )
2023-07-17 20:03:19 -04:00
xenohedron
fa72e243e9
Text generation improvements for triggered abilities ( #10638 )
2023-07-17 20:03:01 -04:00
Susucre
0c7965a725
Fix Pyrrhic Revival not adding -1/-1 counters on returned creatures. ( #10626 )
...
* Add (failing) unit test on Pyrrhic Revival
* fix PyrrhicRevival
reworked ReturnFromGraveyardToBattlefieldWithCounterTargetEffect to support having multiple cards in its targetPointer.
added test for Persist (the card from mh2).
* refactor & cleanup
* add myself as author, the effect was remade.
2023-07-17 20:02:49 -04:00
Susucre
96cb6b8673
[LTR] Implement Gollum, Scheming Guide ( #10618 )
2023-07-17 20:02:31 -04:00
xenohedron
6c6376d878
Fix #9273 ( #10637 )
...
(process game state for two-part effects with zone change in first part)
2023-07-17 00:27:16 -04:00
xenohedron
3eaf80cfa6
new StaticFilters.FILTER_PERMANENT_CREATURE_OR_LAND
2023-07-17 00:25:10 -04:00
xenohedron
0b802b5992
add missed hint (Cadira)
2023-07-17 00:25:10 -04:00
Susucre
d658bf2265
refactor: expose Player->incrementLandsPlayed for some custom effects. ( #10632 )
...
* Expose Player->incrementLandsPlayed for some custom effects.
* also expose resetLandsPlayed
2023-07-17 03:53:22 +04:00
xenohedron
a5dbf30605
Fix #10631 (Forge, Neverwinter Charlatan)
2023-07-16 16:19:31 -04:00
xenohedron
809c02eb8d
Reimplement Common Bond
2023-07-16 15:13:31 -04:00
xenohedron
1f9de03bf3
Lots of text fixes ( #10636 )
2023-07-16 14:55:59 -04:00
Susucre
6b616dbf20
refactor: expose startingHandSize in GameImpl constructor. ( #10629 )
...
For now, it is 7 in every game mode.
2023-07-16 18:36:26 +04:00
xenohedron
b607efba4f
fix wrong apostrophe
2023-07-16 04:13:06 -04:00
xenohedron
94f2b53711
fix verify
2023-07-16 03:54:32 -04:00
xenohedron
906e30a81b
GainAbilityAttachedEffect no longer includes reminder text on the attachment
2023-07-16 00:46:23 -04:00
xenohedron
481384a3c8
Text fixes [M10] [M11] [M12] [M13] [M14] [M15] [ORI] ( #10630 )
...
* Text fixes M10-ORI core sets, part 1
* Text fixes M10-ORI core sets, part 2
* Text fixes M10-ORI core sets, part 3
* another text fix
2023-07-16 00:35:18 -04:00
xenohedron
8372c358b2
refactor: some code linting ( #10624 )
...
* remove obsolete check method
* code clean: PermanentImpl
* code clean: PlayerImpl
* protected constructors in CardImpl
2023-07-16 01:50:24 +04:00
Susucre
b960b77774
Refactor name of minimum deck size (was startingHandSize) ( #10628 )
...
* Refactor: rename starting hand size, it was actually minimum deck size (40, 60 or 100 most of the time)
2023-07-16 01:45:19 +04:00
xenohedron
a7f78e8190
Clean up triggered ability text generation ( #10627 )
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* move "or battle" to its own class
* move "or planeswalker" to its own class
* remove strange way of setting custom text
* finally remove getTriggerPhrase
* copy constructor visibility
* fix Vraska
2023-07-15 16:49:40 -04:00
xenohedron
e2cff095b3
Rework Infectious Rage ( #10625 )
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* put custom predicate back with Aura Graft
* Rework Infectious Rage and add unit test
* cleanup Aura Graft
2023-07-15 16:49:26 -04:00
Oleg Agafonov
d11269cb56
tests: improved logs on miss target/choice (it shows all permanents list from all players now)
2023-07-15 18:20:35 +04:00
Oleg Agafonov
eaee358a81
tests: added few use cases for AlternativeCostSourceAbility usage
2023-07-15 17:05:39 +04:00
xenohedron
ee29c38413
Clash adjustments ( #10616 )
...
* adjust clash effect
* Make clash not a singleton
* Add unit test for Clash effect
* fix test (skip init shuffling)
* Fix CLASHED event flag logic and add to unit test
* Additional test and comments
* comments in GameEvent
* param name typo
2023-07-14 23:15:01 -04:00