Fix Dion, Bahamut's Dominant duration.

Using Duration.WhileControlled made Dion appear to work when spawned via test server commands, but it would cease to work during subsequent turns or when played manually.
This commit is contained in:
Grath 2025-07-02 12:12:08 -04:00
parent b287a3cf0f
commit f464dcfc17

View file

@ -47,7 +47,7 @@ public final class DionBahamutsDominant extends CardImpl {
MyTurnCondition.instance, "during your turn, {this}"
));
ability.addEffect(new ConditionalContinuousEffect(
new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileControlled, filter),
new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield, filter),
MyTurnCondition.instance, "and other Knights you control have flying"
));
this.addAbility(ability.withFlavorWord("Dragonfire Dive"));