[DSK] Implement Rootwise Survivor

This commit is contained in:
theelk801 2024-09-09 19:23:20 -04:00
parent 8d1ad34ecf
commit e5b447f338
2 changed files with 58 additions and 0 deletions

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@ -0,0 +1,57 @@
package mage.cards.r;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.abilityword.SurvivalAbility;
import mage.abilities.effects.common.continuous.BecomesCreatureTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.game.permanent.token.custom.CreatureToken;
import mage.target.common.TargetLandPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class RootwiseSurvivor extends CardImpl {
public RootwiseSurvivor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SURVIVOR);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Haste
this.addAbility(HasteAbility.getInstance());
// Survival -- At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
Ability ability = new SurvivalAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance(3)));
ability.addEffect(new BecomesCreatureTargetEffect(new CreatureToken(
0, 0, "0/0 Elemental creature"
).withSubType(SubType.ELEMENTAL), false, false, Duration.EndOfTurn));
ability.addTarget(new TargetLandPermanent(0, 1));
ability.addEffect(new GainAbilityTargetEffect(
HasteAbility.getInstance(), Duration.UntilYourNextTurn
).setText("it gains haste until your next turn"));
this.addAbility(ability);
}
private RootwiseSurvivor(final RootwiseSurvivor card) {
super(card);
}
@Override
public RootwiseSurvivor copy() {
return new RootwiseSurvivor(this);
}
}

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@ -128,6 +128,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
cards.add(new SetCardInfo("Razortrap Gorge", 267, Rarity.COMMON, mage.cards.r.RazortrapGorge.class));
cards.add(new SetCardInfo("Resurrected Cultist", 115, Rarity.COMMON, mage.cards.r.ResurrectedCultist.class));
cards.add(new SetCardInfo("Rite of the Moth", 229, Rarity.UNCOMMON, mage.cards.r.RiteOfTheMoth.class));
cards.add(new SetCardInfo("Rootwise Survivor", 196, Rarity.UNCOMMON, mage.cards.r.RootwiseSurvivor.class));
cards.add(new SetCardInfo("Savior of the Small", 27, Rarity.UNCOMMON, mage.cards.s.SaviorOfTheSmall.class));
cards.add(new SetCardInfo("Scrabbling Skullcrab", 71, Rarity.UNCOMMON, mage.cards.s.ScrabblingSkullcrab.class));
cards.add(new SetCardInfo("Screaming Nemesis", 157, Rarity.MYTHIC, mage.cards.s.ScreamingNemesis.class));