diff --git a/Mage.Sets/src/mage/cards/r/RootwiseSurvivor.java b/Mage.Sets/src/mage/cards/r/RootwiseSurvivor.java new file mode 100644 index 00000000000..c5838daaa80 --- /dev/null +++ b/Mage.Sets/src/mage/cards/r/RootwiseSurvivor.java @@ -0,0 +1,57 @@ +package mage.cards.r; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.abilityword.SurvivalAbility; +import mage.abilities.effects.common.continuous.BecomesCreatureTargetEffect; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.effects.common.counter.AddCountersTargetEffect; +import mage.abilities.keyword.HasteAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.counters.CounterType; +import mage.game.permanent.token.custom.CreatureToken; +import mage.target.common.TargetLandPermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class RootwiseSurvivor extends CardImpl { + + public RootwiseSurvivor(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{G}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.SURVIVOR); + this.power = new MageInt(3); + this.toughness = new MageInt(4); + + // Haste + this.addAbility(HasteAbility.getInstance()); + + // Survival -- At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. + Ability ability = new SurvivalAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance(3))); + ability.addEffect(new BecomesCreatureTargetEffect(new CreatureToken( + 0, 0, "0/0 Elemental creature" + ).withSubType(SubType.ELEMENTAL), false, false, Duration.EndOfTurn)); + ability.addTarget(new TargetLandPermanent(0, 1)); + ability.addEffect(new GainAbilityTargetEffect( + HasteAbility.getInstance(), Duration.UntilYourNextTurn + ).setText("it gains haste until your next turn")); + this.addAbility(ability); + } + + private RootwiseSurvivor(final RootwiseSurvivor card) { + super(card); + } + + @Override + public RootwiseSurvivor copy() { + return new RootwiseSurvivor(this); + } +} diff --git a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java index 49a71313a6b..9e5cf62aafc 100644 --- a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java +++ b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java @@ -128,6 +128,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet { cards.add(new SetCardInfo("Razortrap Gorge", 267, Rarity.COMMON, mage.cards.r.RazortrapGorge.class)); cards.add(new SetCardInfo("Resurrected Cultist", 115, Rarity.COMMON, mage.cards.r.ResurrectedCultist.class)); cards.add(new SetCardInfo("Rite of the Moth", 229, Rarity.UNCOMMON, mage.cards.r.RiteOfTheMoth.class)); + cards.add(new SetCardInfo("Rootwise Survivor", 196, Rarity.UNCOMMON, mage.cards.r.RootwiseSurvivor.class)); cards.add(new SetCardInfo("Savior of the Small", 27, Rarity.UNCOMMON, mage.cards.s.SaviorOfTheSmall.class)); cards.add(new SetCardInfo("Scrabbling Skullcrab", 71, Rarity.UNCOMMON, mage.cards.s.ScrabblingSkullcrab.class)); cards.add(new SetCardInfo("Screaming Nemesis", 157, Rarity.MYTHIC, mage.cards.s.ScreamingNemesis.class));