[UNF] Implement Celebr-8000 (#11684)

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jimga150 2024-01-19 18:31:45 -05:00 committed by GitHub
parent e4157fefb8
commit dafce47cd6
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2 changed files with 118 additions and 0 deletions

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@ -0,0 +1,117 @@
package mage.cards.c;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.*;
import mage.constants.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author jimga150
*/
public final class Celebr8000 extends CardImpl {
public Celebr8000(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
this.subtype.add(SubType.CLOWN);
this.subtype.add(SubType.ROBOT);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// At the beginning of combat on your turn, roll two six-sided dice.
// For each result of 1, Celebr-8000 gets +1/+1 until end of turn.
// For each other result, it gains the indicated ability until end of turn.
// If you rolled doubles, it also gains double strike until end of turn.
// * 2 -- menace
// * 3 -- vigilance
// * 4 -- lifelink
// * 5 -- flying
// * 6 -- indestructible
this.addAbility(
new BeginningOfCombatTriggeredAbility(new Celebr8000Effect(), TargetController.YOU, false));
}
private Celebr8000(final Celebr8000 card) {
super(card);
}
@Override
public Celebr8000 copy() {
return new Celebr8000(this);
}
}
class Celebr8000Effect extends OneShotEffect {
private static final ContinuousEffect[] d6_effects = {
/* 0 */null,
/* 1 */new BoostSourceEffect(1, 1, Duration.EndOfTurn),
/* 2 */new GainAbilitySourceEffect(new MenaceAbility(), Duration.EndOfTurn),
/* 3 */new GainAbilitySourceEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn),
/* 4 */new GainAbilitySourceEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn),
/* 5 */new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn),
/* 6 */new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn)
};
private static final ContinuousEffect doubles_effect =
new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn);
Celebr8000Effect() {
super(Outcome.Benefit);
setText("roll two six-sided dice. For each result of 1, {this} gets +1/+1 until end of turn. " +
"For each other result, it gains the indicated ability until end of turn. " +
"If you rolled doubles, it also gains double strike until end of turn.<br>" +
"&bull; 2 — menace<br>" +
"&bull; 3 — vigilance<br>" +
"&bull; 4 — lifelink<br>" +
"&bull; 5 — flying<br>" +
"&bull; 6 — indestructible");
}
private Celebr8000Effect(final Celebr8000Effect effect) {
super(effect);
}
@Override
public Celebr8000Effect copy() {
return new Celebr8000Effect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
List<Integer> results = player.rollDice(outcome, source, game, 6, 2, 0);
int roll1 = results.get(0);
int roll2 = results.get(1);
if (roll1 >= 1 && roll1 <= 6) {
game.addEffect(d6_effects[roll1], source);
}
if (roll2 >= 1 && roll2 <= 6) {
game.addEffect(d6_effects[roll2], source);
}
if (roll1 == roll2){
game.addEffect(doubles_effect, source);
}
return true;
}
}

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@ -25,6 +25,7 @@ public final class Unfinity extends ExpansionSet {
cards.add(new SetCardInfo("Blood Crypt", 279, Rarity.RARE, mage.cards.b.BloodCrypt.class));
cards.add(new SetCardInfo("Boing!", 40, Rarity.COMMON, mage.cards.b.Boing.class));
cards.add(new SetCardInfo("Breeding Pool", 286, Rarity.RARE, mage.cards.b.BreedingPool.class));
cards.add(new SetCardInfo("Celebr-8000", 185, Rarity.RARE, mage.cards.c.Celebr8000.class));
cards.add(new SetCardInfo("Circuits Act", 103, Rarity.COMMON, mage.cards.c.CircuitsAct.class));
cards.add(new SetCardInfo("Clown Car", 186, Rarity.RARE, mage.cards.c.ClownCar.class));
cards.add(new SetCardInfo("Clowning Around", 6, Rarity.COMMON, mage.cards.c.ClowningAround.class));