Remove superfluous addManaCost method (#11288)

* no need to specify mana cost, just add cost

* handle all mana costs through addcost method only

* eliminate another constructor

* more constructor cleanup
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xenohedron 2023-10-09 15:25:19 -04:00 committed by GitHub
parent 4e2a5bd5a9
commit d7afa37893
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GPG key ID: 4AEE18F83AFDEB23
53 changed files with 153 additions and 338 deletions

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@ -32,7 +32,7 @@ public class SpectacleAbility extends SpellAbility {
this.clearManaCosts();
this.clearManaCostsToPay();
this.addManaCost(spectacleCosts.copy());
this.addCost(spectacleCosts.copy());
this.setRuleAtTheTop(true);
this.rule = "Spectacle " + spectacleCosts.getText()
@ -58,7 +58,7 @@ public class SpectacleAbility extends SpellAbility {
@SuppressWarnings("unchecked")
public boolean activate(Game game, boolean noMana) {
if (super.activate(game, noMana)) {
List<Integer> spectacleActivations = (ArrayList) game.getState().getValue(SPECTACLE_ACTIVATION_VALUE_KEY + getSourceId());
List<Integer> spectacleActivations = (List<Integer>) game.getState().getValue(SPECTACLE_ACTIVATION_VALUE_KEY + getSourceId());
if (spectacleActivations == null) {
spectacleActivations = new ArrayList<>(); // zoneChangeCounter
game.getState().setValue(SPECTACLE_ACTIVATION_VALUE_KEY + getSourceId(), spectacleActivations);