Added Lost Auramancers.

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Quercitron 2016-02-07 15:42:43 +03:00
parent 687ab7ec6b
commit d74d3ce3fe
2 changed files with 92 additions and 1 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.futuresight;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.InvertCondition;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.abilities.keyword.VanishingSacrificeAbility;
import mage.abilities.keyword.VanishingUpkeepAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.counters.CounterType;
import mage.filter.common.FilterEnchantmentCard;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author Quercitron
*/
public class LostAuramancers extends CardImpl {
public LostAuramancers(UUID ownerId) {
super(ownerId, 11, "Lost Auramancers", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{W}{W}");
this.expansionSetCode = "FUT";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Vanishing 3
Ability ability = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.TIME.createInstance(3)));
ability.setRuleVisible(false);
this.addAbility(ability);
this.addAbility(new VanishingUpkeepAbility(3));
this.addAbility(new VanishingSacrificeAbility());
// When Lost Auramancers dies, if it had no time counters on it, you may search your library
// for an enchantment card and put it onto the battlefield. If you do, shuffle your library.
Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(new FilterEnchantmentCard()));
ability = new ConditionalTriggeredAbility(
new DiesTriggeredAbility(effect),
new InvertCondition(new SourceHasCounterCondition(CounterType.TIME)),
"When {this} dies, if it had no time counters on it, you may search your library " +
"for an enchantment card and put it onto the battlefield. If you do, shuffle your library.");
this.addAbility(ability);
}
public LostAuramancers(final LostAuramancers card) {
super(card);
}
@Override
public LostAuramancers copy() {
return new LostAuramancers(this);
}
}