diff --git a/Mage.Sets/src/mage/sets/futuresight/LostAuramancers.java b/Mage.Sets/src/mage/sets/futuresight/LostAuramancers.java new file mode 100644 index 00000000000..dc1a6774d45 --- /dev/null +++ b/Mage.Sets/src/mage/sets/futuresight/LostAuramancers.java @@ -0,0 +1,91 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.futuresight; + +import java.util.UUID; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.DiesTriggeredAbility; +import mage.abilities.common.EntersBattlefieldAbility; +import mage.abilities.condition.InvertCondition; +import mage.abilities.condition.common.SourceHasCounterCondition; +import mage.abilities.decorator.ConditionalTriggeredAbility; +import mage.abilities.effects.Effect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect; +import mage.abilities.keyword.VanishingSacrificeAbility; +import mage.abilities.keyword.VanishingUpkeepAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; +import mage.counters.CounterType; +import mage.filter.common.FilterEnchantmentCard; +import mage.target.common.TargetCardInLibrary; + +/** + * + * @author Quercitron + */ +public class LostAuramancers extends CardImpl { + + public LostAuramancers(UUID ownerId) { + super(ownerId, 11, "Lost Auramancers", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{W}{W}"); + this.expansionSetCode = "FUT"; + this.subtype.add("Human"); + this.subtype.add("Wizard"); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + + // Vanishing 3 + Ability ability = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.TIME.createInstance(3))); + ability.setRuleVisible(false); + this.addAbility(ability); + this.addAbility(new VanishingUpkeepAbility(3)); + this.addAbility(new VanishingSacrificeAbility()); + + // When Lost Auramancers dies, if it had no time counters on it, you may search your library + // for an enchantment card and put it onto the battlefield. If you do, shuffle your library. + Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(new FilterEnchantmentCard())); + ability = new ConditionalTriggeredAbility( + new DiesTriggeredAbility(effect), + new InvertCondition(new SourceHasCounterCondition(CounterType.TIME)), + "When {this} dies, if it had no time counters on it, you may search your library " + + "for an enchantment card and put it onto the battlefield. If you do, shuffle your library."); + this.addAbility(ability); + } + + public LostAuramancers(final LostAuramancers card) { + super(card); + } + + @Override + public LostAuramancers copy() { + return new LostAuramancers(this); + } +} diff --git a/Mage/src/main/java/mage/abilities/condition/common/SourceHasCounterCondition.java b/Mage/src/main/java/mage/abilities/condition/common/SourceHasCounterCondition.java index 42a249b4621..9471e7aab82 100644 --- a/Mage/src/main/java/mage/abilities/condition/common/SourceHasCounterCondition.java +++ b/Mage/src/main/java/mage/abilities/condition/common/SourceHasCounterCondition.java @@ -64,7 +64,7 @@ public class SourceHasCounterCondition implements Condition { @SuppressWarnings("null") public boolean apply(Game game, Ability source) { Card card = null; - Permanent permanent = game.getPermanent(source.getSourceId()); + Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (permanent == null) { card = game.getCard(source.getSourceId()); if (card == null) {