Implemented Laccolith Rig

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package mage.cards.l;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BecomesBlockedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continuous.AssignNoCombatDamageSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public class LaccolithRig extends CardImpl {
public LaccolithRig(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{R}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Ability ability2 = new LaccolithRigTriggeredAbility(new LaccolithRigEffect(), true);
ability2.addTarget(new TargetCreaturePermanent());
Effect effect = new GainAbilityTargetEffect(new SimpleStaticAbility(Zone.BATTLEFIELD, new AssignNoCombatDamageSourceEffect(Duration.Custom, true).setText("")), Duration.EndOfTurn, "If you do, the first creature assigns no combat damage this turn");
ability2.addEffect(effect);
this.addAbility(ability2);
}
public LaccolithRig(final LaccolithRig card) {
super(card);
}
@Override
public LaccolithRig copy() {
return new LaccolithRig(this);
}
}
class LaccolithRigTriggeredAbility extends TriggeredAbilityImpl {
public LaccolithRigTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
}
public LaccolithRigTriggeredAbility(final LaccolithRigTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.CREATURE_BLOCKED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent equipment = game.getPermanent(sourceId);
if (equipment != null && equipment.getAttachedTo() != null) {
Permanent equipped = game.getPermanent(equipment.getAttachedTo());
if (equipped.getId().equals(event.getTargetId())) {
getEffects().get(1).setTargetPointer(new FixedTarget(equipped.getId()));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever enchanted creature becomes blocked by a creature, " + super.getRule();
}
@Override
public LaccolithRigTriggeredAbility copy() {
return new LaccolithRigTriggeredAbility(this);
}
}
class LaccolithRigEffect extends OneShotEffect {
public LaccolithRigEffect() {
super(Outcome.Damage);
this.staticText = "you may have it deal damage equal to its power to target creature";
}
public LaccolithRigEffect(final LaccolithRigEffect effect) {
super(effect);
}
@Override
public LaccolithRigEffect copy() {
return new LaccolithRigEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
Permanent ownCreature = game.getPermanent(enchantment.getAttachedTo());
if (ownCreature != null) {
int damage = ownCreature.getPower().getValue();
Permanent targetCreature = game.getPermanent(source.getFirstTarget());
if (targetCreature != null) {
targetCreature.damage(damage, ownCreature.getId(), game, false, true);
return true;
}
}
return false;
}
}