diff --git a/Mage.Sets/src/mage/cards/l/LaccolithRig.java b/Mage.Sets/src/mage/cards/l/LaccolithRig.java new file mode 100644 index 00000000000..80eb97f7fac --- /dev/null +++ b/Mage.Sets/src/mage/cards/l/LaccolithRig.java @@ -0,0 +1,161 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.l; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.common.BecomesBlockedTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.common.AttachEffect; +import mage.abilities.effects.common.continuous.AssignNoCombatDamageSourceEffect; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.EnchantAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.TargetPermanent; +import mage.target.common.TargetCreaturePermanent; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author L_J + */ +public class LaccolithRig extends CardImpl { + + public LaccolithRig(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{R}"); + this.subtype.add(SubType.AURA); + + // Enchant creature + TargetPermanent auraTarget = new TargetCreaturePermanent(); + this.getSpellAbility().addTarget(auraTarget); + this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment)); + Ability ability = new EnchantAbility(auraTarget.getTargetName()); + this.addAbility(ability); + + // Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. + Ability ability2 = new LaccolithRigTriggeredAbility(new LaccolithRigEffect(), true); + ability2.addTarget(new TargetCreaturePermanent()); + Effect effect = new GainAbilityTargetEffect(new SimpleStaticAbility(Zone.BATTLEFIELD, new AssignNoCombatDamageSourceEffect(Duration.Custom, true).setText("")), Duration.EndOfTurn, "If you do, the first creature assigns no combat damage this turn"); + ability2.addEffect(effect); + this.addAbility(ability2); + } + + public LaccolithRig(final LaccolithRig card) { + super(card); + } + + @Override + public LaccolithRig copy() { + return new LaccolithRig(this); + } +} + +class LaccolithRigTriggeredAbility extends TriggeredAbilityImpl { + + public LaccolithRigTriggeredAbility(Effect effect, boolean optional) { + super(Zone.BATTLEFIELD, effect, optional); + } + + public LaccolithRigTriggeredAbility(final LaccolithRigTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == EventType.CREATURE_BLOCKED; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent equipment = game.getPermanent(sourceId); + if (equipment != null && equipment.getAttachedTo() != null) { + Permanent equipped = game.getPermanent(equipment.getAttachedTo()); + if (equipped.getId().equals(event.getTargetId())) { + getEffects().get(1).setTargetPointer(new FixedTarget(equipped.getId())); + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever enchanted creature becomes blocked by a creature, " + super.getRule(); + } + + @Override + public LaccolithRigTriggeredAbility copy() { + return new LaccolithRigTriggeredAbility(this); + } +} + +class LaccolithRigEffect extends OneShotEffect { + + public LaccolithRigEffect() { + super(Outcome.Damage); + this.staticText = "you may have it deal damage equal to its power to target creature"; + } + + public LaccolithRigEffect(final LaccolithRigEffect effect) { + super(effect); + } + + @Override + public LaccolithRigEffect copy() { + return new LaccolithRigEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId()); + Permanent ownCreature = game.getPermanent(enchantment.getAttachedTo()); + if (ownCreature != null) { + int damage = ownCreature.getPower().getValue(); + Permanent targetCreature = game.getPermanent(source.getFirstTarget()); + if (targetCreature != null) { + targetCreature.damage(damage, ownCreature.getId(), game, false, true); + return true; + } + } + return false; + } +}