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Update rules for Sagas (#13728)
* update saga rules * update test * update test
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3 changed files with 17 additions and 6 deletions
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@ -1,5 +1,8 @@
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package org.mage.test.cards.enchantments;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.abilities.mana.RedManaAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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@ -148,8 +151,10 @@ public class SagaTest extends CardTestPlayerBase {
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, saga, 0);
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assertGraveyardCount(playerA, saga, 1);
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assertGraveyardCount(playerA, saga, 0);
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assertAbilityCount(playerA, saga, ColorlessManaAbility.class, 1);
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assertAbilityCount(playerA, saga, RedManaAbility.class, 1);
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assertAbilityCount(playerA, saga, SagaAbility.class, 0);
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assertPermanentCount(playerA, moon, 1);
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}
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@ -171,8 +176,11 @@ public class SagaTest extends CardTestPlayerBase {
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, saga, 0);
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assertGraveyardCount(playerA, saga, 1);
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assertGraveyardCount(playerA, saga, 0);
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// TODO: This should be 0 but the ability still triggers due to blood moon issues
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// assertAbilityCount(playerA, saga, ColorlessManaAbility.class, 0);
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assertAbilityCount(playerA, saga, RedManaAbility.class, 1);
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assertAbilityCount(playerA, saga, SagaAbility.class, 0);
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assertPermanentCount(playerA, moon, 1);
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}
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