* Mana Bloom - Fixed a bug that returing it to hand did not work correctly.

This commit is contained in:
LevelX2 2014-06-18 13:59:31 +02:00
parent 85f98c5fcf
commit ada0fb15db

View file

@ -73,12 +73,12 @@ public class ReturnToHandSourceEffect extends OneShotEffect {
case BATTLEFIELD:
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.BATTLEFIELD);
return controller.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
break;
case GRAVEYARD:
if (!fromBattlefieldOnly) {
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD);
return controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD);
}
}