From ada0fb15dbb0175e32d818b91893508f6c64f79e Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 18 Jun 2014 13:59:31 +0200 Subject: [PATCH] * Mana Bloom - Fixed a bug that returing it to hand did not work correctly. --- .../abilities/effects/common/ReturnToHandSourceEffect.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage/src/mage/abilities/effects/common/ReturnToHandSourceEffect.java b/Mage/src/mage/abilities/effects/common/ReturnToHandSourceEffect.java index 83be8eab438..cc01c1a616d 100644 --- a/Mage/src/mage/abilities/effects/common/ReturnToHandSourceEffect.java +++ b/Mage/src/mage/abilities/effects/common/ReturnToHandSourceEffect.java @@ -73,12 +73,12 @@ public class ReturnToHandSourceEffect extends OneShotEffect { case BATTLEFIELD: Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { - controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.BATTLEFIELD); + return controller.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD); } break; case GRAVEYARD: if (!fromBattlefieldOnly) { - controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD); + return controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD); } }