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Briarbridge Patrol - Fixed that it doesn't trigger from noncombat damage (fixes #1809).
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2 changed files with 19 additions and 14 deletions
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@ -38,6 +38,7 @@ public class DealsDamageToOneOrMoreCreaturesTriggeredAbility extends DealsDamage
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}
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} else {
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game.getState().setValue("damageStep" + getOriginalId(), null);
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return true;
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}
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// TODO: check that if the source did non combat damage to multiple targets at the same time, it may only trigger one time
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// I don't know currently how this can happen for a source creature that this has not already build in
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