Implemented Martyrdom

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package mage.cards.m;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.RedirectionEffect;
import mage.abilities.effects.common.RedirectDamageFromSourceToTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.EffectType;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author L_J
*/
public class Martyrdom extends CardImpl {
public Martyrdom(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W}{W}");
// Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
this.getSpellAbility().addEffect(new MartyrdomGainAbilityTargetEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
}
public Martyrdom(final Martyrdom card) {
super(card);
}
@Override
public Martyrdom copy() {
return new Martyrdom(this);
}
}
class MartyrdomGainAbilityTargetEffect extends ContinuousEffectImpl {
public MartyrdomGainAbilityTargetEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.staticText = "Until end of turn, target creature you control gains \"{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead.\" Only you may activate this ability";
}
public MartyrdomGainAbilityTargetEffect(final MartyrdomGainAbilityTargetEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) {
ActivatedAbilityImpl ability = new MartyrdomActivatedAbility(source.getControllerId());
ability.setMayActivate(TargetController.ANY);
permanent.addAbility(ability, source.getSourceId(), game, false);
return true;
}
return false;
}
@Override
public MartyrdomGainAbilityTargetEffect copy() {
return new MartyrdomGainAbilityTargetEffect(this);
}
}
class MartyrdomActivatedAbility extends ActivatedAbilityImpl {
private UUID caster;
public MartyrdomActivatedAbility(UUID caster) {
super(Zone.BATTLEFIELD, new MartyrdomRedirectDamageTargetEffect(Duration.EndOfTurn, 1), new GenericManaCost(0));
this.addTarget(new TargetCreatureOrPlayer());
this.caster = caster;
}
private MartyrdomActivatedAbility(final MartyrdomActivatedAbility ability) {
super(ability);
this.caster = ability.caster;
}
@Override
public Effects getEffects(Game game, EffectType effectType) {
return super.getEffects(game, effectType);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (playerId == caster) {
return super.canActivate(playerId, game);
}
return false;
}
@Override
public MartyrdomActivatedAbility copy() {
return new MartyrdomActivatedAbility(this);
}
@Override
public String getRule() {
return "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to {this} instead.";
}
}
class MartyrdomRedirectDamageTargetEffect extends RedirectionEffect {
public MartyrdomRedirectDamageTargetEffect(Duration duration, int amount) {
super(duration, amount, true);
staticText = "The next " + amount + " damage that would be dealt to target creature or player this turn is dealt to {this} instead";
}
public MartyrdomRedirectDamageTargetEffect(final MartyrdomRedirectDamageTargetEffect effect) {
super(effect);
}
@Override
public MartyrdomRedirectDamageTargetEffect copy() {
return new MartyrdomRedirectDamageTargetEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(getTargetPointer().getFirst(game, source))) {
if (event.getTargetId() != null && source.getSourceId() != null) {
TargetCreatureOrPlayer target = new TargetCreatureOrPlayer();
target.add(source.getSourceId(), game);
redirectTarget = target;
return true;
}
}
return false;
}
}