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Added target handling for modal spells with multiple targets in different modes. Fixed target handling bugs in test project.
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5 changed files with 45 additions and 17 deletions
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@ -46,7 +46,6 @@ public class GodsWilling extends CardImpl {
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super(ownerId, 16, "Gods Willing", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{W}");
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this.expansionSetCode = "THS";
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// Target creature you control gains protection from the color of your choice until end of turn. Scry 1.
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this.getSpellAbility().addEffect(new GainProtectionFromColorTargetEffect(Duration.EndOfTurn));
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this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
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