mirror of
https://github.com/magefree/mage.git
synced 2025-12-24 20:41:58 -08:00
Fix lands highlighting on the non-main phases.
This commit is contained in:
parent
4bffbef07f
commit
88d17d7ed9
1 changed files with 1 additions and 1 deletions
|
|
@ -2725,7 +2725,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (game.getContinuousEffects().preventedByRuleModification(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(), ability.getSourceId(), playerId), ability, game, true)) {
|
||||
break;
|
||||
}
|
||||
if (canPlay((ActivatedAbility) ability, available, card, game)) {
|
||||
if (canPlay((ActivatedAbility) ability, available, card, game) && game.canPlaySorcery(playerId)) {
|
||||
playable.add(card.getId());
|
||||
break Abilities;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue