Add last few unused imports, which also had character encoding issues with Eclipse

This commit is contained in:
Kenny Wottrich 2016-04-24 20:19:50 -05:00
parent f3c83d54f5
commit 6c84692a9b
3 changed files with 24 additions and 29 deletions

View file

@ -29,7 +29,6 @@ package org.mage.test.cards.copy;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
@ -60,11 +59,11 @@ public class SharuumTheHegemonTest extends CardTestPlayerBase {
[4] Since fake-Sharuum entered the battlefield, its EtB ability triggers.
[5] State-based actions are checked and you are prompted to keep one Sharuum. You sacrifice real-Sharuum.
* 116.2a Triggered abilities can trigger at any time, including while a spell is being cast, an ability is being activated, or a spell or
* ability is resolving. (See rule 603, Handling Triggered Abilities.) However, nothing actually happens at the time an ability triggers.
* Each time a player would receive priority, each ability that has triggered but hasnt yet been put on the stack is put on the stack. See rule 116.5
* ability is resolving. (See rule 603, "Handling Triggered Abilities.") However, nothing actually happens at the time an ability triggers.
* Each time a player would receive priority, each ability that has triggered but hasn't yet been put on the stack is put on the stack. See rule 116.5
* 116.5. Each time a player would get priority, the game first performs all applicable state-based actions as a single event (see rule 704,
* State-Based Actions), then repeats this process until no state-based actions are performed. Then triggered abilities are put on the stack
* (see rule 603, Handling Triggered Abilities). These steps repeat in order until no further state-based actions are performed and no abilities
* "State-Based Actions"), then repeats this process until no state-based actions are performed. Then triggered abilities are put on the stack
* (see rule 603, "Handling Triggered Abilities"). These steps repeat in order until no further state-based actions are performed and no abilities
* trigger. Then the player who would have received priority does so.
[6] Once State-based actions are finished, triggered abilities go on the stack. You put the EtB from [4] choosing real-Sharuum.
[7] Real-Sharuum enters the battlefield.