amend TODO comment, end of it was not saved

This commit is contained in:
Susucre 2024-05-03 17:26:17 +02:00
parent 8b302b7f10
commit 62cc49ffa3

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@ -78,7 +78,8 @@ public class HELIOSOneTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard");
// TODO: investigate why the checkPlayableAbility doesn't go
// TODO: checkPlayableAbility doesn't simulate all possible for X, so the targetAdjuster is never involved
// to identify if the ability can actually be activated.
checkPlayableAbility("can't activate due to lack of energy", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "{3}", true); // should be false.
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {W}");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}");