mirror of
https://github.com/magefree/mage.git
synced 2026-01-10 04:42:07 -08:00
* Fixed that Sift Through Sands failed randomly (fixes #4463).
This commit is contained in:
parent
a638fcb313
commit
557ac244d3
1 changed files with 18 additions and 22 deletions
|
|
@ -10,18 +10,19 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
|
|||
* @author BetaSteward
|
||||
*/
|
||||
public class SiftThroughSandsTest extends CardTestPlayerBase {
|
||||
|
||||
/*
|
||||
* Sift Through Sands
|
||||
* Instant — Arcane, 1UU (3)
|
||||
* Draw two cards, then discard a card.
|
||||
* If you've cast a spell named Peer Through Depths and a spell named Reach
|
||||
* Through Mists this turn, you may search your library for a card named
|
||||
* If you've cast a spell named Peer Through Depths and a spell named Reach
|
||||
* Through Mists this turn, you may search your library for a card named
|
||||
* The Unspeakable, put it onto the battlefield, then shuffle your library.
|
||||
*
|
||||
* Peer Through Depths
|
||||
* Instant — Arcane, 1U (2)
|
||||
* Look at the top five cards of your library. You may reveal an instant or
|
||||
* sorcery card from among them and put it into your hand. Put the rest on
|
||||
* Look at the top five cards of your library. You may reveal an instant or
|
||||
* sorcery card from among them and put it into your hand. Put the rest on
|
||||
* the bottom of your library in any order.
|
||||
*
|
||||
* Reach Through Mists
|
||||
|
|
@ -31,22 +32,20 @@ public class SiftThroughSandsTest extends CardTestPlayerBase {
|
|||
* The Unspeakable
|
||||
* Legendary Creature — Spirit 6/7, 6UUU (9)
|
||||
* Flying, trample
|
||||
* Whenever The Unspeakable deals combat damage to a player, you may return
|
||||
* Whenever The Unspeakable deals combat damage to a player, you may return
|
||||
* target Arcane card from your graveyard to your hand.
|
||||
*
|
||||
*/
|
||||
|
||||
// TODO: This test fails sometimes if building the complete test project
|
||||
// The cause is still unknown
|
||||
// test that The Unspeakable is put onto the battlefield
|
||||
*/
|
||||
|
||||
@Test
|
||||
public void testTheUnspeakable() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
|
||||
addCard(Zone.HAND, playerA, "Sift Through Sands");
|
||||
addCard(Zone.HAND, playerA, "Peer Through Depths");
|
||||
addCard(Zone.HAND, playerA, "Reach Through Mists");
|
||||
addCard(Zone.LIBRARY, playerA, "The Unspeakable");
|
||||
|
||||
|
||||
addCard(Zone.LIBRARY, playerA, "The Unspeakable", 4); // So that at least one will be in library even if you draw 2 with Sift and 1 with Reach
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reach Through Mists");
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Peer Through Depths");
|
||||
|
||||
|
|
@ -54,15 +53,12 @@ public class SiftThroughSandsTest extends CardTestPlayerBase {
|
|||
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
|
||||
assertPermanentCount(playerA, "The Unspeakable", 1);
|
||||
assertHandCount(playerA, 2);
|
||||
|
||||
|
||||
}
|
||||
|
||||
// TODO: This test fails sometimes if building the complete test project
|
||||
// The cause is still unknown
|
||||
|
||||
// test that The Unspeakable is not put onto the battlefield
|
||||
@Test
|
||||
public void testNotTheUnspeakable() {
|
||||
|
|
@ -70,18 +66,18 @@ public class SiftThroughSandsTest extends CardTestPlayerBase {
|
|||
addCard(Zone.HAND, playerA, "Sift Through Sands");
|
||||
addCard(Zone.HAND, playerA, "Peer Through Depths");
|
||||
addCard(Zone.HAND, playerA, "Reach Through Mists");
|
||||
addCard(Zone.LIBRARY, playerA, "The Unspeakable");
|
||||
|
||||
addCard(Zone.LIBRARY, playerA, "The Unspeakable", 4);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reach Through Mists");
|
||||
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sift Through Sands");
|
||||
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
|
||||
assertPermanentCount(playerA, "The Unspeakable", 0);
|
||||
assertHandCount(playerA, 3);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue